Bobbtjoe
Emperor
Hello, everybody! This is my 3rd story (Story 2, Story 1) and this time I'm gonna try something different. I'm playing with the LOST WONDERS mod, which brings back all the wonders from past civilizations that were not featured in CIV 4. My goal is to build ALL of them (CIV 4 and older). Plus, I will be showing you all of my failed attempts.
Civ: Inca
Leader: Huyan Carpa (Industrious for wonders, financial for tech lead)
Size: Duel
Map type: Continents (one civ per continent)
Special: I will be adding a source of marble and stone in my capital's fat-cross and taking away any in my rival's (heck, it's practically a necessity)
So let's get rolling!
4,000 BC:
The city of Cuzco is founded. Pretty decent start, though I do wish it was a coastal city. (Several wonders need to be on coastal cities.) My warrior is commanded to scout, while production begins on a worker. Research is set to Meditation.
3,720 BC:
Not too much happens on the following turns, but we did found Buddhism.
And Hinduism (3,440 BC)
And Judaism (2,800 BC), which I later convert to. Cuzco is now a triple holy city! It should bring some serious cash late game, but for now, it's focusing on production!![Pimp [pimp] [pimp]](/images/smilies/pimp.gif)
2,400 BC:
Our second city is founded (notice: coastal), and we adopt Organized Religion. VIVA LA REVOLUTION!!!! We also get to work on Stonehenge in our capital.
1,840 BC:
Behold, the wonder (of hopefully many
) that is Stonehenge. 1 wonder down, a bunch more to go
.
And that should be it for this update.
Suggestion? Comment? Concern? Outright rage
? Please leave a comment and give me a false feeling of being loved. Seriously, leave a comment, it motivates me.
Expect another update really soon, most likely tonight!
Civ: Inca
Leader: Huyan Carpa (Industrious for wonders, financial for tech lead)
Size: Duel
Map type: Continents (one civ per continent)
Special: I will be adding a source of marble and stone in my capital's fat-cross and taking away any in my rival's (heck, it's practically a necessity)
So let's get rolling!
4,000 BC:
The city of Cuzco is founded. Pretty decent start, though I do wish it was a coastal city. (Several wonders need to be on coastal cities.) My warrior is commanded to scout, while production begins on a worker. Research is set to Meditation.
3,720 BC:
Spoiler :
Not too much happens on the following turns, but we did found Buddhism.
Spoiler :
And Hinduism (3,440 BC)
Spoiler :
And Judaism (2,800 BC), which I later convert to. Cuzco is now a triple holy city! It should bring some serious cash late game, but for now, it's focusing on production!
![Pimp [pimp] [pimp]](/images/smilies/pimp.gif)
2,400 BC:
Spoiler :
Our second city is founded (notice: coastal), and we adopt Organized Religion. VIVA LA REVOLUTION!!!! We also get to work on Stonehenge in our capital.
1,840 BC:
Spoiler :
Behold, the wonder (of hopefully many
) that is Stonehenge. 1 wonder down, a bunch more to go
.And that should be it for this update.
Suggestion? Comment? Concern? Outright rage
? Please leave a comment and give me a false feeling of being loved. Seriously, leave a comment, it motivates me.Expect another update really soon, most likely tonight!





Things are going so well we have a revolution and convert to Christianity.
Cuzo begins work on a Christian missionary and then a settler. It's nearing the end of the BC years and we still only have two cities!
) I pop Machu Pichu's borders.








But we do sign open borders, I give him 70 gold for his world map, and we go our separate ways. We need Optics ASAP if we expect to sail around the world first!
So please bear with me and I will try uploading the pictures again at a later date. EDIT: Nevermind, they're working now!
from every state religion building, +25%
in city, + 50% GG emergence both inside and outside cultural borders
:
