"Vanilla" Civ is structured so that increasingly "better" government types simply have less corruption & waste, with Communism being the wild card.
Now, with the addition of new out-of-the-box Gov types and modder designed ones, does anyone have a real sense (not "logical" deduction - that's led to more dead ends than I can count) of what makes the AI choose one Gov type over another with equal Wast/Corruption factors (e.g., Republic and Fascism)?
Many Thanks,
Oz
Now, with the addition of new out-of-the-box Gov types and modder designed ones, does anyone have a real sense (not "logical" deduction - that's led to more dead ends than I can count) of what makes the AI choose one Gov type over another with equal Wast/Corruption factors (e.g., Republic and Fascism)?
Many Thanks,
Oz