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#1 |
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Warlord
Join Date: Dec 2004
Posts: 181
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Mods not compatable with 1.52 ?
Okay ,, now which Mods are NOT compatable with Patch 1.52..
I had a combo Mod (sevo) which now gives off some glitches,, not sure which Mod within it is causing it.. Would help if you nice ModMakers list which ones now need a Re-do.. Thanks
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#2 |
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Destroyer of Worlds
Join Date: Nov 2005
Location: Phoenix, Arizona, USA
Posts: 906
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I am about to update the Composite Mod so it is functional with the new patch. (at least in my tests it does but someone else might find something i missed)
EDIT: ok new version of my mod is updated... hope it doesn't have 2 many bugs but without other ppl testing it i won't know for sure. rush job but it works fine on my PC :P Last edited by Exavier; Dec 22, 2005 at 10:41 PM. |
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#3 |
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Breizh A Tao
Join Date: Sep 2005
Location: Paris, première ville bretonne
Posts: 1,305
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Superciv, Bretagne, and celts need a redo (and about every other civ mods):
3 files used in the mod have been modified...
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L'Ankou Going to write the book "getting fit with Prozac": I don't lose weight, but I don't care!!! |
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#4 |
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Amateur Game Designer
Join Date: Nov 2005
Posts: 1,011
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I'm pretty sure my mod has been updated to 152. I just need to finish it up a bit and test some things before I release 0.32 of my mod.
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Active: Civ 5 Mod components Mylon Mega Mod - Holistic Cultural model, enhanced resources, and more! No longer maintained: Broken Loose - A Modmodmod for Fall Further, featuring cultural and economic improvements |
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