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#1 |
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Emperor
Join Date: Dec 2003
Location: Victoria, BC, Canada
Posts: 1,096
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[Edit: Campaign web site is here: http://bia.niilo.ca/]
Hi everyone, I've finally started something I've been wanting to do for a while now: I've begun* a table-top role-playing campaign using the Fall from Heaven setting. I don't think it'll go for 17 years, but I'm hoping to get a lot of mileage out of it. * By 'begun' I mean I've roped in some willing (and, frankly, talented) role-players to agree to the campaign. Today we got as far as rolling up stats for the characters. Now I am tasked with scouring this forum for all the historical tidbits that Kael has tossed our way, as I'd like to use as much of it as I can. I'm asking for help a bit prematurely, since I haven't yet started my search, but if you know of any posts that give historical details, please let me know. Oh, and if anyone has any plot/adventure ideas that would work in this setting, feel free to send them my way. CivFanatics Research Results The number indicates the importance level I've given the information in relation to my campaign (1 being highest, 3 lowest) 1 Religion and Gods http://forums.civfanatics.com/showthread.php?t=159362 http://forums.civfanatics.com/showpost.php?p=4701988 1 Corruption of Angels and Aspects of Creation http://forums.civfanatics.com/showpo...54&postcount=6 1 Arawn, Death Magic, and Laroth's plans http://forums.civfanatics.com/showpo...4&postcount=60 http://forums.civfanatics.com/showpo...4&postcount=12 http://forums.civfanatics.com/showpo...6&postcount=19 1 Varn, Laroth, and the shadowed vale http://forums.civfanatics.com/showpo...29&postcount=5 1 Amurites and Caswallawns http://forums.civfanatics.com/showpo...5&postcount=67 1 Astronomy and Calendar http://forums.civfanatics.com/showpo...8&postcount=83 1 The Luonnotar http://forums.civfanatics.com/showpo...&postcount=400 1 Ljosalfar/Svartalfar http://forums.civfanatics.com/showpo...2&postcount=23 1 Erebus as the Vault of Oghma, Octopus Overlords, Elf Sub-Races http://forums.civfanatics.com/showpost.php?p=3962170 1 Bannor/Orcs and the Fall of Bhall http://forums.civfanatics.com/showpo...postcount=5088 2 Languages of Erebus http://forums.civfanatics.com/showpo...5&postcount=11 2 Danalin's Tale http://forums.civfanatics.com/showpo...65&postcount=5 2 Vampires and Sunlight http://forums.civfanatics.com/showpo...6&postcount=52 2 Varn, Talia, Baron Duin http://forums.civfanatics.com/showpo...7&postcount=78 2 Discussion of Vaults, Hells and Bhall http://forums.civfanatics.com/showpo...0&postcount=27 http://forums.civfanatics.com/showpo...3&postcount=10 2 Archangels http://forums.civfanatics.com/showth...89#post5218889 http://forums.civfanatics.com/showpo...32&postcount=7 2 What Are Demons http://forums.civfanatics.com/showpo...0&postcount=12 2 Perpentach, Dain, and Valledia http://forums.civfanatics.com/showpo...76&postcount=2 3 Kael's Campaign Worlds http://forums.civfanatics.com/showpo...3&postcount=34 3 On Alignment and Worship http://forums.civfanatics.com/showth...93#post4889293 3 Erebus is Flat http://forums.civfanatics.com/showpost.php?p=4967449 3 Underground Agriculture http://forums.civfanatics.com/showpo...43&postcount=8 3 Mana chart http://forums.civfanatics.com/attach...6&d=1172369959 3 Stigmata on the Unborn http://forums.civfanatics.com/showpo...&postcount=525 3 Trivia Thread: Q - Danalin is dreaming, having nightmares. Who is he dreaming about? A - Hemah
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- Niilo ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ I'm broken. No other computer games 'do it' for me anymore. I've tried buying some. I've tried downloading others. But no sooner have I started playing them than I'm thinking about this again. Success is the happy feeling you get between the time you do something and the time you tell a woman what you did. - Dilbert My Fall from Heaven research thread can be found here. Last edited by vorshlumpf; Jan 07, 2008 at 03:39 PM. |
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#2 | |
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Deity
Join Date: Dec 2005
Location: Orange County, CA
Posts: 5,632
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Ah, and here I was hoping you were going to do play by post here.
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Anyway, dunno if this helps, it's mostly listed elsewhere, but it's a project I had going that sort of stalled. Fall From Heaven World.doc And here's a bonus short story about Varn and Chalid meeting: Spoiler:
Don't forget to post good stories that come up.
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Fall From Heaven II |
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#3 |
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Emperor
Join Date: Dec 2003
Location: Victoria, BC, Canada
Posts: 1,096
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Sweet! Thanks, Nikis-Knight.
My plan is to host a wiki for my RPG group so that, as we further develop our Erebus, we can keep track of it all. I'm allowing the players significant artistic license in helping to develop the world along with me. I like to write, so I hope to have a campaign log published on the same wiki. If it happens, I'll certainly let you know.
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- Niilo ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ I'm broken. No other computer games 'do it' for me anymore. I've tried buying some. I've tried downloading others. But no sooner have I started playing them than I'm thinking about this again. Success is the happy feeling you get between the time you do something and the time you tell a woman what you did. - Dilbert My Fall from Heaven research thread can be found here. |
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#4 |
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Deity
Join Date: May 2002
Location: Ohio
Posts: 17,392
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Its a huge world so their are plenty of different campaigns that can be run. Personally I prefer campaigns that have a lot of conflict but don't force the players to participate in it. You may want to consider:
1. Citizens/soldiers of a Bannor outpost city that lies up against the spread of hell. Adventures could surrounds forays over the border into the hell twisted terrain, battling creaturs that come from those lands, the tempatations of hell, and encounters with the infernal and the mercurians. 2. Life as Lanun merchant pirates traveling from port to port between the cities of various empires. Games of political intrigue, thievery and swashbuckling between empires. The Overlords could be a new religion to the world, and its spread could present the with wild premonitions and fanatical advesary's culminating with the transformation of the various powerful political friends of the players across the empires as brainwashed overlord puppets. 3. A Malakim disciple of the Empyrean and his companions have traveled to a remote corner of their empire to pray at the Mirror of Heaven. During this the player see's Tebryn and the effects of the Armageddon he is about to unleash on the world. Rushing back the party tells the Empyrean of their vision and is sent out as diplomats to tell the other empire leaders about what they saw (with the adventures that happen along the way). The important part of this one is that the party be allowed to select what empires they want to go to. The Empyrean will send messengers to all the empires but most will ignore such a message, focusing instead on their local problems. The arrival of the actual prophet will carry much more weight. In each of the countries the leaders have local issues to deal with, some of which may pit one empire against another and force the players to take sides which could ultimatly effect relations with these leaders. 4. The travels of an Amurite adept in his apprenticeship up until his trials in the cave of ancestors. Early games spent gathering monster parts and herbs from wild locations and later games filled with spellcasting in the spheres he opts to learn. As a special bonus you could select a main character from each campaign (a fighter from the bannor campaign, rogue from the lanun, cleric form the malakim and the mage from the amurite) and play each game consequtivly. Each player would have a character in each campaign but the plan would be to have these characters meets (and campaigns intersect) down the road and have each player take over his main character in the final party. Assume that they come together when the armageddon spells really start to happen. At that point they get together for the "real" campaign and four storyarcs above are really nothing more than character setup. But all four occur in the same world and you can try to keep them fairly in the same timeline so the players may be effected by the same events, and groups traveling a far distance may be skipped for a sessions or two and end up in the final locations.
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Civ4: Fall from Heaven II (forum) (webpage), FfH: Age of Ice Civ5: Queen of the Iceni, Legions, Modders Guide to Civilization V Current Project: Fallen Enchantress |
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#5 |
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Emperor
Join Date: Dec 2003
Location: Victoria, BC, Canada
Posts: 1,096
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Those are great ideas. Thanks, Kael!
I just spent my whole evening (at now, early morning), going over old issues at www.roleplayingtips.com - what a great site for GM-ing ideas.
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- Niilo ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ I'm broken. No other computer games 'do it' for me anymore. I've tried buying some. I've tried downloading others. But no sooner have I started playing them than I'm thinking about this again. Success is the happy feeling you get between the time you do something and the time you tell a woman what you did. - Dilbert My Fall from Heaven research thread can be found here. |
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#6 |
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Bard
![]() Join Date: Jun 2003
Location: Gallery
Posts: 15,001
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Good luck Niilo. This looks cool.
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#7 | |
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Prince
Join Date: Dec 2003
Location: Germany
Posts: 557
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Quote:
Such great ideas, I've got to do something like this for my Shadowrun group.
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Waiting for a CiV fantasy mod since announcement day. ![]() For an expansion see Spatzimausi's mod |
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#8 |
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Deity
Join Date: Dec 2005
Location: Orange County, CA
Posts: 5,632
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A way I would like to do it, similar to Kael, run one campaign, like an extended prelude, set at the very end of the Age of Ice. A lot of important stuff is happening around that time that could be explored, especially regarding the Amurites post Kylorin (who leads when he leaves?), the Doviello (what will be the reaction of a beaten wolf when new prey shows up?), the Bannor/Orcs, and then the many civs that are being founded &/or reborn.
Then run another plot after a couple months of playtime, maybe, set 3-4 generations later with some of the religion/armaggeddon plots. Show either how the players actions are shaping the future (through their descendents, actual or spirtual, or institutions they helped protect/found.) or else how their long-term goals are again in danger or such.
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Fall From Heaven II |
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#9 |
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Emperor
Join Date: Dec 2005
Posts: 1,008
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I would weave a common thread through the four setup campaigns to provide motivation for the main one. You want players coming out of those with grudges, ambitions, goals, etc that propel them in the same direction so that banding together is more than a matter of convenience.
And perhaps you might also have a fifth setup where the party does not survive, just to show the players you mean business. You might bring characters back from this party as antagonists in the main campaign. Or to be rescued, avenged, raised, etc. |
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#10 |
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Emperor
Join Date: Dec 2003
Location: Victoria, BC, Canada
Posts: 1,096
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Thanks for the ideas, everyone.
I've got to take things one step at a time, though. The simpler, the better. I don't want to burn out, and I'm not yet sure if the players will like what I and the setting have to offer. So, to start, we're just getting the characters together with common thread, with a few basic adventures to start off with. Of course, I'll be tying some overall campaign story arc into the first adventure, assuming that we continue with it. Before even deciding on FfH as a setting, we got together to discuss what we wanted to play. We went with D&D 3.5, since it's fairly simple and we are all familiar with it. The setting was open to more discussion, though we went with FfH because of the great potential, because of my general knowledge of what source material there is, and, frankly, because of my exuberance for it. Then we needed to decided when the campaign would start. I was interested in starting from the beginning of the Age of Renewal, just like with this Civ mod (and as Nikis-Knight suggested). However, one player wasn't too interested in the idea - he's more keen on playing in a world that has established civilizations with intermingled races. So we moved ahead a century or two. A want to accommodate as much of their desires as I can, of course. I feel a lot of ideas brewing in my head, and add each one that you guys share with me. But I can't put myself before the wheelbarrow, so to speak - getting things rolling is the first order of business. Our first play session is next Sunday
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- Niilo ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ I'm broken. No other computer games 'do it' for me anymore. I've tried buying some. I've tried downloading others. But no sooner have I started playing them than I'm thinking about this again. Success is the happy feeling you get between the time you do something and the time you tell a woman what you did. - Dilbert My Fall from Heaven research thread can be found here. Last edited by vorshlumpf; Oct 10, 2007 at 12:59 AM. |
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#11 |
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Warlord
Join Date: Oct 2003
Location: Philadelphia.PA
Posts: 274
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I'd recommend Burning Wheel for a great RPG that allows for, or is designed to have players be the center of the game.
...beyond that I came across some other RPG that had many of the names of the tribes of FFH as some type of something... I think they were types of angels and demons or something. It made me chuckle.
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Please do not sign your posts. |
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#12 | |
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Deity
Join Date: May 2002
Location: Ohio
Posts: 17,392
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Quote:
Have fun Nillo! Remember that we don't even conform to my D&D campaigns if it makes the mod less fun so don't feel pressed to stick to the mod if you and your players want to change something to make it more fun for you. Stay loose and let the players help make the game (which it sounds like you are already doing).
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Civ4: Fall from Heaven II (forum) (webpage), FfH: Age of Ice Civ5: Queen of the Iceni, Legions, Modders Guide to Civilization V Current Project: Fallen Enchantress |
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#13 |
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Deity
Join Date: Dec 2005
Location: Orange County, CA
Posts: 5,632
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in nomine, probably.
(btw, new RPG webcomic: http://www.feartheboot.com/comic )
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Fall From Heaven II |
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#14 |
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Great Sage
Join Date: Feb 2007
Location: Kael's head
Posts: 14,061
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@ Nikis-Knight -about the short story- Varn Gosam is definately not a Svartalfar. He may have looked like a Dark Elf, but he was a "Once Elf," a descendant of some elves taken to the Shadowed Vale as prisoners by a dark wizard before the elven nation split in twain.
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#15 | |
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Deity
Join Date: Dec 2005
Location: Orange County, CA
Posts: 5,632
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Quote:
edit: Ah, I don't know if I ever saw that post vorshlumpf quoted. (I miss the dog avatar, by the way). The old FfH1 thread just moved too fast for me to keep up with. Bear in mind it was preliminary info, but I'll change my Malakim info to reflect this if it bears out as the Empyrean is added and all that good stuff.
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Fall From Heaven II Last edited by Nikis-Knight; Oct 08, 2007 at 11:19 PM. |
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#16 |
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Emperor
Join Date: Dec 2003
Location: Victoria, BC, Canada
Posts: 1,096
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Do you have a source for that, MagisterCultuum?
One source says this: "Varn (the leader of the Malakim, a civ in phase 2) comes from a group of elves that were slaves of a cruel angel of Arawn in the underworld. Biologically they are elves but are very different from the rest of the elves in the world." By the way, I'm done doing research for now. I'll add my results to the first post in this thread. If you know of anything that I missed, please let me know.
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- Niilo ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ I'm broken. No other computer games 'do it' for me anymore. I've tried buying some. I've tried downloading others. But no sooner have I started playing them than I'm thinking about this again. Success is the happy feeling you get between the time you do something and the time you tell a woman what you did. - Dilbert My Fall from Heaven research thread can be found here. |
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#17 |
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Emperor
Join Date: Dec 2003
Location: Victoria, BC, Canada
Posts: 1,096
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So, here is my attempt to convert the gods and their spheres to D&D 3e rules. Ultimately, I would make some new domains to match the FfH spheres, but I'm just keeping it as simple as I can for now. I have lots of time to fiddle if this game takes off.
Anything with an * is something that doesn't quite fit and may need changing/tweaking. As always, if anyone wants to make suggestions, feel free. Here are the god descriptions for easy reference: Spoiler:
FfH Spheres Priest Spheres Junil - Fire, Law, Life, Spirit Kilmorph - Body, Earth, Enchantment, Life Cernunnos - Life, Nature (druid) Danalin - Body, Chaos, Mind, Water Agares - Entropy, Fire All Spheres Air, Body, Chaos, Death, Dimensional, Earth, Enchantment, Entropy, Fire, Law, Life, Mind, Nature, Spirit, Water, Sun, Creation, Metamagic, Force, Shadow, Winter D&D Domains Air, Animal, Chaos, Death, Destruction, Earth, Evil, Fire, Good, Healing, Knowledge, Law, Luck, Magic, Plant, Protection, Strength, Sun, Travel, Trickery, War, Water FfH <-> D&D Air - Air Body - Strength Chaos - Chaos Creation - Plant*, Animal* Death - Death Dimensional - Travel Earth - Earth Enchantment - War*, Luck* Entropy - Destruction Fire - Fire Force - Protection Law - Law Life - Healing Metamagic - Magic Mind - Knowledge* Nature - Animal, Plant Shadow - Trickery Spirit - Good*, Luck* Sun - Sun Water - Water Winter - D&D Domains by FfH God If any domains are in bold, the priest must choose one of these for his first domain. In-Game Gods Junil - Law, Fire, Healing, War* Kilmorph - Strength, Earth, War*, Healing Cernunnos - Healing, Animal, Plant, Air*, Earth*, Fire*, Water* Danalin - Strength, Chaos, Knowledge*, Water Agares - Destruction, Fire, Knowledge*, Chaos* Other Gods Lugus - Sun, Fire, Protection Sirona - Knowledge, Good*, Luck*, Healing Nantosuelta - War*, Good*, Luck* Sucellus - Healing, Plant*, Animal*, Strength* Amathaon - Plant*, Animal*, Sun*, Protection* Arawn - Death Oghma - Magic, Knowledge, ... Dagda - Protection/Destruction, Good/Evil, Law/Chaos Tali - Air, Protection*, Travel* Camulos - Chaos, War, Destruction Aeron - Strength, Protection*, Destruction* Ceridwen - Travel, Chaos, Evil* Mammon - Knowledge*, Trickery, Luck Esus - Trickery, Chaos, Luck Mulcarn - Evil*, ... Bhall - Fire, Strength*, War*
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- Niilo ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ I'm broken. No other computer games 'do it' for me anymore. I've tried buying some. I've tried downloading others. But no sooner have I started playing them than I'm thinking about this again. Success is the happy feeling you get between the time you do something and the time you tell a woman what you did. - Dilbert My Fall from Heaven research thread can be found here. |
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#18 |
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Great Sage
Join Date: Feb 2007
Location: Kael's head
Posts: 14,061
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Kael said it before, but I forget where. He also mentioned that when Varn and his people left the Vale they took with them a book of magic left behind by said wizard, which including such things as how he discovered he could live forever by consuming his own soul. This book was later used to create the first Sidar. In addition to this, he said that the blue angel in Rathus Demora's civilopedia entry, while originally a servant of Arawn, the neutral god of death, had left his master's service and was in league with this evil wizard. He wanted Rathus to slay the strongest heroes in Erebus so that their could could be used to build him an army.
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#19 |
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Windbag of the sea
Join Date: Nov 2005
Posts: 2,018
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FWIW, In Nomine is pretty good
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Blue Marble 3.0 - about a gazillion times sexier than regular Civ 4.
QES: "For a period of time, the rest of the world clamoured to get Levi's genes." Braindead's Mordor site - Dungeon crawling having nothing to do with LotR, plus a freeware remake in progress featuring descriptive text and crazy ideas by yours truly. |
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#20 |
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Warlord
Join Date: Oct 2003
Location: Philadelphia.PA
Posts: 274
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That's what its was! I keep getting that confused with Nobilis, because I've played neither and they both start with Ns...
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