Ukrainian Conflict - New scenario project - Dev Thread

move cities next to each other in order to create multi-tile cities. (...). I wonder if it's perhaps something that Lua could do?
Very easy to do either with the console or dynamically once in game.

One could even have nomad cities move on the map ;).
I guess that can create issues with "worked tiles" howether.
 
which I haven't bothered to repeat. I wonder if it's perhaps something that Lua could do?

Sure can and a lot easier than hex editing (most of the issues that required hex editing are an easy fix these days. So if one ever decides to add another unit with native transport after breaking ground, it's all of a line I believe in a lua file to remedy. (Not to contribute to the hijack but who knows, perhaps one of the major siege cities of this conflict could benefit from the technique).
 
Hi, so how is the scenario coming along?
You know there is an old Civ3 scenario from 2014 simulating the Russia Ukraine war... Actually the Donbass-Crimea war.
It is definitely not good, not nearly as ambitious as your project, but it is playable... Gives the satisfaction of playing this war out if you are so inclined, you know?
Apparently there's another, for Civ4. But I never played Civ4 personally, so...
 
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