Paasky
Good News Everyone!
NOTE: This IS 1.61 compatible, from v5.6.1 upwards
From here on, the http://koti.mbnet.fi/pjvuorio/wwii_eu4current.rar will be playable. I just uploaded it, it's 900kb. Still missing are the buildings & improvements on the map, but its playable now!
Download the No Swastikas add-on here, if you don't want swastikas, they'll be replaced by crosses:
I repeat, any version larger than Pre-Beta 2.28.2 is playable!
And any version larger than 3.14.1 has new python codes in.
And any version larger than 3.21.1 has a working winter.
Have fun
Instructions for install:
1) Extract the WWII Europe folder into either of your mod folders (...\Civ4\Mods).
2) Extract the contens of wwii_maps into either of your PublicMaps folder (...\Civ4\PublicMaps).
3) Load the mod & open the wwii scenario.
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Hi it's me & my WWII scenario/mod again! Don't know it? Read on:
Short Story: Once upon a time I was searching for a WWII Europe scenario for Civ3: Conquests. I downloaded 3 or 4 different ones, only to find that a) they didn't work, b) they didn't have any rule changes, or c) the maps were too huge to be playable. So I made my own, which was much lighter and much more playable (after v2.0 that is ). The largest innovations were the Trade Resources & Eraless Tech Tree. I'm going to think up a few ideas as new as those, one of which is underneath.
Long Story Here
Development Stage: XML/Map Creation/XML
Progress:
Code:
/ , , , , , , , , , , \
| ¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤------------ |
\ 10% 20% 30% 40% 50% 60% 70% 80% 90% 100% /
Map: 90% (Humangeous thatnks to NKVD for placeing most of the stuff)
Generic Units: 100%
Nation-specific Units: 70%
Scripts: 80%
Buildings: 90%
Civs: 70%
Texts: 10%
Promotions: 90% (either python or SDK required for more work to be done)
Largest Question ATM: What will the victory type for neutrals be like?
I still haven't decided the name, will it be SF&B 2 or SF&B IV?
If you have a program called FreeMind (excellent mind-map program), you can view my current ideas here:
http://koti.mbnet.fi/peksoft/wwii.mm (the number inside ()'s is the strength)
Here is the same file in .html. Just a long list compared to the clear mind-map I've done. I suggest every modder gets FreeMind, as it makes things a LOT easier to plan. <Ins> to add a new link, <F2> to edit, <L-Click> to open/close a node.
If you have an idea, please share it! This is not a closed discussion, nor is it a closed team. I guarantee that all ideas, however odd (except a "Hey, let's make the British & Germans in a locked Peace!" perhaps ) will be looked at and considered. Also, any sort of help, be it 3d models, 3d graphics, 2d graphics, historical info, etc, is useful!
URGENT!
If someone would like to either teach me or help me do the texturing for my 3d-models, please contact me ASAP.