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Welcome to Civilization Fanatics' Center. You are currently viewing our site as a guest which gives you limited access to our site features. By joining our free community, you will be able to participate in the discussions, search the forum, send private messages, vote in polls, upload your own screenshots to the gallery, and access many other special features. Registration is fast, simple and absolutely free, so sign up today! If you have any problems with the registration process or your account login, please contact support. |
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#2 |
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Яhye
Join Date: May 2001
Location: Commuter by plane
Posts: 9,452
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Reserved
Riservato Reservado Réservé Reserviert 保留 Gereserveerd Зарезервировано 予約 보류하는 שמור Last edited by Rhye; Jul 11, 2006 at 05:21 PM. |
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#3 |
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Яhye
Join Date: May 2001
Location: Commuter by plane
Posts: 9,452
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Reserved
Riservato Reservado Réservé Reserviert 保留 Gereserveerd Зарезервировано 予約 보류하는 שמור Last edited by Rhye; Mar 19, 2006 at 08:17 AM. |
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#4 |
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Graulich
Join Date: Feb 2002
Location: Jerusalem, Israel
Posts: 3,079
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Reserveder!
Even reserveder! Reservedest!
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The Enlightened take things Lightly Music non stop when I close my eyes / Clarity born from a compromise / And you are almost like me -Music Non Stop, by Mercenary Rhye's and Fall of Civilization -
mod by Rhye (and co) | My kind of school | Get Firefox! | Ubuntu, Linux for humans | I'm a (-3.75,-8.15), what are you? | Save the world, one CPU cycle at a time |Black CFC is beautiful! |
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#5 |
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Warlord
Join Date: Sep 2004
Posts: 260
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Reserved
Reserved
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#6 |
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Deity
Join Date: May 2002
Location: Ohio
Posts: 17,392
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[ removed ]
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Civ4: Fall from Heaven II (forum) (webpage), FfH: Age of Ice Civ5: Queen of the Iceni, Legions, Modders Guide to Civilization V Current Project: Fallen Enchantress Last edited by Kael; May 08, 2006 at 01:46 PM. |
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#7 |
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Man of Mayhem
Join Date: May 2005
Location: USA #1
Posts: 12,619
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Yay, I loved the first mod for Civ 3. Your mod inspired me to make Age of Civilizations.
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#8 | |
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Graulich
Join Date: Feb 2002
Location: Jerusalem, Israel
Posts: 3,079
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Quote:
__________________
The Enlightened take things Lightly Music non stop when I close my eyes / Clarity born from a compromise / And you are almost like me -Music Non Stop, by Mercenary Rhye's and Fall of Civilization -
mod by Rhye (and co) | My kind of school | Get Firefox! | Ubuntu, Linux for humans | I'm a (-3.75,-8.15), what are you? | Save the world, one CPU cycle at a time |Black CFC is beautiful! |
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#9 |
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Hmmm.....
Join Date: Jan 2004
Location: Tasmania.
Posts: 2,601
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All Hail Rhye Lord of Civilisation.
Well at least historical world map civ. I've been waiting for this as have im sure many others. Any way i can help i will (graphics and such arent my things, i can research though and such).
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I am against using death as a punishment. I am also against using it as a reward. - Stanislaw J. Lec It is of interest to note that while some dolphins are reported to have learned English -- up to fifty words used in correct context -- no human being has been reported to have learned dolphinese. - Carl Sagan |
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#10 |
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Emperor
Join Date: Aug 2004
Location: Goochland, VA
Posts: 1,389
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For some reason the announcement of the new expansion pack seems somewhat unimportant to me now
![]() Expect me to lurk and offer commets as much as I can. I might be able to even help with development if you want me to. How about Rhye's of Sweetness for a name? . . . . . . Ok, maybe not
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"Serenity now, insanity later." - Seinfeld Development forum for Rhye's and Fall of Civilization, go check it out!: http://forums.civfanatics.com/forumdisplay.php?f=204 Last edited by Gunner; Mar 18, 2006 at 07:59 PM. |
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#11 |
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Яhye
Join Date: May 2001
Location: Commuter by plane
Posts: 9,452
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hey welcome back, we'll need some help!
EDIT: I've written the schedule in the 2nd post
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rhye.civfanatics.net Last edited by Rhye; Mar 19, 2006 at 03:47 AM. |
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#12 | |
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ITS Lead Artist
Join Date: Nov 2004
Location: San Isidro, Argentina.
Posts: 1,525
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I have a name!
Rhye´s of Civilization IV!! ![]() Just joking... Anyway, I loved your mod for Civ III, in fact it was the only thing I played, and I´m eagerly waiting for this one... Thanks for everything! Quote:
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Lead Artist of The Age of Decadence - Isometric, Turn-Based, single-player 3D role-playing game set in a low magic, post-apocalyptic fantasy world. Tired of big frigates and small destroyers? Better Ship Scale - New Update! Basic Version for BTS! - More than 3500 downloads! Try it now! Last edited by Elhoim; Mar 19, 2006 at 05:03 AM. |
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#13 | |
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Russian Bear
Join Date: Feb 2006
Location: St. Petersburg, Russia
Posts: 601
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Rhye
Seems promising But it's wrong forum. Quote:
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#14 |
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Chieftain
Join Date: Dec 2004
Location: Germany
Posts: 83
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sounds great !!!! i am a big fan of RoC for civ3... it's the best mod ever ! but this here... will be even a 100 times better
![]() so work work now and don't let us wait too long
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#15 | ||
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Яhye
Join Date: May 2001
Location: Commuter by plane
Posts: 9,452
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Quote:
Quote:
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rhye.civfanatics.net |
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#16 |
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Chieftain
Join Date: Feb 2006
Posts: 24
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Soon like... some hours?
I'm very impatient to play your mod (especially for the birth of civilizations !) |
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#17 |
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Chieftain
Join Date: Apr 2005
Posts: 8
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i can help, im not much of a modder however i have extensive web design skills and a vast knowledge of history. I played your previous mod for civ3, despite hardly posting i generally look at this site once every 3-4 days for the past 2 years!
so yeah, if u need that sort of help im here. I have some webspace and ill even get a domain as my contribution. good luck! and i await for the day when i am able to play the mod! pm me if your interested Last edited by londoner; Mar 19, 2006 at 10:21 AM. |
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#18 | |
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Graulich
Join Date: Feb 2002
Location: Jerusalem, Israel
Posts: 3,079
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Quote:
), and it would be possible to pack up the camp and turn it back into a nomad. Every time a camp gains population past 3 pop a dialog would ask if the player wants to settle it as a city, and once it hits pop 6 or so it would turn into a city irreversibly.Non-nomadic civs would receive a similar unit that the Nomad upgrades to later in the game, something along the lines of "Colonist", creating a downsized camp-style Colony city which could turn into a full city the same way as a Camp. The difference between Camps and Colonies would be that when Nomads go wandering they keep everything their Camp had (except maybe a lost pop point or two) and they might even get a strength rating based on the magnitude of the Camp, while Colonies that are disbanded would result in a fresh Colonist who can just start a basic Colony anew. As usual, just a few ideas that popped up, wanted to make sure they're in print before I forget them. We'll be able to get back to them when we start developing the "expanded" version. On a different matter all together, I'd like to propose codenames for the two Catapult projects. The basic mod would be called "Trebuchet", and the expanded mod "Cannon" (or "Project Trebuchet" and "Project Cannon"). Fits the naming theme, I'd say. I just feel weird typing "expanded" and "basic" again and again. RoC and RoX were fine names to type over and over, but they were proper names. Let's get some for this project as well.
__________________
The Enlightened take things Lightly Music non stop when I close my eyes / Clarity born from a compromise / And you are almost like me -Music Non Stop, by Mercenary Rhye's and Fall of Civilization -
mod by Rhye (and co) | My kind of school | Get Firefox! | Ubuntu, Linux for humans | I'm a (-3.75,-8.15), what are you? | Save the world, one CPU cycle at a time |Black CFC is beautiful! |
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#19 | |||
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Emperor
Join Date: Aug 2004
Location: Goochland, VA
Posts: 1,389
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Quote:
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"Serenity now, insanity later." - Seinfeld Development forum for Rhye's and Fall of Civilization, go check it out!: http://forums.civfanatics.com/forumdisplay.php?f=204 |
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#20 | |
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Graulich
Join Date: Feb 2002
Location: Jerusalem, Israel
Posts: 3,079
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Quote:
![]() There are no obvious advantages to just moving cities as they are - except if Nomads are particularly cheap and say, you start with two Nomads instead of one Settler. Besides that Camps (and Colonies) would have to have special advantages built into them. Maybe Camps would have only 10% of the normal upkeep and not count towards the number-of-cities-maintenance, while Colonies get -1 upkeep for every military unit fortified in them and +1 for every resource in their radius if they are coastal (or +1 for every 2 for every resource in radius). For Camps, another big bonus could be simply allowing them to be settled in Deserts and Tundra where I suspect we won't let Settlers settle.I think our general outlook should be to create a new type of thing in the game, not a mobile version of the good 'ol city, but a whole new, albeit similar, type of thing.
__________________
The Enlightened take things Lightly Music non stop when I close my eyes / Clarity born from a compromise / And you are almost like me -Music Non Stop, by Mercenary Rhye's and Fall of Civilization -
mod by Rhye (and co) | My kind of school | Get Firefox! | Ubuntu, Linux for humans | I'm a (-3.75,-8.15), what are you? | Save the world, one CPU cycle at a time |Black CFC is beautiful! |
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