Military-
- Units can train in cities in order to gain promotions (Tactics Line)
- Training Center (National Wonder)
- Tactics
- + 15% per rank up to 5 (75% total)
- 10 turns to train 1, 15 for 2, 20 for 3, 25 for 4, 30 for 5 (100 turns total)
- Workers can train promotions for combat annoyingness (Partisan Line)
- At Cities/Forts only
- Partisan 1-5
- 5 turns to train 1, 10 for 2, 15 for 3, 20 for 4, 25 for 5 (100 turns total)
- + 1 off. str. + 1 First strike chance, + 5% city defense, - 30% city attack, 10% inside borders
- + 1 strength, + 2 First strike chances, + 10% city defense, - 25% city attack, 15% inside borders
- + 1 strength, + 1 First strike, + 15% city defense, - 20% city attack, 20% inside borders, double forest movement
- + 1 off. str. + 2 First strikes, + 20% city defense, - 15% city attack, 25% inside borders, double hills movement
- + 1 strength, + 50% withdrawal, + 25% city defense, - 10% city attack, 30% inside borders
- Mobilization Civic Options (Each one has significant revolt times)
- Unmobilized Army
- +15% food
- +15% production
- -25% military production
- +10% to building production
- +25% to worker speed
- +200% military upkeep
- +50% WW
- Partial Mobilization
- +0% food
- +0% production
- -15% military production
- +10% to building production
- +25% to worker speed
- +100% military upkeep
- +25% WW
- Full Mobilization
- -5% food
- -5% production
- +0% military production
- +0% to building production
- +0% to worker speed
- +0% military upkeep
- +0% WW
- Standing Army
- -15% food
- -10% production
- +15% military production
- -15% to building production
- -15% to worker speed
- -50% military upkeep
- -25% WW
- + 2 XP
- Professional Army
- -25% food
- -20% production
- +25% military production
- +10% to building production
- +25% to worker speed
- -100% military upkeep
- -50% WW
- + 4 XP
- "Badboy"
- will make war harder to wage
- Python
- Effects civilization relationships
- huge hits for wiping a country out
- cities are done as a percentage of total number owned
- Revolts
- Requires Python + .dll
- Will merge Revolution into this mod
Economics
- Guilds
- Specific Improvements for sites
- More technology
- Enlongate the Latter period of the game
- Immigration/Emigration based on happiness in cities