I am a bit confused on why the religious system is the way it is.
So please tell me how the religions in the mod come to be.
Outside their buildings and units I actually find them rather boring as such, after having played Fall From Heaven II.
I am especially confused on why Imperial, Landsraad, Qizarate and Technocracy are not simply civic choices to set attitude. Especially since they are locked for some civs.
It isn't like Dune is short on religions like Zenufism, Zensunni, Zensunni Christianity, Judaism, Mahayana Christianity, Judaism and Zenchristianity*.
While for example the Shai-Hulud and Mahdi stuff are nice flavour, I feel they should be more of an outgrowth/extension of Zensunni and not their own seperate religions.
*Extrapolated based on the Dune Encyclopedia on the alternate title for the O.C. Bible.
So please tell me how the religions in the mod come to be.
Outside their buildings and units I actually find them rather boring as such, after having played Fall From Heaven II.
I am especially confused on why Imperial, Landsraad, Qizarate and Technocracy are not simply civic choices to set attitude. Especially since they are locked for some civs.
It isn't like Dune is short on religions like Zenufism, Zensunni, Zensunni Christianity, Judaism, Mahayana Christianity, Judaism and Zenchristianity*.
While for example the Shai-Hulud and Mahdi stuff are nice flavour, I feel they should be more of an outgrowth/extension of Zensunni and not their own seperate religions.
*Extrapolated based on the Dune Encyclopedia on the alternate title for the O.C. Bible.