Bez1-Sid Rising. Ruling?

Bezhukov

Deity
Joined
Dec 8, 2004
Messages
2,001
With LK88 rising from the ashes to world domination, the question must be asked: Can an RandR game that lasts past 1000BC be lost? One good way to find out: Calling El Sid!

Barbarians: None.
Climate: Arid
LandForm: Archipelago
Map Size: STANDARD.
Ocean Coverage: 80%.
Temperature: WARM.
World Age: 3 BILLION YEARS.
Civ: Siam (AGR, SEA, UU=4/1 sword)

Signed up:
Bezhukov
Any others brave at heart invited to join

Bez1-4000BC.JPG
 
Sid? on archipelago when you can't even sail the seas early on. fear the AI might be ages ahead by the time you are able to meet them. maybe continents a little more feasible?
 
>on archipelago when you can't even sail the seas early on.

I see you have yet to experience the beauty of the seafaring trait.

:)

Four-move curragh off the bat, baby.
 
ok, I want to see that then, if you want me I am in (have been silently practising RaR in single player games)
 
Standard size? eep. How many opponents are there? I will sign up, I suspect we will get overwhelmed. Will be fun to try though. My sid attempts ended with me sticking to polynesia, outriggers are incredibly useful. Actually, more important than how many opponents is how many MIL opponents? Few units have caused me to swear at the screen as much as amphibious champions.
 
In my experience, it's a crap shoot whether you're alone on your island. The one game where I've done OK was as England with a FP Oasis. Shield-poor though. Cows are always fun, so I'm curious to see how this one plays out. If we can get contacts before the AI, we can actually get the AA tech lead and build up enough cash to keep it for a while.

On the other hand, if we have MIL company on our isle, I'd suggest a restart, or if that's not sporting, we'll just lose quickly whether we want to or not.
:)
 
On the other hand, if we have MIL company on our isle, I'd suggest a restart, or if that's not sporting, we'll just lose quickly whether we want to or not.

Sounds familiar that does.

I like tiny, it gives the option to win while not being the strongest civ. Standard will be fun to see what happens. (and how many times we go 'Eep!') The trick is going to be converting an AA tech lead to late MA/early IA strength (or even parity). Gut feel says it won't be possible to get enough strength for a conquest/domination, and we'll have to shoot for the UN. On my win, I started on a 1 city island, colonised a couple of others quickly, and had 50-60% of territory at the end of expansion. Capital built great library, and a couple of stacks of knights let me go conquering to reach 66%, but I think if the game kept going I would have been overwhelmed by the other strong civ. Great Library/Encyclopedie will be our friend in this game.
 
I would start with those setting you had and the start you posted here, looks great, I mean how did you get 2 cows :lol:
 
I'll be cheering you on. By the way, I wouldn't normally post to say so, but I just hoped to give Bezukhov a few moments of concern over whether I was asking to join when he saw that I was the last poster here. Worry not, there is no need for a gentle let down. I know I can't play this level.
 
Worry not, there is no need for a gentle let down. I know I can't play this level.
are you sure? I think you can if you play carefully
 
I can't anyway due to time constraints, so itt was intended as more of a joke. Maybe it is time I start using smilies?
 
I would start with those setting you had and the start you posted here, looks great, I mean how did you get 2 cows

It's actually not that great, grassland can't be mined, so until we can build international port/offshore platforms, a city there won't produce more than a base of 6 shields no matter how large it is. It will be very useful as a settler factory though. Hopefully production can come from the rest of the island. Definitely a start worth playing.
 
Way above my level of playing, I'll wish you luck instead. Go kick some ai butt :scan:
 
You want someone to smack some AI posteriors? I wiould be more than happy to try. Cry havoc and let slip the dogs of War. Or something like that. Maybe it is "A Chicken in every pot."
Maybe it is Sign me up.
 
"Way above my level of playing"

I imagine its above us all, but that's no reason to quail from the fight. We might just get lucky!

Yes, the ideal start would have a hill, but the two cows got me interested, especially with an AGR civ. It all comes down to whether we have our own island though. If not, we may need to restart.

Curently signed up:

Romeo
ThERat
Sanabas?

One problem if we're not alone: I've got "more aggressive" checked in hopes the AI will fight with one another. That may need modified. I imagine there will be much trial and error in getting a game that can be won going.
 
just start the game, Bez, more people will join I am sure. use the start we have and hopefully we are lucky.

alternative plan: play into the game to make sure we have a shot, but let others play without giving comments first.

your call
 
No question mark for me, I'm definitely a sign up. Sounds like romeo is a sign up too from reading the thread. I agree with Therat, may as well start, and if we discover a friend on our island we can work out what to do then. (play on and die or restart probably :) )
 
Allrightee then. Here's a start I know is playable. I've played the first 20 (built two curraughs and have 4 contacts already and tech parity less myst). London worked food for most of the first 20 and I recommend it now hit hard shields to get the production boosters (otherwise clans take to long because of shields).

On second thought, might want to grow it quickly to 4 so it can work the incense plains. The second city can do MP. I'd like to get WH, forge, and granary in London, then pump clans.
 
Back
Top Bottom