![]() |
| General | Hosted Sites | Civ5 | CivRev | Civ4Col | Civ4 | Civ3 | Civ2 | Civ1 | Misc | Marketplace |
![]() |
|
|
Welcome to Civilization Fanatics' Center. You are currently viewing our site as a guest which gives you limited access to our site features. By joining our free community, you will be able to participate in the discussions, search the forum, send private messages, vote in polls, upload your own screenshots to the gallery, and access many other special features. Registration is fast, simple and absolutely free, so sign up today! If you have any problems with the registration process or your account login, please contact support. |
|
|||||||
![]() |
|
|
Thread Tools |
|
|
#1 |
|
Chieftain
Join Date: Aug 2003
Location: Saskatoon, SK
Posts: 15
|
Unit Upgrade Paths
I have found it annoying to trace the upgrage path of some units so I put it all down on a chart. Some of the upgrade paths are no brainers such as tank to modern armor and some are long such as warrior to mechanized infantry.
|
|
|
|
|
|
#2 |
|
Chieftain
Join Date: Dec 2001
Posts: 29
|
That's awesome, thanks!
|
|
|
|
|
|
#3 |
|
Immortal
Join Date: Apr 2004
Posts: 5,209
|
Missing Marines (after Infantry)
|
|
|
|
|
|
#4 |
|
Revolutionary
Join Date: Nov 2003
Location: California
Posts: 2,457
|
I believe caravels also upgrade to frigates
|
|
|
|
|
|
#5 |
|
Warlord
Join Date: Oct 2005
Location: Wichita, KS (US)
Posts: 142
|
this is a great start!
|
|
|
|
|
|
#6 |
|
Prince
Join Date: Oct 2005
Location: Sioux Falls, SD
Posts: 585
|
Yet another example of the Civlopedia in the game being awful.
Thanks for the info, will come in handy. |
|
|
|
|
|
#7 |
|
Chieftain
Join Date: Nov 2001
Posts: 63
|
Thank You. That's great!
__________________
Member #1730 Tutum te robore reddam |
|
|
|
|
|
#8 |
|
Emperor
Join Date: Aug 2005
Location: Where we live today, sports.
Posts: 1,245
|
You could clarify it a bit, do lbs upgrade to musket or not?
|
|
|
|
|
|
#9 |
|
Fight egoism!
Join Date: Jun 2004
Location: Norrtälje, Sweden
Posts: 467
|
No, Longbowmen upgrade directly to Riflemen.
-- Roland |
|
|
|
|
|
#10 |
|
Chieftain
Join Date: Jun 2004
Posts: 52
|
Great gif, thanks!
What would be nice in this thread would be some information on available best promotions for units and how they may change with upgrades. For example, warriors etc can get city raider but can't once they become upgraded to gunpowder units. |
|
|
|
|
|
#11 |
|
Warlord
Join Date: Oct 2005
Posts: 107
|
I can upgrade knights to helicopters but not calvary in my curent game. I can build helicopters so i'm sure i'm not missing a resource but I don't have the option to upgrade my Calvary (its not money either as the option shows up and is greyed out if your to poor, which i am not). Are you sure Calvary upgrade to helicopters? I know my knights do.
|
|
|
|
|
|
#12 |
|
Chieftain
Join Date: Aug 2003
Location: Saskatoon, SK
Posts: 15
|
Thanks for all the comments guys
I am going to modify the diagram with any changes that needed be made. Below are some notes on it: 1. I have not included any UU because it would clutter the diagram. 2. If a line joins another line with an arrow at the end it means that both units upgrade to the same unit. For instance both Longbow Man and Musketman upgrade to Rifleman. 3. I did not include some units as they did not upgrade to anything or had nothing upgrade to them such as Marines. This was more of an oversight than anything as I also have Carriers and Battleships which are not in any upgrade paths. I will add Marines and any other regular units in for the sake of completeness. It is nice to see all the units that make up say gunpowder or melee units. If anyone has any ideas or improvments please let me know. |
|
|
|
|
|
#13 |
|
Prince
Join Date: Jan 2005
Posts: 562
|
thanks for a easy way to see upgrade paths
|
|
|
|
|
|
#15 | |
|
Warlord
Join Date: Oct 2005
Location: Wichita, KS (US)
Posts: 142
|
Quote:
TIA! FC |
|
|
|
|
|
|
#16 |
|
Prince
Join Date: Sep 2004
Posts: 590
|
As a graph theorist, I would like to point out that you could make the whole thing nice by avoiding lines crossing.
Just move The warrior-spear-pike line to the middle instead and it will be clearer... Also why is the machine gun on the far right? |
|
|
|
|
|
#17 | |
|
Emperor
Join Date: Sep 2001
Location: Las Vegas, Nevada
Posts: 1,329
|
Quote:
(You probably figured that out 2 minutes after you posted) |
|
|
|
|
|
|
#18 |
|
Poet
Join Date: Aug 2003
Location: Moscow-Houston, Russia-USA
Posts: 3,979
|
Actually, you beat me to it.
![]() I was creating a similar chart but with icons and was going to post it but already noticed your thread. Anyhow, I hope some people would like it to be more visual. Here are the pics with cost of units in hammers: Land units upgrade path: Fast moving units upgrade: Air units upgrade: Naval units upgrade: Other miscellanous upgrades including scouts, tanks and seige units: Sorry for my poor drawing skill. There might be some errors here, please either post or pm me about them and I will update the charts.
__________________
Mors certa, hora certa sed ignota. Last edited by akots; Nov 11, 2005 at 03:39 PM. |
|
|
|
|
|
#19 |
|
Poet
Join Date: Aug 2003
Location: Moscow-Houston, Russia-USA
Posts: 3,979
|
Other units, which are not on the chart, are apparently not participating in upgrade paths. The following land units have to be built from scratch: Archer, warrior, swordsman, and musketman.
Overall, the tree is very peculiar in terms that rifleman is the central figure serving to converge various upgrade paths. Rifleman can be obtained from pikeman, maceman, musketman, longbowman, and crossbowman!
__________________
Mors certa, hora certa sed ignota. |
|
|
|
|
|
#20 |
|
Prince
Join Date: Oct 2001
Posts: 352
|
Can we somehow color-code these charts to show when a unit's upgrade takes it from one grouping to another grouping? For instance, an archer is a missile unit. But upgrade it, and it becomes a gunpowder unit. Each type of group has different promotions (e.g., Combat 1/2/3).
As has been posted (by mharmless, I believe), moving from one grouping to another means you can get some benefitial promotions in one group that mesh well with the upgraded unit's new group. |
|
|
|
![]() |
| Bookmarks |
|
| Thread Tools | |
|
|
Similar Threads
|
||||
| Thread | Thread Starter | Forum | Replies | Last Post |
| Useless Upgrade Paths | Virtual Alex | Civ3 - General Discussions | 56 | Jul 26, 2006 10:11 PM |
| UU and upgrade paths. | Virtual Alex | Civ3 - Creation & Customization | 9 | Jul 24, 2006 06:09 PM |
| Complicated Upgrade Paths | Bungus | Civ3 - Creation & Customization | 2 | Aug 04, 2005 12:36 AM |
| Help with my Naval Upgrade Paths... | tastybrain | Civ3 - Creation & Customization | 7 | Jan 27, 2005 04:16 PM |