- Joined
- Aug 15, 2001
- Messages
- 19,617
Difficulty = Deity
Civilization = Spain
Pangaea, 60%, warm, wet, 5 million
No barbs
World Size = Standard
Signed up:
LKendter
Open slot
Open slot
Open slot
Open slot
The below is the list of players invited. The order of invitees was randomly determined. If I get at least 3 within 48 hours the game will start.
Grimjack
Greebley
Microbe
Gozpel
Alternate:
Kaiser_Berger
Meldor
Remember 10 turns per round - STRICT 24 hours got it, total 48 to complete.
Variant rules:
1) We must self-research at maximum possible rate that keeps a positive cash flow. This clearly prohibits minimum research. The following are the exceptions:
1A) We are still allowed to turn down research the last turn.
1B) We can shut of research temporarily if the ToE will be built in less time then any mandatory tech can be researched.
1C) War emergency act: For a maximum of 5 turns we may shut off research to build cash for embassies / upgrades / cash rushed units. We must be actively at war to invoke this act. This may only be done ONCE per game Save this for a major crisis.
2) We may not build the GL. We must raze the GL city unless we own education.
3) We may only buy techs from the AI if the cash we pay is 50% or less of the initial self-research cost. The remaining 50% can be from techs we own, luxuries, resources or peace treaty. This amount is the raw dollar amount. If research is a total of $80, then buying is a total of $40 max. To check the value of a tech is easy. If 12 beakers give writing in 23 turns, then the estimated cost is $276.
4) Research is prohibited on optional techs except the following specific techs: Literature, Republic, Military Tradition, Nationalism, and Sanitation. If Literature and Republic are available at the same time we can't choose literature.
5) When in doubt remember the goal - to test if self-research is really that bad at deity.
Civilization = Spain
Pangaea, 60%, warm, wet, 5 million
No barbs
World Size = Standard
Signed up:
LKendter
Open slot
Open slot
Open slot
Open slot
The below is the list of players invited. The order of invitees was randomly determined. If I get at least 3 within 48 hours the game will start.
Grimjack
Greebley
Microbe
Gozpel
Alternate:
Kaiser_Berger
Meldor
Remember 10 turns per round - STRICT 24 hours got it, total 48 to complete.
Variant rules:
1) We must self-research at maximum possible rate that keeps a positive cash flow. This clearly prohibits minimum research. The following are the exceptions:
1A) We are still allowed to turn down research the last turn.
1B) We can shut of research temporarily if the ToE will be built in less time then any mandatory tech can be researched.
1C) War emergency act: For a maximum of 5 turns we may shut off research to build cash for embassies / upgrades / cash rushed units. We must be actively at war to invoke this act. This may only be done ONCE per game Save this for a major crisis.
2) We may not build the GL. We must raze the GL city unless we own education.
3) We may only buy techs from the AI if the cash we pay is 50% or less of the initial self-research cost. The remaining 50% can be from techs we own, luxuries, resources or peace treaty. This amount is the raw dollar amount. If research is a total of $80, then buying is a total of $40 max. To check the value of a tech is easy. If 12 beakers give writing in 23 turns, then the estimated cost is $276.
4) Research is prohibited on optional techs except the following specific techs: Literature, Republic, Military Tradition, Nationalism, and Sanitation. If Literature and Republic are available at the same time we can't choose literature.
5) When in doubt remember the goal - to test if self-research is really that bad at deity.