coffee junkie
Tech Hippie
Incredible ... I think I successed to replace one head with another one in NifSkope !!!!!
But it should be better if someone around could check it ... I mean check the the nif in in NifSkope to be sure I didn't make something wrong.
here the unit : a Russian Modern Unit ( to use at your conveniance : I use it as a Marine ). I worked much on it. Hope you'll enjoy ! It is based on The Capo and achilleszero Mongol unit work ... I loved the Chapka !
DOWNLOAD
( infantry animation )
Edited this post to add all my modern units I love to use the high texture created by Millenia ! So, I study asioasio Spain modern units in NifSkope and used first his Italian modern units and then, started to change some pixels and some details to create some different packs of modern units. Don't take care with flags on the pictures ! Thanks
RUSSIA MODERN UNITS
- Russian units : Infantry - Machine Gunner - Marine - AT Infantry - SAM Infantry
Download
( use basic game animations except the Marine who uses infantry animation )
VIKING MODERN UNITS
- Viking units : Infantry - Machine Gunner - Marine - AT Infantry - SAM Infantry
Download
( use basic game animations )
ROME MODERN UNITS
Based on asioasio fantastic Bersiglieri !
- Rome units : Infantry - Machine Gunner - Marine - AT Infantry
Download
( use basic game animations )
ENGLAND MODERN UNITS
- England units : Infantry - Machine Gunner - Marine - AT Infantry - SAM Infantry
Download
( use basic game animations )
JAPAN MODERN UNITS
- Japan units : Infantry - Machine Gunner - Marine - AT Infantry - SAM Infantry
Download
( use basic game animations )
NATIVE MODERN UNITS
- Native units : Infantry - Machine Gunner - Marine - AT Infantry - SAM Infantry
Download
( use basic game animations )
AFRICA MODERN UNITS
- Africa units : Infantry - Machine Gunner - Marine - AT Infantry - SAM Infantry
Download
( use basic game animations )
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- This comes from SeZereth WW1 Infantry pack I remixed a bit ( a very little bit indeed ) some pixels and made a nordic unit which is a WW1 infantry I use as a viking rifleman
Viking_Rifleman
And I use this tag :
-----------------------------------------------------------------------------------------------
- To finish, still 2 infantries from WW1 SeZereth Pack I slightly modified. Russian and Frenchy I use as Riflemen
Russia_Rifleman
And the tags I use :
France_Rifleman
And the tag I use :
These last units re-skin is not a finished work. I'm looking for someone who could work on some WW1 mesh !? AVIS
...
But it should be better if someone around could check it ... I mean check the the nif in in NifSkope to be sure I didn't make something wrong.
here the unit : a Russian Modern Unit ( to use at your conveniance : I use it as a Marine ). I worked much on it. Hope you'll enjoy ! It is based on The Capo and achilleszero Mongol unit work ... I loved the Chapka !
DOWNLOAD
( infantry animation )
Edited this post to add all my modern units I love to use the high texture created by Millenia ! So, I study asioasio Spain modern units in NifSkope and used first his Italian modern units and then, started to change some pixels and some details to create some different packs of modern units. Don't take care with flags on the pictures ! Thanks
RUSSIA MODERN UNITS
- Russian units : Infantry - Machine Gunner - Marine - AT Infantry - SAM Infantry
Download
( use basic game animations except the Marine who uses infantry animation )
VIKING MODERN UNITS
- Viking units : Infantry - Machine Gunner - Marine - AT Infantry - SAM Infantry
Download
( use basic game animations )
ROME MODERN UNITS
Based on asioasio fantastic Bersiglieri !
- Rome units : Infantry - Machine Gunner - Marine - AT Infantry
Download
( use basic game animations )
ENGLAND MODERN UNITS
- England units : Infantry - Machine Gunner - Marine - AT Infantry - SAM Infantry
Download
( use basic game animations )
JAPAN MODERN UNITS
- Japan units : Infantry - Machine Gunner - Marine - AT Infantry - SAM Infantry
Download
( use basic game animations )
NATIVE MODERN UNITS
- Native units : Infantry - Machine Gunner - Marine - AT Infantry - SAM Infantry
Download
( use basic game animations )
AFRICA MODERN UNITS
- Africa units : Infantry - Machine Gunner - Marine - AT Infantry - SAM Infantry
Download
( use basic game animations )
-----------------------------------------------------------------------------------------------
-----------------------------------------------------------------------------------------------
-----------------------------------------------------------------------------------------------
- This comes from SeZereth WW1 Infantry pack I remixed a bit ( a very little bit indeed ) some pixels and made a nordic unit which is a WW1 infantry I use as a viking rifleman
Viking_Rifleman
And I use this tag :
Spoiler :
Code:
<UnitArtInfo>
<Type>ART_DEF_UNIT_VIKING_RIFLEMAN</Type>
<Button>Art/Interface/Buttons/EMMUnits/btn_viking_rifleman.dds</Button>
<fScale>0.42</fScale>
<fInterfaceScale>1.0</fInterfaceScale>
<bActAsLand>0</bActAsLand>
<bActAsAir>0</bActAsAir>
<NIF>Art/Units/EMMUnits/Scandinavia/Viking_Rifleman/InfantryRussia.nif</NIF>
<KFM>Art/Units/Infantry/Infantry.kfm</KFM>
<SHADERNIF>Art/Units/EMMUnits/Scandinavia/Viking_Rifleman/InfantryRussia_fx.nif</SHADERNIF>
<ShadowDef>
<ShadowNIF>Art/Units/01_UnitShadows/UnitShadow.nif</ShadowNIF>
<ShadowAttachNode>BIP Pelvis</ShadowAttachNode>
<fShadowScale>1.0</fShadowScale>
</ShadowDef>
<fBattleDistance>0.28</fBattleDistance>
<fRangedDeathTime>0.05</fRangedDeathTime>
<bActAsRanged>1</bActAsRanged>
<TrainSound>AS2D_UNIT_BUILD_UNIQUE_UNIT</TrainSound>
<AudioRunSounds>
<AudioRunTypeLoop/>
<AudioRunTypeEnd/>
</AudioRunSounds>
</UnitArtInfo>
-----------------------------------------------------------------------------------------------
- To finish, still 2 infantries from WW1 SeZereth Pack I slightly modified. Russian and Frenchy I use as Riflemen
Russia_Rifleman
And the tags I use :
Spoiler :
Code:
<UnitArtInfo>
<Type>ART_DEF_UNIT_RUSSIA_RIFLEMAN</Type>
<Button>Art/Interface/Buttons/EMMUnits/btn_russia_rifleman.dds</Button>
<fScale>0.42</fScale>
<fInterfaceScale>1.0</fInterfaceScale>
<bActAsLand>0</bActAsLand>
<bActAsAir>0</bActAsAir>
<NIF>Art/Units/EMMUnits/Russia/Russia_Rifleman/InfantryRussia.nif</NIF>
<KFM>Art/Units/Infantry/Infantry.kfm</KFM>
<SHADERNIF>Art/Units/EMMUnits/Russia/Russia_Rifleman/InfantryRussia_fx.nif</SHADERNIF>
<ShadowDef>
<ShadowNIF>Art/Units/01_UnitShadows/UnitShadow.nif</ShadowNIF>
<ShadowAttachNode>BIP Pelvis</ShadowAttachNode>
<fShadowScale>1.0</fShadowScale>
</ShadowDef>
<fBattleDistance>0.28</fBattleDistance>
<fRangedDeathTime>0.05</fRangedDeathTime>
<bActAsRanged>1</bActAsRanged>
<TrainSound>AS2D_UNIT_BUILD_UNIQUE_UNIT</TrainSound>
<AudioRunSounds>
<AudioRunTypeLoop/>
<AudioRunTypeEnd/>
</AudioRunSounds>
</UnitArtInfo>
France_Rifleman
And the tag I use :
Spoiler :
Code:
<UnitArtInfo>
<Type>ART_DEF_UNIT_FRANCE_RIFLEMAN</Type>
<Button>Art/Interface/Buttons/EMMUnits/btn_france_rifleman.dds</Button>
<fScale>0.43</fScale>
<fInterfaceScale>1.0</fInterfaceScale>
<bActAsLand>0</bActAsLand>
<bActAsAir>0</bActAsAir>
<NIF>Art/Units/EMMUnits/France/France_Rifleman/Ethiopian_OromoWarrior_Russia2.nif</NIF>
<KFM>Art/Units/EMMUnits/Unique_Ethiopia_OromoWarrior/Ethiopian_OromoWarrior.kfm</KFM>
<SHADERNIF>Art/Units/EMMUnits/France/France_Rifleman/Ethiopian_OromoWarrior_Russia2.nif</SHADERNIF>
<ShadowDef>
<ShadowNIF>Art/Units/01_UnitShadows/UnitShadow.nif</ShadowNIF>
<ShadowAttachNode>BIP Pelvis</ShadowAttachNode>
<fShadowScale>1.0</fShadowScale>
</ShadowDef>
<fBattleDistance>0.28</fBattleDistance>
<fRangedDeathTime>0.05</fRangedDeathTime>
<bActAsRanged>1</bActAsRanged>
<TrainSound>AS2D_UNIT_BUILD_UNIQUE_UNIT</TrainSound>
<AudioRunSounds>
<AudioRunTypeLoop/>
<AudioRunTypeEnd/>
</AudioRunSounds>
</UnitArtInfo>
These last units re-skin is not a finished work. I'm looking for someone who could work on some WW1 mesh !? AVIS
...