- Joined
- Aug 15, 2001
- Messages
- 19,617
Difficulty = Deity
Civilization = Random
Map = my standard Pangaea
Barbs = None
World Size = Standard
Signed up:
LKendter
Microbe (24 hours first choice)
Gozpel (24 hours first choice)
Greebley (24 hours first choice)
Meldor (24 hours first choice)
Sign up requirements: Multiple military wins at deity, and previous wins win crazed deity variants.
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Raze Three to Dominate the World, version 3.
Raze Three to Dominate the World, version 3.
This game is a normal game until we can't add another city to the empire during the expansion phase. Any new city must connect to the empire, and it must claim at least 12 new tiles.
After the expansion phase is over, the variant conditions are active. After we raze 3 cities, then we have the credit to acquire another one. That additional city can be through any method including from a peace treaty. The razed city credits extend between wars. We may not exceed this count for even a millisecond.
The right to acquire a city doesn't expire. If we have razed 6 cities, and haven't added anymore we can acquire 2 more.
If we lose a city the razed count goes down by 3. It is possible for the count to be negative.
If a city is abandoned we don't add 1 to the right to acquire cities. The only way we can abandon and replace a city is if we already have the right to acquire 1 city.
Civilization = Random
Map = my standard Pangaea
Barbs = None
World Size = Standard
Signed up:
LKendter
Microbe (24 hours first choice)
Gozpel (24 hours first choice)
Greebley (24 hours first choice)
Meldor (24 hours first choice)
Sign up requirements: Multiple military wins at deity, and previous wins win crazed deity variants.
=====================
Raze Three to Dominate the World, version 3.
Raze Three to Dominate the World, version 3.
This game is a normal game until we can't add another city to the empire during the expansion phase. Any new city must connect to the empire, and it must claim at least 12 new tiles.
After the expansion phase is over, the variant conditions are active. After we raze 3 cities, then we have the credit to acquire another one. That additional city can be through any method including from a peace treaty. The razed city credits extend between wars. We may not exceed this count for even a millisecond.
The right to acquire a city doesn't expire. If we have razed 6 cities, and haven't added anymore we can acquire 2 more.
If we lose a city the razed count goes down by 3. It is possible for the count to be negative.
If a city is abandoned we don't add 1 to the right to acquire cities. The only way we can abandon and replace a city is if we already have the right to acquire 1 city.