Post Mortem
First of all, remember at the beginning of the game I thought one of Hannibal's cities had flipped to Hatty? It turns out it really did. Not a very bright move putting a city near a creative civ's capital...
And now let's see what the graphs tell us.
As you can see my little naval forays into Huayna's territory left me the undisputed leader in terms of production. Also, look how powerful that last Golden Age was. It was clearly worth it.
Power-wise Huayna's fall is no less impressive once I started going around his shores. And keep in mind that I didn't have the time to set up a proper army with Carriers and Fighters on them to strike before I attacked his coastal cities.
And for the last 50 turns:
There was a brief period right before the war with Ragnar in which I started building infrastructure instead of units, hoping to get a little more research and gold for future upgrades (Tanks -> Modern Armor, Infantry -> Mechanized Infantry, Fighters & Bombers to their modern equivalents). As it turned out I haven't even reached that point. I was still at Satellites, mainly because I had nothing to trade for with Hatty that would speed things up a little. The moment I got Computers she wouldn't give me more than a few hundred bucks for it.
Here's a look at the final demographics. In addition to production I'm now first by far in Land Area and Population, and also have the soldiers to take on anyone (but not everyone at once. get in line.).
My losses in this game look pretty impressive...
...until you see the kills:
Considering the fact that the last few wars were fought with inferior troops I'd say I did pretty good.
The score isn't something to brag about (in fact, it's one of my lowest winning scores ever).
But hey, I'm still a Caesar, so I'll accept the score with pride.
It's not often that you get a decent enough opponent like Huayna in this game. And the fact that we were on the same continent certainly made things harder. I'm used to have total naval supremacy by this time and thus I fight intercontinental wars solely on the opponent's terrain. This was actually pretty new for me. My offline game with Toku - Fractal map but one big continent with me and all the AIs - never got to this stage as it finished with me having Infantry and that was it.
As for Great Generals, let's see how I used them:
- the first two got spent on
super Medics (Chariots with Medic III and Morale) which ensured I could a) keep up the war against Genghis with Cavalry against Riflemen; b) fight on two fronts against Shaka and finish that war very early; c) heal two big defending stacks in the last wars (London and Nottingham at the beginning, then London and Vilcabamba as the front moved onward). I could have used them to heal my Marines from the two naval forces, but they would face either very low odds at first or very good odds after the first wave. So they were either dead or pretty healthy anyway. The situation would have been different had I had Fighters on Carriers with the fleets but I highly overestimated Huayna's navy and built too many Destroyers/Battleships.
- Utica became a super military city, with HE for fast production and WP and
2 Great Generals settled as MIs to pump out level 5 units. (I had the Pentagon too) Next level would mean 20XP, so 4 additional MIs to get it. I'm pretty sure it wouldn't have been worth it.
- London and Nottingham both got
Military Academies, and London was also raised to a heavy military city when it got
two Military Instructors for level 4 units. Since they were the two closest cities to the Huayna border, I think it was the best choice.
- Karakorum already had a Military Academy through no fault of my own (ok, maybe it was because of my war...), and later got a
Military Instructor of its own. The northern military fleet had to take on quite a few cities and didn't have the benefit of the highly powered marines from Utica, so they had to make do with 7XP marines from Karakorum.
- Ulundi also had a Military Academy but built by Shaka. It was not productive enough, nor near enough to the front to warrant spending a GG as MI in it.
- and there was that crazy
mass promotion that saved a stack from the initial Incan attack by allowing the units who got promotions to heal part of their wounds.
That's a total of 10 Great Generals, 9 earned through war and one from Fascism. Pretty impressive for a none Imperialistic leader, but then again I did fight a lot of late game wars.