Hi
Power Plants and how they work have been confusing me. I tested them once before and thought I had them figured out. That they worked like this--having ANY kind of power at all means 2 yucky faces from power. But coal plants give 4 yucky faces from power but would drop back down to 2 yucky faces if replaced by another type of plant or if you get three gorges running.
But another thread made me not so sure so I tested again with world builder. I dont have any saves but I can say what I did so it should be repeatable if anyone feels like double checking. Dont worry it takes long time to describe but only a few minutes to actually do hehe.
What I did:
I made a a quick game and just hit ok all the way through. I wasnt paying attention just hitting ok but ended with 2 big continent map and the Romans. Not sure about things like game length or diff but that shouldnt matter I dont think.
I went into world builder and made 4 extra settlers and gave myself all technologies except for future tech.
I exited wb and then settled 5 cites.
Back in world builder I added coal and uranium in my borders and put mines on them and then hooked everything up with railroads and made sure there were rivers by them.
In two cities I put coal plants. In one city I put a hydro. In one I put a Nuke. I left the last two empty.
I exited wb and checked. The two coal cities now had 4 yucky faces from power not from bonuses or buildings or but power. (there were other yucky faces from things like population and flood plains but these never changed the whole time). The nuke and hydro plant cites had lightning bolts but NO from power yucky faces at all.
I went back in world builder and put factories in all the cities that had a plant and exited and checked again.
NOW they were also getting plus 1 yucky face from buildings (the factory) and 2 yucky faces from bonuses (from having factory and access to coal). But the coal plant cities still had 4 from power yucky faces and the hydro and nuke cities had NO from power yuck faces at all.
The empty cities still were unchanged just yuck faces from pop and flood plains but nothing about power, buildings or bonuses.
I went back to world builder and in one city with a coal plant I plopped in a hydro plant.
I exited wb and checked that city. That city now had 2 yucky faces from power instead of 4 and everything else the same. All the other cities hadnt changed.
I went back into world builder again and in one of the empty cities I dropped three gorges dam wonder in it and then exited.
The three gorge damn city now had a lightning bolt and now had plus 2 from power yucky faces. The city that had a coal plant replaced by a hydro is still just getting 2 from power yucky faces. The one city that still had a coal plant running now had dropped from 4 power yucky faces down to 2 yucky faces.
The city with the hydro only and the city with the nuke which up till now had NO from power yucky faces now have 2 yucky faces from power. The city that has been left empty now has a lightning bolt and is also now getting -2 yucky faces from power even though it is still TOTALLY empty. All other types of yucky faces are still the same.
So this lil test leads me to 3 big conclusions.
Coal plants cause 4 yucky faces from power but will drop down to 2 yucky faces if replaced by another type of plant or if you get three gorges.
Nuke and Hydro plants will run TOTALLY clean as long as they are the ONLY plants you put in your city and never put a coal plant in it first and never get three gorges.
Three Gorges will make EVERY city on continent powered and have 2 from power yucky faces no matter what. This means cities with coal plants running with 4 will drop to 2 BUT cities that had 0 including cities that didnt even have ANY kind of power plant before will go UP to 2.
So I am kinda wondering is this a bug or did they mean to make it this way?
Kaytie
Power Plants and how they work have been confusing me. I tested them once before and thought I had them figured out. That they worked like this--having ANY kind of power at all means 2 yucky faces from power. But coal plants give 4 yucky faces from power but would drop back down to 2 yucky faces if replaced by another type of plant or if you get three gorges running.
But another thread made me not so sure so I tested again with world builder. I dont have any saves but I can say what I did so it should be repeatable if anyone feels like double checking. Dont worry it takes long time to describe but only a few minutes to actually do hehe.
What I did:
I made a a quick game and just hit ok all the way through. I wasnt paying attention just hitting ok but ended with 2 big continent map and the Romans. Not sure about things like game length or diff but that shouldnt matter I dont think.
I went into world builder and made 4 extra settlers and gave myself all technologies except for future tech.
I exited wb and then settled 5 cites.
Back in world builder I added coal and uranium in my borders and put mines on them and then hooked everything up with railroads and made sure there were rivers by them.
In two cities I put coal plants. In one city I put a hydro. In one I put a Nuke. I left the last two empty.
I exited wb and checked. The two coal cities now had 4 yucky faces from power not from bonuses or buildings or but power. (there were other yucky faces from things like population and flood plains but these never changed the whole time). The nuke and hydro plant cites had lightning bolts but NO from power yucky faces at all.
I went back in world builder and put factories in all the cities that had a plant and exited and checked again.
NOW they were also getting plus 1 yucky face from buildings (the factory) and 2 yucky faces from bonuses (from having factory and access to coal). But the coal plant cities still had 4 from power yucky faces and the hydro and nuke cities had NO from power yuck faces at all.
The empty cities still were unchanged just yuck faces from pop and flood plains but nothing about power, buildings or bonuses.
I went back to world builder and in one city with a coal plant I plopped in a hydro plant.
I exited wb and checked that city. That city now had 2 yucky faces from power instead of 4 and everything else the same. All the other cities hadnt changed.
I went back into world builder again and in one of the empty cities I dropped three gorges dam wonder in it and then exited.
The three gorge damn city now had a lightning bolt and now had plus 2 from power yucky faces. The city that had a coal plant replaced by a hydro is still just getting 2 from power yucky faces. The one city that still had a coal plant running now had dropped from 4 power yucky faces down to 2 yucky faces.
The city with the hydro only and the city with the nuke which up till now had NO from power yucky faces now have 2 yucky faces from power. The city that has been left empty now has a lightning bolt and is also now getting -2 yucky faces from power even though it is still TOTALLY empty. All other types of yucky faces are still the same.
So this lil test leads me to 3 big conclusions.
Coal plants cause 4 yucky faces from power but will drop down to 2 yucky faces if replaced by another type of plant or if you get three gorges.
Nuke and Hydro plants will run TOTALLY clean as long as they are the ONLY plants you put in your city and never put a coal plant in it first and never get three gorges.
Three Gorges will make EVERY city on continent powered and have 2 from power yucky faces no matter what. This means cities with coal plants running with 4 will drop to 2 BUT cities that had 0 including cities that didnt even have ANY kind of power plant before will go UP to 2.
So I am kinda wondering is this a bug or did they mean to make it this way?
Kaytie