DJ Bonebraker
a.k.a Laura
After about a week's worth of delays due to having to re-render almost every single animation at least once, I've finally returned with a new unit; The third design of my generic Advanced Airship for FF mod civs that don't have a unique modern era airship.
For those of you unfamilliar with what I'm talking about, here's a brief history:
First up is the Mk I Advanced Airship, which was also my first unit ever. Basically it is a blimp with some extra stuff stuck on here and there:
Not too good was it?
Next came the Mk II Advanced Airship, which was the first production model... Unfortunately it looked like a giant flying sausage, and the death animation left a LOT to be desired:
My dissatisfaction with that unit (especially since I saw it a LOT during the modern era of my playtests) led me to design the Mk III, a preview of which can be seen here:
Download
Well, I hope you enjoyed it.
BTW, props to Wyrmshadow for the explodey effects in the death animation.
Next up on my "re-do" list is the Steam Airship and the Red Wings.....
For those of you unfamilliar with what I'm talking about, here's a brief history:
First up is the Mk I Advanced Airship, which was also my first unit ever. Basically it is a blimp with some extra stuff stuck on here and there:
Not too good was it?
Next came the Mk II Advanced Airship, which was the first production model... Unfortunately it looked like a giant flying sausage, and the death animation left a LOT to be desired:
My dissatisfaction with that unit (especially since I saw it a LOT during the modern era of my playtests) led me to design the Mk III, a preview of which can be seen here:
Download
Well, I hope you enjoyed it.
BTW, props to Wyrmshadow for the explodey effects in the death animation.
Next up on my "re-do" list is the Steam Airship and the Red Wings.....