Should pearls be revealed to other civs with later sea-based techs? (eg optics)

Should pearl resources be revealed for civs upon researching optics or astronomy?

  • Yes

    Votes: 57 53.8%
  • No

    Votes: 49 46.2%

  • Total voters
    106

Alzara

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Jan 2, 2008
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Hey guys

I've been thinking on the usefulness of coastal cities. Presently, I think that much of the coast is left bare for other civs because of the large proportion of "hidden" pearl resources.

This could be resolved, in my opinion, by allowing pearls to be revealed for other civs with the optics or astronomy tech. This wouldn't really detract from the unique flavour of the Lanun as civs would not be able to take advantage of the early gold boost that the Lanun can get from these resources.

What do you guys think?

Al
 
To counter the loss, maybe the Lanun should get something like a Pearl Market building, to boost the commerce from pearls a little. That is, if anyone thinks the Lanun should get some compensation.
 
To counter the loss, maybe the Lanun should get something like a Pearl Market building, to boost the commerce from pearls a little. That is, if anyone thinks the Lanun should get some compensation.

Yeah that's not a bad idea... pearl market... with pearl necklaces :p

My only issue was with the amount of coastline taken up by hidden resources, making coastal cities generally unattractive!

Al
 
Lol there is almost a 50-50 split at the moment :)

Anyone got any other reasons for or against the idea?

Al
 
OK there IS actually a 50-50 split now :D

Al
 
Definitely, because when the lanun aren't in a game the pearls are never revealed and waste space. And I support anything to make the oceans better.
 
Definitely, because when the lanun aren't in a game the pearls are never revealed and waste space. And I support anything to make the oceans better.

Damn good point! I always play with all civs, but if the Lanun weren't present in a game then pearls would be a complete waste of space!

I'm all up for better sea and ocean squares. I love the sea, but I'm no pirate ;)

Al
 
You could also add other resources like sponges, purple snails, I'm sure there are others.

Giving the Lanun an advantage over land based societies in this context is fine. Given the obvious disadds they have to contend with, but I agree to say that no one would figure out how to harvest pearls is silly.

Optics sounds about right.
 
You could also add other resources like sponges, purple snails, I'm sure there are others.

Giving the Lanun an advantage over land based societies in this context is fine. Given the obvious disadds they have to contend with, but I agree to say that no one would figure out how to harvest pearls is silly.

Optics sounds about right.

Purple snails? Sounds cute :) Are they a real life resource? Or a suggestion? :)

Al
 
pearls should just be rarer so that the coast isnt a desert for everyone but lanun
 
To counter the loss, maybe the Lanun should get something like a Pearl Market building, to boost the commerce from pearls a little. That is, if anyone thinks the Lanun should get some compensation.

My reason for saying this is because, even though pearls could be found everywhere, the very best pearls come from Lanun Waters.
 
One suggestion was to allow everyone to have Pearls that occur offshore with Lanun being the only ones to get them in the deep sea.
 
Why not have Seafaring give a bonus to the pearl resources for Lanun? Maybe even the pearl market market suggestion added as well. It's still unique but much more profitable for the Lanun.
 
Pearl market when other civs can harvest pearls and they get pearls at seafaring along with a bonus like maybe 1C?
OR the ratio is changed to 25% and the game does a check
Lanun=1 lanun=0
pearls=1 pearls=0
1 is yes and 0 is no in this setting
(i think thats how it works)
 
i voted against. Pearls is part of how lanun are unique. id like to keep them unique.

Yes it is nice to have unique features for the Lanun, but the Lanun being the only people able to harvest pearls is highly unrealistic. Also, my main point is that pearls take up space in the sea, which results in highly barren coastal tiles for ALL of the other civs, making coastal cities EXTREMELY unattractive!

Why not have Seafaring give a bonus to the pearl resources for Lanun? Maybe even the pearl market market suggestion added as well. It's still unique but much more profitable for the Lanun.

Yeah that's an idea... maybe seafaring should give +2 :commerce: from pearls (as well as revealing them so the Lanun have access to them earlier). Also, the pearl market could provide +1 :) from pearls or something.

Combining this with pearls being revealed for all other civs with optics would result in worthwhile coastal usage without reducing the power of the Lanun :)

Al
 
I for one agree with a later-game research revealing pearls and the lanun getting a building that allows them a bonus beifit from pearls.

(+1 Commerce/Happiness from pearls at lanun harbor perhaps?)
 
Thought I'd throw in my 2 cents here.

I think the pearls are part of what makes the Lanun unique and should be for them exclusively. Hence, I vote no.

However, I agree that the coasts are bare but attribute this more to the game placing resources up to three out rather then up to two out from the shore. I would guess this is due to the introduction of the Kuriotates but do not know for sure. It is very frustrating to have all that seafood just out of reach! I feel that if we just pull the fish in a space it would be much better to live on the coast.

If it's true that the water resource split is 50% pearl 50% everything else, than I say that the game should balance all the water resources evenly.

I'd still love to see some water resource that produced hammers and/or an "ancient reef/forest" mechanic for the Overlords that added a hammer to the spaces :).
 
I'd favor instead pearls being visible from the start of the game, but giving the Lanun a significant bonus to them with the seafaring tech.

Alternatively, perhaps it is possible to allow Seafaring after Astronomy, but still give it for free to the Lanun at the start. That's pretty late game, but also a huge disadvantage just to get one extra happy and some commerce in your coast cities (given Seafaring is -1 food from farms as well).
 
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