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Old Aug 09, 2007, 04:00 PM   #1
avain
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[Graphic Mod] Varietas Delectat v8.0 [civ specific unit sets]



"Variety is the spice of life"
Unique unit sets for civilizations - a graphical modification for BtS
(2009/nov/1)


DOWNLOADS


>> LINK TO DOWNLOAD DATABASE <<
Modern Era Expansion for Varietas Delectat included in download (selectable when installing)

Leaders of Varietas Delectat (additional LHs for VD): http://forums.civfanatics.com/showth...47#post8034147

The Island of Cuba for Varietas Delectat (excellent work by bernie14): http://forums.civfanatics.com/showthread.php?t=253913

Native America Expanded for Varietas Delectat (kudos to NikNaks!): http://forums.civfanatics.com/showthread.php?t=244403

Civilization of Hungary addition to Varietas Delectat: http://forums.civfanatics.com/showthread.php?t=248462

Polynesia addition to Varietas Delectat: http://forums.civfanatics.com/showthread.php?t=317958

Australia for Varietas Delectat: http://forums.civfanatics.com/showthread.php?t=319407

Poland for Varietas Delectat: http://forums.civfanatics.com/showthread.php?t=319610

DESCRIPTION

This mod started as an expansion to the fabulous Ethnic Artstyles mod v1.09
(now Cultural Citystyles v0.80) and the brilliant Ethnically Diverse Units Mod
(please see the readmes in Modules/Ethnic Artstyles/readme), and grew up
considerably in size and content.

The aim of the mod is to create as ethnically diverse unit sets as possible,
to the extent that in all cases not only the cultural/racial groups were the
bases of these unit sets, but a single civilization.
As with projects of this scope, it's far from being perfect, and some/all
decisions of unit use can be(are?) questionable. The author however tried to
use the best possible options where available.


INSTALLATION INSTRUCTIONS

- Important: first update your BtS to 3.19

- run the installer (now Modern Era Expansion is included, can be selected at install)

UNINSTALLATION

- run the uninstaller found at [BtS_MOD_folder]\Varietas Delectat\


SCREENSHOTS

Units from v8.0:

Germany as an example civ:

Persian ancient set:

Units from v7.5:
Spoiler:

Units from v7.0:
Spoiler:

Units from v6.1:
Spoiler:

Units from v6.0:
Spoiler:

Special Forces from v6.0 (MEE):
Spoiler:

Some units from v5.2:
Spoiler:

Some units from v5.1:
Spoiler:

Some units from v4.0:
Spoiler:

Some units from v3.6:
Spoiler:



THANKS

The author used the units found on www.civfanatics.com,
so all credit due goes to the creators of these brilliant units -
including danrell, Chugginator, Bakuel, bernie14, asioasioasio, Rabbit, White,
sepamu92, Zerver, GarretSidzaka, C.Roland, AlazkanAssassin, Ploeperpengel,
seZereth, Cham, GeneralMatt, Polycrates, The_Coyote, Refar, snafusmith
and forgive me if left out someone(as I have, I'm sure), but pretty much all
of the civfanatics unit db was used, so thanks to all the unit makers!

Special mention:
- Gedemon - valuable error-findings!
- Polycrates for his insights and units
- mamba for BtS 3.13 patch info
- Amuroray for his buttons fix
- RPG, President of the Varietas Delectat Fanclub
- The Coyote - the correction wizard
- achilleszero - great optimizations

SOME ADDITIONAL RAMBLINGS

Spoiler:
There are a couple of things I'm not really satisfied with in the mod. Firstly, some unit choices are questionable, especially in cases when the unit does not accurately represent the era it should be in, or when essentially the same unit is used multiple times with different weapons - I tried to minimalize the impact of both. Secondly, I like the fact that different UnitArtStyleTypeInfos are possible for different civs, but it does not permit the change of the unit name - unless I made it unique, which I didn't want to do - hence some weird instances when a falxman is an axeman, a heavy footman is a spartan, and even worse. I tried to compensate by renaming a couple of unit classes (maceman - heavy footman, horse archer - horseman, cuirassier - heavy horseman), but this is still not the best solution and still lacking.



CHANGELOG

v8.0

- updated to GeoModder's Cultural Citystyles v0.80 (with WH's Mongol cityset)
- added Portugal sailing ships, Rifleman and planes (JustATourist,asioasioasio,The Coyote)
- added Viking sailing ships (JustATourist)
- added what-if Roman Sailing ships (JustATourist)
- added Tsar Tank (snafusmith)
- added Rommel as German Great General (bernie14)
- added KV-1 heavy tank by asioasioasio
- added Japanese Heavy Tank, Tank Destroyer and Assault Gun (danrell)
- added Joan of Arc, Trung Nhi and Native Great Generals (Achilleszero)
- added Portugal industrial units (The Capo)
- added Swedish industrial units (avain, Rifleman based on The Capo's)
- added Korean industrial units (The Capo)
- changed Russian Infantry
- changed Russian Modern Infantry
- changed Russian WW2 Marine
- added Spanish Swordsman, Axeman, Spearman and Chariot (The Capo)
- added various Xebecs (Achilleszero, The Capo)
- corrected Me-109's and Ki-10's models (Achilleszero)
- corrected Russian Battleship to use Destroyer animations (Achilleszero)
- temporary correction for the missing European Forge texture

Units from Total Realism:
- added English Crossbowman
- added African Galley and Trireme
- added English and Ottoman Carracks
- added (EE2) Coracle
- added Drakkar
- added (EE2) Galleass
- added English Axeman

- removed not used Marine with M-16
- removed African Wargalley
- removed English Caravel
- removed (old) Coracle
- removed Norman Knight


Changelogs from previous versions:
Spoiler:

v7.5

- updated to GeoModder's Cultural Citystyles v0.55 (with minor tweaks and with Walter Hawkwoods improved Mongolian cityset)
- added Bakuel's ancient and medieval Carthaginian units
- added Bakuel's ancient and medieval Byzantine units
- added some more optimized units by achilleszero
- corrected Russian Jet Fighter
- corrected Native Siux Knight
- corrected Sacagawea's animation
- added missing Native Great Prohet's glow texture

v7.0

- updated to GeoModder's Cultural Citystyles v0.5 (with Walter Hawkwoods improved viking cityset texture)
- added achilleszero's optimized units
- added bakuel's Greek units, and his Holy Roman, Celtic and Swedish musketmans and cuirassiers
- added improved Dreadnought model by Xenomorph
- added The Capo's Industrial Dutch units and his American Cuirassier
- added KrugerPritz's Rooikat as a mech.inf.

v6.1

- BtS patch 3.19 compatible
- fix: CIV4PlotLSystem.xml: native_american.nif (thanks to PiTiFUL)
- added: Bakuels Celtic, Frankish, Viking and Aztec units, and his Native Prophet
- removed some not needed stuff from EthnicCitystyles.FPK
- some xml restructuring
- installer enhancements

v6.0

- heavy optimizations in unit art:
decreased texture sizes,
reduced poly count of several high poly units with Triangulate method (thanks, The Coyote!)
removed unused units, files
-> all done in a hope to decrease the late game MAFs (also in complex mods using VD)
- added Denel AH-2 Rooivalk gunship (KrugerPritz)
- added Kilo class submarine (The Coyote)
- added Type 212A submarine (The Coyote)
- added Siam Rifleman (bernie14)
- added Conquistador Swordsman and Cavalry (Deliverator)
- added Confederate Great General (bernie14)
- MEE: added Special Forces units (mechaerik)
- MEE: American Navy Seal correctly moved to Composites

v5.3

- cool new installer added (phungus420, Jean Elcard, NikNaks)
- now Modern Era Expansion is included, can be selected at install
- corrections for Japanese armor units

v5.2

- added bernie's industrial spaniards
- added bernie's native grenadier
- added retextured Dutch East Indiaman
- added corrected Phoenician Merchant (The Coyote)
- added EE-9 Cascavel (KrugerPritz)
- added second version of TAM tank (KrugerPritz)
- added second version of Osorio tank (KrugerPritz, slight modification by me)
- added Oliphant armor (KrugerPritz)
- added K1 88-Tank, second texture (KrugerPritz)
- added Ariete Armor (KrugerPritz)
- added Horten Ho 229 (The Coyote)
- added Iranian Pasdaran (bernie14)
- added new Modern Infantry unit art
- added Arjun Armor (KrugerPritz)
- added Lince LMV (KrugerPritz)
- added Nagmachon (KrugerPritz)
- added Amx 10 RC (KrugerPritz)
- added Desert Rifleman
- added Persian/Arab Rifleman and Grenadier (zerver)
- added Austrian Rifleman (niknaks93)
- added Native Prophet (from Rapture mod)
- added Nordic Prophet (from Rapture mod)
- added Viking Longboat (from RoM mod)
- added J-10A Jet Fighter
- added BM-13 Katyusha
- added new unit graphic for English ww2 marine
- added alternate artillery (from RtW)
- added new skin for generic ww2 marine
- added new skin for Byzantine Musketman
- added new skin(with babe) for Avro Lancaster bomber
- added lot of flavour barbarian units (pirates, etc)
- added teamcolor to HUMVEE
- added teamcolor to A10
- added teamcolor to Centurion MBT
- added teamcolor version to SU-25
- added new button for Modern Infantry
- removed YF-23 and added Mig 1.44 as a prototype
- reshuffled the african armor sets a bit
- changed African Technicals to recon role
- corrected ottoman war elephant animation
- reduced the size of Jaeger Rifleman
- removed double Centurion Armor

v5.1

- added missing texture for the Sumerian Chariot
- corrected Khmer Axeman animations
- a bit increased the size of the Spanish Machinegunner
- corrected Egyptian Pikeman and War Mammoth paths/names for shaderless nif
- corrected Pre-dreadnaught size for the Aztec, Natives (and possibly others)
- corrections to F-22 (The Coyote)
- several changes to .kfm-s used by units - now most use stock anims
- several not needed files/units deleted
- some really big textures were reduced
- revised Cultural Diversity FPK
- added Spanish Ju-87, Breda Ba65 and SM-79 planes
- added Graf Zeppelin, Ark Royal, American and Soviet Carriers
(converted to Civ4 by Walter Hawkwood)
- added M39 Pantserwagen (asioasioasio)
- added Gato Submarine to USA
- added Phoenician Merchant ship
- added Seaplane Tender (snafusmith)
- added Ticonderoga Cruiser (danrell)
- added Chinese Archers and generals from The History of Three
Kingdoms mod (stmartin, Bakuel? - I hope you don't mind borrowing, guys!)
- added Jaeger Rifleman to HRE
- added Imperian Dragoon to HRE
- added Swedish Dragoon (by me)


v5.0

- updated Ethnic Citystyles to v1.04 (GeoModder)
- added Mammoth (Ekmek, The Coyote)
- added Swedish Modern Infantry (zerver)
- added Skjold class patrol boat (The Coyote)
- reskinned Eurofighter (avain)
- reskinned Chinese SAM Infantry (avain)
- added Korean Infantry (zerver)
- added Tunguska (KrugerPritz)
- added Barbarian Warrior (avain, modified Chuggi's high def warrior)
- added new Redcoat texture (Chuggi)
- added a new Greco Roman Warrior (Chuggi)
- added Ancient Greek Warlord (Ekmek, The Coyote)
- added Sassanid Persian units (Bakuel)
- added high def infantry with some additional teamcolor (Millenia)
- added Captain America style units (Zerver, Wolfschanze, me)
- added Greek Cannon, Cavalry, Grenadier, Rifleman (Zerver)
-> these could use some cleaning, too much unneeded textures!
- added Graf Spee PocketBattleship (GeneralMatt)
- added Saab 35 Draken (The Coyote)
- added Napoleon Cannon (The Coyote, bernie14, sepamu92)
- added Union Cannon (The Coyote, bernie14, sepamu92)
- added Avrora protected cruiser (Refar)
- added M270 MLRS (The Coyote)
- added BF109 egypt, P47 Celtic, several Paratroopers and AT Infantries,
Vietkong Machinegun (bernie14)
- added corrected Mi-24 Hind (The Coyote)
- added Russian IlyaMuromets early bomber (snafusmith)
- added T-80U modern armor with 6 textures (GeS,?)
- added Chuggi's Great Spies
- added American SAM Infantry (Zerver)
- added American Machinegun (SeZereth)
- added American AT Infantry (bernie14)
- added Italian, Spanish and Finnish infantry packs (asioasioasio)
- added and slightly modified new asian ships
(Chuggi, The_Coyote, Chamaedrys, GeneralMatt, Xenomorph, Wolfshanze, DWOLF)
- added British Warlord Montgomery and Modern Warlord Mannerheim (asioasioasio)
- added Yemen, Iranian, Vietnamese, Angolan, Ethiopian, Rhodesian T55 (GFO_Anubis)
- added Turkish, Egyptian and Camo M60s (GFO_Anubis)
- added Native American Explorer - Sacagawea (NikNaks)
- added American, Arabian, Celtic, Carthagian and Roman Galleys (?)
- added Finnish, Spanish and Turkish PzKpfwIVausfG (Wolfshanze)
- added the Redoutable and the Surcouf Submarine (The Coyote)
- added Egyptian, Greek, Taiwanese and Indian Mirage2000 (GFO_Anubis)
- added Ethiopian, Mali Mig-21 (GFO_Anubis)
- added Japanese, Russian and Italian Modern Great Generals (Wolfshanze)
- added German, Greek, Japanese, Turkish and Spanish F4 skins (JF00)
- added Spanish Pizzaro, Argentinian Tam Vctp, Japanese Type 89 (KrugerPritz)
- added Eurocopter Tiger (The Coyote) and reskins(bernie14) to Europeans
- added/changed from CDM II: German, Greek and Spanish Leopard 2a5,
Aztec Scout, German Scout, German Archer, German Swordsman,
Russian Scout, Russian Swordsman, Russian Axeman, French Swordsman,
Indian Archer, Indian Swordsman, Celtic Archer, Celtic Axeman,
Celtic Horseman, Spanish Archer, English Longbowman (Chugginator)
- added Papyrus boat, Ancient Merchant boat, Caravel, Cog (Refar, Walter Hawkwood)
- added Aztec ancient and medieval sets + the new jaguar warrior (Bakuel)
- added Ethiopian industrial units (Bakuel)
- added Mayan stone, ancient and medieval sets (Bakuel)
- added Sumerian stone, ancient and medieval sets (Bakuel)
- added Korean stone, ancient and medieval sets (Bakuel)
- refreshed Mongolian set with some of Bakuel's units
- added Iraqui Guards and Commander (Bakuel)
- added Karolin Musketman (Bakuel)
- added Andean Merchant with Llama (Ermelinho)
- changed to corrected Meso Prophet (Ermelinho)
- added Japanese Light Tank Type 95 Ha-Go(KrugerPritz)
- added Japanese Type 74 Cold War period MBT (KrugerPritz)
- added Japanese Type90 modern armor (KrugerPritz)
- added Proekt 71 Carrier (The Coyote)
- added Chuggi's industrial Japanese Rifleman and Cavalry;
Cavalry fix and Cannonier by The_Coyote
- added Chuggi's Mesoamerican sailing ships
- added from WW2VehiclePack1: AB 41, Bren Carrier, Semovente 75/18 (snafusmith)
- added (new) Liberty transport (snafusmith)
- added Tank P26/40 2nd version (KrugerPritz)
- updated Russian predreadnought to one without the smoke
- reworked Persian ancient set around Bakuel's Persian Units from the Achaemenid Empire
- added/changed to Xenomorph's corrected units:
teamcolored European Explorer, Kuznetsov Carrier, SMS Brandenburg,
Essex carrier, Pallada-class Protected Cruiser, Polikarpov I-16,
Scharnhorst cruiser, Tanque Argentino Mediano, Osorio MBT,
Typhoon submarine, Los Angeles class submarine, Fa-223 Drache,
HMS Warrior, Ironclad Battleship, Oktyabrskaya Revolutsiya,
F-15, HMS Belfast, Total Realism ww1 ship pack
- updated Galleass to one w/ proper animations
- arabian modern inf and marine changes, arabian sam inf change
- the Zulu battleship is now the default battleship (instead of the Dreadnought)
- kobukson changed to v2 kobukson
- numerous unit size corrections

v4.0
- now compatible with CivIV BtS 3.17 patch
- merged in Ethnic Citystyles v1.03 (and dropped Ethnic Artstyles)

Please note that some of the changes below apply only to Modern Era Expansion:

corrections:
- corrected battleship size of Oktyabrskaya Revolutsiya and Dunkerque
- Modified Fighter Bombers by Xenomorph
added:
- added German translation by JustATourist
- Sailing Ships Reskin by JustATourist
- added Coracle as a Galley to some civs
- added Nuku Hiva Canoe as a Galley to Natives
- replaced stock Transport with Liberty Ship (modified with teamcolor by me)
Air:
- bombers: Aichi D3A, Arado Ar-234, Avenger Ardraeiss, Breda Ba-65,
Fairey Battle, Il-28 Bomber, Loire-Nieuport LN.401, Martin B-10, Pe-2
- early fighter: Ki-10
- helicopter: Mi26, Mi8
- jet fighter: Su-37
- ATF: Sukhoi T-50
- Stealth Bomber: Tupolev Tu-160
Naval:
- Los Angeles attack sub, USS Arizona battleship,
Tanks:
- added battle tank class
- Persian CKD TNH tank, PzKpfw IV Ausf F, Stridsvagn M41, various early tanks
by snafusmith
Footman:
- Celtic Arjos Spearman, Kluddargos, French Axeman, German Axeman, Quechua,
Russian Axeman
Misc:
- Meso Engineer, Meso Prophet, Arab Explorer, 152mm Gun-Howitzer M1937 (ML-20),
Zaporozhian Cossack
- some other corrections

v3.6
- added bakuel's brilliant Ethiopian and Mali unit set (20 units!)
- added snafusmith's CV9040, Leclerc and BTR70
- changed RM Littorio battleship to danrell's version
- changed MNF Dunkerque battleship to danrell's version
- changed Oktyabrskaya Revolutsiya battleship to danrell's version
- added Astute Submarine for England (Refar)
- added Orzel Sub for the Netherlands (The_Coyote)
- added Arabian Pikeman, Longbowman and Swordsman by sakhr
- changed Arabian axeman to danrell's default
- added Persian Axeman, Spearman by sakhr
- switched the textures on the Arabian and the Persian Heavy Swordmans by sakhr,
and added them to their respective civ
- added Indian Knight, Spearman and Swordsman by sakhr
- added Ottoman Archer by sakhr
- added Babylonian Infantry, Machinegun, Marine by zerver and reskinned by me
- added Carthagian Marine by Zerver
- added Celtic Foot Knight by bakuel
- added American(NikNaks), English and German Explorers(me, based on NikNaks work)
- added Shchuka class submarine (The_Coyote)
- added Persian Marine
- added Italian Marine
- added button for Japanese Zuikaku carrier
- removed witchcraft from Dutch Knight's sword
- corrected Chebeque button
- changed F4 Phantom II, Mil Mi-24 Hind, Tupolev Tb-3 bomber,
Mig-29 and the Tu-22m stealth bomber to teamcolored version
- adjusted size and darkened texture of F-15
- lightened the texture on the German He-111f bomber
- added European Explorer to Portugal (RPG)
- Kirov class cruiser now replaces the Missile Cruise for the Russians (RPG)
- Americans now use the default destroyer (RPG)
- Mongols now use the asian worker and explorer units (RPG)
- added a bit more team color to the Asian Explorer (RPG)
- activated some m4a3 tank unit graphics
- done some merging/corrections with MEE
- merged FPK for VD and MEE

v3.5

- updated to Cultural Diversity v1.1 by Chugginator
- added Inca Gunpowder Age Units by Bakuel
- corrected some buttons: Native Swordsman, Native and South American Explorer
- Sumerian Knight button and unit attack behaviour correction
- changed American Warrior back to default one

v3.4

- African Warrior from EA1.09
- Asian WarElephant from EA1.09
- Asian Worker from EA1.09
- added default South_American_Maceman to Aztec
- added some more flavour to German Spearman unit composition
- added some more flavour to Greek Spearman unit composition
- added some more flavour to Greek Swordsman unit composition
- added German Fallschirmjager ( Kodzi, asioasioasio, GarretSidzaka)
- added RM Littorio battleship (GeneralMatt)
- added MNF Dunkerque battleship (GeneralMatt)
- added Oktyabrskaya Revolutsiya battleship (GeneralMatt) and reskinned a bit (by me)
- added Native and South America Explorers by me
Included Cultural Diversity 1.0 (Chugginator)
- changed German Medieval Child Settler to Ancient
(there was an error in the unitartname, and the unit itself is a bit strange)
- corrected Greek Warrior entry in Civartstyle
- corrected animation error for Greek Swordsman
Not included from CD:
- Incan Pikeman
- Greek Swordsman (reskinned for VD)
- Celtic Spearman (was already included)
- Germanic Spearman (was already included)

v3.3

- added some Iroquis units to Native set by bernie14
- reskinned Native Grenadier and Cannon by me
- added Spanish Marine, Paratrooper and SAM Inf by zerver (some reskins by me)
- changed Roman Rifleman to 1880's variant (Bakuel)
- added some medieval middle east troops by sakhr
- merged back some buttons and data from Modern Era Expansion to keep them
more in line

v3.2

- added Inca, Italy(for Holy Rome), Mali Units and the Roman Elephant by Bakuel
- added Iowa Class BB, VIIC German WWII U-Boat, Graf Zeppelin
German WWII Carrier, Essex Class Carrier, San Antonio transport by GeneralMatt
- added Ancient European Spearmen by Chugginator
- added Dassault Mirage 2000, FFVS J22 & Saab 18, WW2 Royal Netherlands
Air Force planes, F15 by snafusmith
- added Hawker Fury by Nsftpoeopas
- added Khmer modern units, some Ethiopian units, Carthagian Musketman,
Holy Roman Musketman, Korean Musketman, Viking Chariot and some Ottoman
modern units by zerver (some reskins by me)
- removed some obsolete units
- repacked the FPK

v3.1

- added some brilliant reskins by Polycrates: Renault R35, HMS Hood,
Zuikaku, Kuznetsov Carrier, Viking units
- added corrected animation of the Modern Settler by Chugginator
- added African Modern Settler by Siam
- added Dragon Ship Galleon to various Far East civs (found by RPG)
- corrected Longbowman icons (Roamty)
- corrected some Heavy Footman icons
- corrected some Cuirassier icons
- removed some unneeded animations
- some more icon corrections
- merged art into one FPK

v3.0

- tanks, mech. inf. and planes galore! Most modern units by snafusmith
- added African Explorer, Mali Cuirassier and Spearman (siam)
- added Roman Quinquereme, Canoe, Dragon Galley,
Native American Horsearcher and some teamcolor modifications by me
- added Junk Caravel, light cruiser, wargalley,
brooklyn cruiser, Early Monitor, Kobukson, Zuikaku
- added modern settlers by Chugginator
- added siux units by bernie (crossbow reskin by me)
- added african technical (asioasioasio and Polycrates)

v2.0

- cleaned up changed/unused units - one combined .FPK file for v2.0
- added Infantry and Marine for India (Zerver)
- added Monk as a Japanese Warrior
- added Native American Longbowman, Crossbowman, Pikeman, Musketman and Cuirassier (bernie14)
- added much needed Viking units (The Rohirrim by Chugginator)
- fixed: atl-atl missing texture
- fixed: made the vanilla cuirassier a tad bit bigger
- fixed: Roman Axeman for later eras in XML
- VD_SouthAmerica_CIV4UnitArtStyleTypeInfos.xml removed
- added the following ships (GeneralMatt, Refar, Rabbit, White ...):
-> asian War Junk and Large War Junk
-> Nosail Trireme for the old american civs
-> Carthagian galley ( two sails - sadly does not animate )
-> English Galleon, Man'o War, HMS Avenger and HMS Hood
-> French Galleon
-> Spanish Galleon
-> German Bismark Battleship
-> Chebeque for some Mediterranean nations, Middle East, Africa
-> I-400 submarine and Yamato(late) for Japanese civ
-> Akula and Typhoon submarine, Kirov Corvette, Kuznetsov Carrier for Russia
-> Vikingboat
-> Battleship Dreadnought for the Zulu (sorry, I couldn't resist!)
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Last edited by avain; Nov 01, 2009 at 01:07 PM. Reason: updated to v8.0
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Old Aug 09, 2007, 04:49 PM   #2
GeoModder
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First post!

Good job on this one, avain.
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Old Aug 09, 2007, 04:54 PM   #3
woodelf
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I now have to ban Geo for taking my position...

Nice work avian.
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Old Aug 09, 2007, 06:00 PM   #4
esnaz
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Good job, its really great work.
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Old Aug 10, 2007, 12:59 AM   #5
avain
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Thanks, guys, I'm really glad you like it!
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Old Aug 10, 2007, 07:41 AM   #6
GIR
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very nice
thx
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Old Aug 10, 2007, 09:02 AM   #7
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Thank you for the work, avain. These are pretty good.
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Old Aug 10, 2007, 09:22 AM   #8
Ket
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Avian does this include the fishing boat graphic changes that I think geomodder put in done by sepamu92
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Old Aug 10, 2007, 09:52 AM   #9
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Quote:
Originally Posted by Ket View Post
Avian does this include the fishing boat graphic changes that I think geomodder put in done by sepamu92
Yes.

PS: this is totally and utterly unimportant, but anyway: it's avain which is 'key' in Finnish, by which name I wanted to register in the first place (alas, in vain)
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Old Aug 10, 2007, 11:53 AM   #10
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Quote:
Originally Posted by avain View Post
Yes.

PS: this is totally and utterly unimportant, but anyway: it's avain which is 'key' in Finnish, by which name I wanted to register in the first place (alas, in vain)
Could have been worse. The forum might have forced you to register as 'vane'.
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Old Aug 10, 2007, 12:03 PM   #11
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Could have been worse. The forum might have forced you to register as 'vane'.
Now, I had to check this one in the dictionary
BTW, if it has a meaning in slang, do share it with this poor clueless Hungarian
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Old Aug 10, 2007, 12:11 PM   #12
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Nice job, I think some of the units could use a bit more polish but this certainly takes EDU up a notch both in Ethnic Diversity and Tech depth. I'm getting a copy now and I'm hoping you made it modular.
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Old Aug 10, 2007, 12:20 PM   #13
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Originally Posted by avain View Post
Now, I had to check this one in the dictionary
BTW, if it has a meaning in slang, do share it with this poor clueless Hungarian
No slang meaning, I just striked me how the spoken sound of the word is similar to 'vain'. (at least how I read it in English)
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Old Aug 10, 2007, 12:42 PM   #14
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Quote:
Originally Posted by Impaler[WrG] View Post
Nice job, I think some of the units could use a bit more polish but this certainly takes EDU up a notch both in Ethnic Diversity and Tech depth. I'm getting a copy now and I'm hoping you made it modular.
Yep, it's as modular as I could make it be. Ethnic Artstyles uses a couple of XMLs that are not compatible with modular format though.
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Old Aug 10, 2007, 01:00 PM   #15
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What is the difference between this and just using: EthnicArtstyles1.01? (expanded unit graphics?) And, are you using EthnicArtstyles1.01?
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Updated to version 1.01 (added a citybuilding for the medieval Indians), and the main download is now in module format.
Thanks.

Last edited by AstroCat; Aug 10, 2007 at 01:06 PM.
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Old Aug 10, 2007, 01:26 PM   #16
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Avain added more civ-specific ethnic units. The EDU-mod (and Ethnic Artstyles too thus) has ethnic units for the artstyles, not single civs.
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Old Aug 10, 2007, 02:03 PM   #17
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Originally Posted by AstroCat View Post
What is the difference between this and just using: EthnicArtstyles1.01? (expanded unit graphics?) And, are you using EthnicArtstyles1.01?


Thanks.
It's based on EthnicArtstyles 1.01. (I corrected the initial post)
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Old Aug 10, 2007, 04:53 PM   #18
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Excellent! Thanks for the info and the mods!
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Old Aug 11, 2007, 09:37 PM   #19
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I have what's probably a stupid question, but how do I install this? I'm kind of new to this, but I tried putting it in my mods folder, and it doesn't seem to be working, all the units still look the same.

Help would be appreciated, this looks awesome, it's exactly the kind of thing I've been looking for.
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Old Aug 12, 2007, 02:41 AM   #20
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... how do I install this?
Hi,
yes, you should put it in the Mod folder, and then after the game starts, choose ADVANCED, then LOAD A MOD and choose keymod.
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