MusX
Prince
- Joined
- Apr 17, 2006
- Messages
- 403
I'm not sure about that but I'm pretty sure that AI difficulty level was improved in BTS.
Maybe it was improved... but not as effective as it was mentioned
What I remember about BTS improving AI: remove handicaps (for example: x1.5 tech cost multiplier) and just make AI play smarter.
I'm trying to play on Monarch on large map, 15 AI.
- I start as Pacal
- I set city for commerce, I got 10 beakers per turn
- I research politeizm
- AI got politeizm first
I'm sure while playing on Monarch I have some negative tech cost multiplier.
It means BTS didn't improve AI difficulty levels as it should!
Is there any way to have same tech cost as AIs, just make AIs play smarter? If there is no way in normal BTS maybe some mod? I tried betterAI on warlords but it was not effective
Maybe it was improved... but not as effective as it was mentioned
What I remember about BTS improving AI: remove handicaps (for example: x1.5 tech cost multiplier) and just make AI play smarter.
I'm trying to play on Monarch on large map, 15 AI.
- I start as Pacal
- I set city for commerce, I got 10 beakers per turn
- I research politeizm
- AI got politeizm first
I'm sure while playing on Monarch I have some negative tech cost multiplier.
It means BTS didn't improve AI difficulty levels as it should!
Is there any way to have same tech cost as AIs, just make AIs play smarter? If there is no way in normal BTS maybe some mod? I tried betterAI on warlords but it was not effective