nathanglevy
Chieftain
I would think of Industrial Revolution as more of a policy than a tech... IMO, it's not exactly a breakthrough... Love the other ideas though!1. Industrial Revolution: completly change the production and the society
I agree, though "computers" is kind of a vague breakthrough. The invention of the actual computer as we know it today was drawn out over several centuries! I think the real breakthrough which led us to computers as we know them today was the invention of semiconductors and microprocessors... Or the "stored program architecture" or von Neumann architecture (VNM machines), which was a major breakthrough which actually led to computers having "tool sets".1. Computer: completly change science, society and can brings numerous other invention like internet
But all this is too vast and yet too specific... Maybe we should just stick with "Computers" ... I think the invention of the "semiconductor" was greater though, since it led to microprocessors and computers as we know them today...
I want to make sure I understand this correctly... You mean that if a Civ researches a breakthrough tech first, they will have a chance to build a unique unit? This is an interesting idea. This would be even more interesting if, since you discovered the invention, would be the only one who would be able to build that specific unit.Also I think this system is suitable for an implementation of Invention like in Victoria II, I explain. So lets say the french research steam power, it will trigger randomly an event where the french will discover the James Watt steam power machine and this invention will allow the french to build an Ironclad.
So we can have multiple invention in a tech and it allow a far more realistic way then Napoléon that decide to research the computer, and the repercussion of the tech are spread on a more realistic scale.
Futhermore, the percentage of chance the invention is discover can be trigger to each Civ so China have greater chance to discover Gunpowder than the european civ so the each civ will feel really unique.
Though I don't know how this would effect the balancing....