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Go Back   Civilization Fanatics' Forums > CIVILIZATION IV > Civ4 - Creation & Customization > Civ4 - Project & Mod Development > Civ4 - Fall from Heaven > FfH2 Modmods, Scenarios, and Maps > Wildmana Modmod

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Old Aug 27, 2010, 11:46 AM   #1
Sephi
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Wildmana 9.0 beta

I am a bit surprised about the great demand for an open beta, but the more feedback, all the better .

Unfortunatly there is no complete changelog, although the changelog listed in the first post of the download thread might give you an idea. Just to sum it up
  • New Magic System (about 50 global enchantments, 25 terraformings, 20 Summons, 20 Spell Auras on top of normal unit spells)
  • 2 more Civs (Aristrakh by tesb, Dural by Fall Further team +me)
  • new Improvement System (see thread about it)
  • Epic Destiny Victory Condition (Every civ has a unique victory Condition, for example win the game by bringing Armageddon to the world (Sheaim) or save up more Gold than anyone can dream of (Khazad)
  • lots of smaller bug fixes and AI updates
  • lots of other tweaks here and there (like Hippus+ module that allows you to enlist your units as mercenaries)

Spoiler for few more screenshots:






The beta file is about 500mb and will install into FFH Wildmana beta folder, so you can play beta and regular Wildmana at the same time. I plan to upload an update for the beta every friday and it will consist whatever has been accomplished that week. But updates should be only about 30mb.

How to get the beta?

It's quite simply, you will need to have access to the beta forum. Which means you will need to make an account at the new Wildmana forum and then make a post in the beta access thread in the development subforum and then wait a bit until you have access to the subforum (I'll try to check the thread at least daily).
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Old Aug 27, 2010, 11:49 AM   #2
tesb
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ha finally
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Old Aug 27, 2010, 12:01 PM   #3
wapamingo
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OMG I cannot access the website from work but I want to sign up so I can play it tomorrow!!!
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Old Aug 27, 2010, 12:08 PM   #4
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Can you please make it accessible through these forums here?
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Old Aug 27, 2010, 12:09 PM   #5
azzedar
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theres slobber dropping from my mouth and my hands shiver.
and i have no access to civ for the next two weeks.
mbawdwhwaaaaaaa
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Old Aug 27, 2010, 12:12 PM   #6
Neomega
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Quote:
Originally Posted by wapamingo View Post
OMG I cannot access the website from work but I want to sign up so I can play it tomorrow!!!
the site is currently not accessible right now because it is brand new, and the host service has it under review.
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Old Aug 27, 2010, 12:15 PM   #7
Pohlmann
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i get redirected all the time to 000 webhosting or sth like that.

another question: do i need to have the old wildmana installed to get the beta running or just the beta files?
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Old Aug 27, 2010, 12:24 PM   #8
Folket
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Yes, seems like the host has taken the Wildmana site down for review.
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Old Aug 27, 2010, 12:53 PM   #9
Novos
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that is torture
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Old Aug 27, 2010, 12:59 PM   #10
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Quote:
Originally Posted by Pohlmann View Post
another question: do i need to have the old wildmana installed to get the beta running or just the beta files?
As far as I understood Sephi's original post, you do not. The Beta download is a 500 MB download so it contains the stand-alone wildmana. It will be installed in a separate directory and will run independently of the vanilla wildmana
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Old Aug 27, 2010, 01:24 PM   #11
jacktannery
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The website is back up.
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Old Aug 27, 2010, 01:51 PM   #12
Sephi
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Quote:
Originally Posted by Pohlmann View Post
i get redirected all the time to 000 webhosting or sth like that.

another question: do i need to have the old wildmana installed to get the beta running or just the beta files?
unfortunatly yes. alternatively you could rename the FFH Wildmana Beta folder to FFH Wildmana but I don't know if I can load any savegames from you then.

gave access to the first group. Will check again later.
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Old Aug 27, 2010, 01:55 PM   #13
Sephi
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Originally Posted by Neomega View Post
the site is currently not accessible right now because it is brand new, and the host service has it under review.
let me know if the site causes any more issues. I picked one that is ad-free and has good reviews, but I guess only time will tell.
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Old Aug 27, 2010, 03:38 PM   #14
[to_xp]Gekko
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signed and posted there
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Old Aug 27, 2010, 03:49 PM   #15
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right behind you gekko, thought i would never get away from the day job today...
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Old Aug 27, 2010, 04:06 PM   #16
esvath
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Signed and downloaded the beta. Will finish the download in...another eight hour! Oh joy of the (slow connection) internet...

BTW, does this means WM move into the new forum or you would maintain both, Sephi?
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Old Aug 27, 2010, 04:19 PM   #17
Breez
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anyone else sitting there spamming refresh?
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Old Aug 27, 2010, 05:36 PM   #18
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Testing WM 9.0 Official Release

The event log and trophy buttons are hiding the gold counter, and need to be moved.
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Old Aug 27, 2010, 05:38 PM   #19
Pohlmann
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watermills dont grant the bonus hammers. they are granted on the plot but the city doesnt realize it
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Old Aug 27, 2010, 07:06 PM   #20
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couldn't correctly to install due to corrupted files. redownloading.
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