Dual
Gun Mage
UPDATED (4/19/06):
The unit now supports team color on the wings.
UPDATED (4/06/06):
Added improved ion engines to back of model, along with new textures for it. The polygon count is now 1108.
Also added all of the origional Jet Fighter's animations to the unit. So you should point to that animation in the <KFM> tag when adding the unit to the XML.
OLD POST: Here's another in my TIE fighter series. In place of the normal wing structure, the TIE Raptor has four fins attached straight to the cockpit. But despite the smaller mass, it still has a good amount of firepower. With four laser cannons mounted on the fins, and two missile launchers below the viewport.
And, with less structure to model, the polygon count is smaller at 1028.
UPDATED PICS:
Next on my list is the TIE Avenger (a.k.a. the TIE Advanced).
The unit now supports team color on the wings.
UPDATED (4/06/06):
Added improved ion engines to back of model, along with new textures for it. The polygon count is now 1108.
Also added all of the origional Jet Fighter's animations to the unit. So you should point to that animation in the <KFM> tag when adding the unit to the XML.
OLD POST: Here's another in my TIE fighter series. In place of the normal wing structure, the TIE Raptor has four fins attached straight to the cockpit. But despite the smaller mass, it still has a good amount of firepower. With four laser cannons mounted on the fins, and two missile launchers below the viewport.
And, with less structure to model, the polygon count is smaller at 1028.
UPDATED PICS:
Next on my list is the TIE Avenger (a.k.a. the TIE Advanced).