I think the value of the city and workers should have signifigant meaning. This would ofcourse mean more of an exponetial growth... BUt that would make sence for a few reasons.
ACtually it shouldn't just be the city values and settlers and workers. ALL units should have some population figure. So that way your units (even the basic warrior) is not just a warrior.. But rather a heard of warriors.
In effect all units being built should take some sort of population from the city. Depending on what type of unit they are more or less would be removed and put towards the unit.
Military could then have varying sizes of units. Small units could be built quickly but would like power and deffence. But they could have an added bonus of moving slightly faster (a group can only move as fast as the slowest.. SO if the numbers are high most likely there are some slower guys with the group).
As the ages cahnge these numbers should significantly grow. In early times it was maybe conceivable to send one or two families to start a new colony... But in later ages people travelled in bigger groups with to have people with speacial skills and such.
This change would force people to consider sizes of army units carefully but not to sigificantly. The biggest change would be interaction between civs of different ages. Capturing a worker of a civ in the Industrial Ages while you are still in the Middle ages would add a bigger amount of population.
But I think it would just be interesting to have a more meaninful value on our cities
ACtually it shouldn't just be the city values and settlers and workers. ALL units should have some population figure. So that way your units (even the basic warrior) is not just a warrior.. But rather a heard of warriors.
In effect all units being built should take some sort of population from the city. Depending on what type of unit they are more or less would be removed and put towards the unit.
Military could then have varying sizes of units. Small units could be built quickly but would like power and deffence. But they could have an added bonus of moving slightly faster (a group can only move as fast as the slowest.. SO if the numbers are high most likely there are some slower guys with the group).
As the ages cahnge these numbers should significantly grow. In early times it was maybe conceivable to send one or two families to start a new colony... But in later ages people travelled in bigger groups with to have people with speacial skills and such.
This change would force people to consider sizes of army units carefully but not to sigificantly. The biggest change would be interaction between civs of different ages. Capturing a worker of a civ in the Industrial Ages while you are still in the Middle ages would add a bigger amount of population.
But I think it would just be interesting to have a more meaninful value on our cities