Abaddon
Deity
Hello Lurker! This NES first ran in 2008.. I am re-booting it now and getting new players in, there are lots of free nations
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The year is [wiki]500 AD[/wiki]. Nearly eighty years have passed since the Roman legions were withdrawn from Britannia. The island, rich and unprotected, has been invaded by wave upon wave of barbarians from northern Europe – [wiki]Angles[/wiki], [wiki]Saxons[/wiki], [wiki]Jutes[/wiki], [wiki]Danes[/wiki]. They have conquered or assimilated the Romano-British peoples of the south and east of Britannia. A new era dawns.
As the warlord of one of the new [wiki]Anglo-Saxon[/wiki] kingdoms, you must struggle for supremacy with your fellow invaders. Each lord is desperate to carve out an empire in the new lands. There will be battles and wars ahead the like of which this island has never seen before – but there will be glory and honour. For a warrior wins renown in battle, and through conquest comes prosperity and the establishment of a lasting culture. Each warlord dreams of being pronounced [wiki]Bretwalda[/wiki] – the overking of all of Britannia. But few will achieve it.
The land of Britannia is rich, flowing with many rivers, covered in game-rich forests. But land is scarce, and there is competition. To the north is the land of the [wiki]Pict[/wiki]s, a powerful, warlike people, able to mobilise great forces from their highland retreats. To the west are the remaining Romano-British kingdoms – old, secure, and powerful. You cannot challenge them yet – but you can spread and develop faster than they can. Their age is waning, and a new age is coming.
And greater powers stir beyond the seas. In the far west is the land of Ireland, an ancient culture, never conquered by the Romans. There still flickers the flame of antiquity and the learning of the ancients. Ireland could yet extend its cultural sway over the whole of Britannia. From Ireland, and from the European continent to the south, rumours reach you of a new religion – the Christian faith. At some point you will have to contend with missionaries who will seek to convert you and your kingdom. Christianity offers cultural and educational prizes beyond imagination. Will you raise the sign of the Rood – the Cross – throughout your lands, or would you do better to keep to the faith of your forefathers, and honour the pagan gods through battle and glory?
And to the east, rumours grow of another power – a mighty people who sail over the ocean in dragon-prowed ships, wielding great axes, seeking plunder and spoils. Build your kingdom quickly and root it in strength – for the Vikings will surely put it to the greatest test.
Your people have invested you with power and honour. Will you repay them in kind? Will you rise to the challenge? Will you win glory on the battlefield and blessings from On High? Will you seize the title of Bretwalda – or will you die in the attempt?
Here is a map of Britannia with all the nations named:
Here is the map after turn 1:
Update 1Spoiler :

Here is the map after turn 1:
Spoiler :

The banner at the top of this thread is by Asclepius. Thanks!