rf900
Warlord
- Joined
- Jan 31, 2006
- Messages
- 194
One City Challenge Mod
by rf900
v1.2 (12th January 2007) for Civilization IV v1.61
v1.3 (16th January 2007) for Civilization IV v1.61
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Introduction:
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The first time I tried the One City Challenge (OCC) Mode it surprised me that the computer players could build more than one city. It makes sense to call it a challenge but I didn't had fun with it. I was hoping that every player could only create one city. So that is why I made this mod to create a game mode similar to the OCC but to extend the limitation to all players.
Appart from this I have started to modify things that didn't make too much sense in this playing mode. Starting with traits, buildings and victory conditions. I will keep changing things to best fit the OCC play type.
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------------
Installation:
------------
1. Download the file
2. Extract the folder "OneCityMod" to the \Mods\ folder in your Civilization installation directory.
--------------------------------------------------------------------------
------------
Playing:
------------
1. Make sure you have v1.61 of Civilization
2. Load the mod
3. Choose any type of game.
Note: Some victory conditions are still not well tuned, some options can make no sense but you can select any era and speed.
--------------------------------------------------------------------------
------------
Changes:
------------
v1.3:
Fixed bug: Game could crash when AI capture barbarian cities
AI has more defenders in capital city
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v1.2 Fixed: AI can no longer capture cities, they get razed
----------------------------------------
v1.1
More details in readme file.
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------------
To Do List:
------------
Balance changes
Make AI better at playing OCC (although I think it is quite good)
Make all buildings useful, mainly airport and courthouse.
Mod Techs (some selected ones)
Option: Be able to build outposts, they will work as cities except they can only build military units and some military related buildings.
--------------------------------------------------------------------------
Download:
One City Mod v1.3 for Civilization v1.61 (untested)
One City Mod v1.2 for Civilization v1.61
by rf900
v1.2 (12th January 2007) for Civilization IV v1.61
v1.3 (16th January 2007) for Civilization IV v1.61
--------------------------------------------------------------------------
------------
Introduction:
------------
The first time I tried the One City Challenge (OCC) Mode it surprised me that the computer players could build more than one city. It makes sense to call it a challenge but I didn't had fun with it. I was hoping that every player could only create one city. So that is why I made this mod to create a game mode similar to the OCC but to extend the limitation to all players.
Appart from this I have started to modify things that didn't make too much sense in this playing mode. Starting with traits, buildings and victory conditions. I will keep changing things to best fit the OCC play type.
--------------------------------------------------------------------------
------------
Installation:
------------
1. Download the file
2. Extract the folder "OneCityMod" to the \Mods\ folder in your Civilization installation directory.
--------------------------------------------------------------------------
------------
Playing:
------------
1. Make sure you have v1.61 of Civilization
2. Load the mod
3. Choose any type of game.
Note: Some victory conditions are still not well tuned, some options can make no sense but you can select any era and speed.
--------------------------------------------------------------------------
------------
Changes:
------------
v1.3:
Fixed bug: Game could crash when AI capture barbarian cities
AI has more defenders in capital city
----------------------------------------
v1.2 Fixed: AI can no longer capture cities, they get razed
----------------------------------------
v1.1
- Civs cannot build settlers
- Cities cannot be captured
- Changed era starting units so that only one settler is available
- Removed limits on two national wonders per city and limits on wonders that require a certain number of buildings
- Change traits so that all of them are useful.
- Change victory conditions a bit
- Made Wonders useful for game mode
- Modded Civics
More details in readme file.
--------------------------------------------------------------------------
------------
To Do List:
------------
Balance changes
Make AI better at playing OCC (although I think it is quite good)
Make all buildings useful, mainly airport and courthouse.
Mod Techs (some selected ones)
Option: Be able to build outposts, they will work as cities except they can only build military units and some military related buildings.
--------------------------------------------------------------------------
Download:
One City Mod v1.3 for Civilization v1.61 (untested)
One City Mod v1.2 for Civilization v1.61