new unit: 2 Handed swordsman (Oct 8, 2008)

ruby_sauce

Outside the box
Joined
Jun 17, 2007
Messages
712
Location
Netherlands
unit is game tested

ahh, good to have my game back again :D

previews as usual:

(run - default - fortify - attack - victory - fortify - attack - death)
2hprev2.gif~original


special thanks to Vuldacon, who helped me with a palette issue. thanks again!

EDIT: fixed units32 file by general 666, later in this thread, added to download
EDIT 2: also removed the .pal file that was still in there. silly me

yea, couldn't really think of anything for the victory that didn't totally screw up my paperdoll.

sounds included, edited some stuff myself.

run was TOO hard to get him to drag the sword, so I came up with this.

was harder to animate than I thought, but it worked out pretty OK IMO.

so yea, ENJOY!

download HERE
 
Last edited:
hi, and welcome to CFC

I am glad you like my units, and I hope my futute ones will also please you :D
 
I like it, the sword is really strange, red steel haha.

well, the red part is sort of supposed to be a "holder" for the real blade, wich is indicated by the grey part on the weapon. I thought it looked cool >_<
 
oh thank you >_>

weird enough it works for me ingame. guess it automatically got changed to 256 colors.

thanks anyway
 
What`s about a additional attack-animation with a mighty

strike over his right shoulder to the upper-left ?

Or have you ended the devolopment phase for this unit ?

I tried this. but his hands and shoulders would go in such impossible angles I couldn't get it done :(
 
oh man, I am really making a mess of things >_>

I'd better update the download :p
 
Sorry For That again !
I just want to say that your unit is looking great and that I want to build it in the
FF7-Mod I dl from here my favorite site.
btw: the colors in your version of the unit_32.pcx works because you have copied the
single version in a collection version?!? And the collection version is in CIV-color.!?!
 
Sorry For That again !
btw: the colors in your version of the unit_32.pcx works because you have copied the
single version in a collection version?!? And the collection version is in CIV-color.!?!

yep thats true. come to think of it, I believe the units 32 file converts it to its own palette, so it doesn't matter what palette is applied to the unit32 file, as long as the colors look nice enough (as in, if they are screwed up outside the units32 total file, it won't get "unscrewed")
 
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