Thanks to Rabbit and others we have incredible weapons to use, but short of skinning them the units themselves had no individual characteristics--->until now. With the birth of Mr. Potato Dwarf I hope to see interchangeable parts for all types of units.
I'm beginning with heads because my skills aren't up to body modeling yet, but when they are I envision Borg, mutants, and interchangeable limbs galore. For now I'll settle with helmets, beards, and other facial parts.
As Rabbit White pointed out to me earlier the human skull is definitely not round. This is a problem in Civ because most units also have different shaped heads making the helmets modeled look quite foolish when they don't conform to the head properly. For this reason I have begun with a single dwarf head, molded a starter helmet to said head, and worked from there. This simple helm fits perfectly, as will all other helmets made for this cranium.
In this first post I'll post the basic dwarf head. He and the other parts are all roughly skinned, but they could definitely be improved upon. In the next post I'll start dropping helmets of various styles. In the third post will go beards and finally I'll have a miscellaneous post for stuff like eyeglasses, pipes, or whatever.
Without further ado, here's the basic render shot of the dwarf:
Many thanks to Ploep for nif viewing the screenies that will follow. Also to Rabbit, Chalid, the Duke, seZ, Roland, Dual, and anyone I've missed for helping me out so far.
The basic head on a body via nifviewer:
edit - A skinnable version of the basic head can be found here. Don't try to skin the one in this post.
I'm beginning with heads because my skills aren't up to body modeling yet, but when they are I envision Borg, mutants, and interchangeable limbs galore. For now I'll settle with helmets, beards, and other facial parts.
As Rabbit White pointed out to me earlier the human skull is definitely not round. This is a problem in Civ because most units also have different shaped heads making the helmets modeled look quite foolish when they don't conform to the head properly. For this reason I have begun with a single dwarf head, molded a starter helmet to said head, and worked from there. This simple helm fits perfectly, as will all other helmets made for this cranium.
In this first post I'll post the basic dwarf head. He and the other parts are all roughly skinned, but they could definitely be improved upon. In the next post I'll start dropping helmets of various styles. In the third post will go beards and finally I'll have a miscellaneous post for stuff like eyeglasses, pipes, or whatever.
Without further ado, here's the basic render shot of the dwarf:
Many thanks to Ploep for nif viewing the screenies that will follow. Also to Rabbit, Chalid, the Duke, seZ, Roland, Dual, and anyone I've missed for helping me out so far.
The basic head on a body via nifviewer:
edit - A skinnable version of the basic head can be found here. Don't try to skin the one in this post.