Game Thread: The Life and Times of Atto Ngoogol

How much do you hate Atto Ngoogol?


  • Total voters
    21

Earthling

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Introduction: A Pyrrhic Victory

Gallium III, reigning Monarch of the line of Bohdan, King of Walenna, and Sovereign of the peoples of Nortion, had made a very unusual decision. It went against the judgment of his court, his advisers, generals, and allies. What of these attacks on outlying towns and villages, skirmishes along the borders, justified such a response, they argued. The King would be on a fool’s errand, chasing a mad sorcerer the army should just be left to take care of on its own; he was wasting the court’s time and would dishonor the kingdom’s allies; he was seeking glory only to prove himself in the shadow of his father. Yet the King did not budge, and he may have guessed right the threat was too dire and had to be met before it gained more momentum. So in the fall the capital city was halfway emptied as the people, now worried with the prospect of a real war, made their preparations. The largest army the kingdom had assembled in decades marched out, with the royal family at the helm. The decision was made, and the whoever sought to rebel against, or invade the kingdom would be met with concentrated, direct force.

Perhaps surprised not least of all, was Atto Ngoogol himself, who had attracted those vagabonds to raid the countryside, cause carnage and draw out humans to the slaughter, but who did not expect to achieve grander aims against the kingdom yet. Sure, the humans were weak, uncivilized, couldn't even respect the proper name of the ngomish people, and even among his own kind, well, none was excelled at magic and embodied greatness like Atto did, but he didn't expect the battle to be brought forth like this. For it was widely known that King Cedry was not the strategist, not the general, not the leader his father was – he ruled justly and with wisdom over the years, but he was never one to forge a greater empire, to solidify power. With this decision, all of a sudden, instead of months or years of skirmishes and distant battles, the fate of the kingdom would be decided in a single conflict, if the dark wizard could be driven away.

The one undeniable thing about Cedry’s rule, though, was his popularity. And so he rode to battle with the support of all his people, the soldiers of the kingdom eager, every Noble house making the utmost commitment to victory without regard for their own losses, and Walenna’s allies grateful to honor their longstanding treaties of alliance. Alongside the assembled armies of the kingdom were cunning elves, stout dwarves , brave and adventurous fighters from distant lands, and mages from halls of magic half a continent away. All together, the host was double the size of what Walenna’s human army would have been on its own, and perhaps, it was enough.

So the battle commenced as the armies met on the only major road that went anywhere in these borderlands. Ngoogol’s horde seemed fearless, attacked as one organism, under the harsh light of the winter sun just hidden behind the mountains. And in the first few moments the most devastation was wrought, to gain an insurmountable advantage Ngoogol gave it his all early on. He was a master of elemental magic, combined with violent tendencies to terrible effects. While the forces he led were mortal followers after all, that did not stop him from summoning many magical creatures to his side, bound essences from spirit planes, conjurations of magical powers and the stuff of the land itself, and once, by some accident, a creature from somewhere else. Lightning bolts rained up from the ground and boulders shot out of the sky as the human regiments scattered ranks and suffered devastating casualties, though their advantage in numbers was not fully diminished.

As melee broke out Ngoogol’s battle plan continued to survive contact with the enemy. Some of his most crazed and devoted minions managed a flanking attack, with a group of ogre-like, magically enhanced monstrosities that carved through the ranks of the royal guard. Cedry did not budge though, ordered his most experienced general to see to the rest of the battle, and threw himself into the fight. His most loyal advisor, a trusted envoy from the elves who, given their lifespans, had known Cedry for a very long time, stood with him to the death. Yet this moment was not to be one worthy of epic. The King fell, mortally wounded and could not be saved; his son, Prince Vanady fought bravely, but he did not vanquish his foes, did not rally his forces to a decisive rout over Ngoogol. He and his bodyguards barely managed a retreat, escaping the most horrid of the monsters trampling across the field as troops swarmed to bring them down, and he withdrew, gravely injured and bleeding.

All was not lost on the allied side, though. The lines were still holding, the most dreadful magical attacks resisted by those who survived, and the fight pulling through, even if the wizard was still half-flying about, out of danger and casting enchantments and devious tricks. The commanders of men and elves and armies of good hurriedly pondered their course of action. A retreat was possible; the citizens of the nearest towns could prepare for siege, and more help might yet arrive from neighboring kingdoms and allies.

Ngoogol, too, had made a decision however -some cold calculation on the spur of the moment that none other on the field of battle could understand. He had had enough – while the armies before him were in no better shape, no major victory was to be won here, and the kingdom would not yet fall. So he simply abandoned his side, unnatural creatures still running rampant, mercenaries left to fend for their own, even his cult of gnomish warriors now leaderless, and fled.

So there was no clear leadership corps to guide the survivors after the battle. The losses had been heavy – the most experienced generals had fallen, mercenaries and bandits on both sides of the fight were trying to merge into their own groups unnoticed, and no one knew where the crown prince was or what would follow among the nobles of Walenna. Only the elven lords seemed to bestow some order upon the chaos of the battlefield, but besides tending to their own they only had few representatives to advise the surviving humans.

And Ngoogol seemed to be getting away.

It was this last reality that forced some into action. For a sorcerer of his power, raising legions of followers was all too easy. And while his open disdain for the necromantic arts had been a curiosity for a Dark wizard, there was no guarantee Ngoogol couldn’t, in fact, delve into such power in the future, and return as a greater threat.

So it was decided that whomever could be spared, the best men and elves and more from all the allied armies, would be sent immediately to track him down. Some were eager for the mission, others apprehensive, and still others seemed to show up out of nowhere and convince the group that they belonged, that their magical talents or combat prowess were needed to hunt down Ngoogol, even if they seemed shady, untrustworthy characters otherwise.

There was no possibility or reason for the whole armies to follow – indeed, only the bravest, strongest, most heroic or most skilled could undertake this adventure, travel fast enough, rest lightly, and survive the perils. The clerics could provide minor blessings, magical wards and prayers for protection, but everyone knew the real threats had to faced directly with their own strengths. The mountainous terrain they would venture to was hazardous, unforgiving, the land lingering with scars of unknown conflicts from ancient times. Though, there was hope in knowing that Ngoogol was weakened, his magic nearly spent. The few older elven experts advised it was very unlikely Ngoogol had uncovered the lost secrets of teleportation magics, and without his horde of followers would be vulnerable on foot.

In short, he could be defeated if the party acted in haste and in unison. And so you set off.



Other Notifications.

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All these things have been mentioned before but bear some reminders.

Strength is listed as a base strength, and a modified strength after items, abilities, effects, etc...

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And a general hint: If you ever have to figure out something in some number y, figure it out in terms of n, then let n go to y.

Good luck and have fun again everyone. Posting is not open after this OP, wait till Day One below...
 
Player List
Please note, this is the list of players in alphabetical order. This is not meant to imply anything about the characters below or anything else. Final list from the final day, before the final update.

bestrfcplayer replaced by Autolycus
Camikaze
Catharsis
Chairman Meow
choxorn
CivGeneral survived
civplayah
classical_hero
Darth Caesar
DaveShack
dcmort93
DrumStudent/Verarde
Duke Blackstone
Jarrema
Kennigit
landlubber
Love
mgsmuhammad
rhawn
robbiecon
Seon
sprig
taillesskangaru
Takhisis
TheLastOne36
Zack survived

Characters

Living (8)

Anna, Magic Wielder IV
Harold Amal, Elemental Slaying IV
Honorius Cummerbund, Magic Wielder VII
Irobal Sebermersé, Magic Wielder V
Jacob Keal
Lo Hwang Halfblood, Magic Wielder IV, Elemental Slaying V
Otto von Ventiari, Magic Wielder V, Elemental Slaying V
The Battler, Magic Wielder IV

Abandoned the Party (2)
Zack, Ceroz Molten
CivGeneral, Kidush Pogar

Injured (0)


Dead (16)
Arminius Ghkghkghkigikikikngyhgslkxikxikxikki choxorn, a Foreigner, burned up Day One
Borin the Plunderer landlubber, a Farcrest Adventurer, crushed Day One
Bret Pelennon classical_hero, a Hugarak Mercenary, burned up Day Two
Ngelson Kennigit, a Farcrest Adventurer, crushed Day Two
Sita Kalyanam, sprig, a Foreigner, Died Night Two
James Kobe, mgsmuhammad, House Isthria, burned up Day Three
Otto Goggle, Camikaze, a Foreigner, crushed Day Three
Verarde Goldrun, Verarde, a Hugarak Mercenary, Died Night Three
Gregor Lom, civplayah, House Isthria, crushed Day Four
Brother Emmanuel, Chairman Meow, House Kasyn, crushed Day Five
Millicrescent Asperysm, Catharsis, House Isthria, Died Night Five
Cindy, Takhisis Sun Mages, Died Night Six
Grof Mouthbreather, Autolycus, Ally of Ngoogol, crushed Day Seven
Flynn O'Neill, Love, House Kasyn, Died Night Seven
Yarai, Jarrema, Tangtzenist, crushed Day Eight
Elvsh Darkfoot, Darth Caesar, Ally of Ngoogol, buried Day Nine

Known NPCs:
Atto Ngoogol - Evil Wizard, Cave Hideout, preparing

Major Enemy: Fire Elemental DEFEATED
Major Enemy: Earth Elemental DEFEATED.
Major Enemy: Water Elemental DEFEATED
Major Enemy: Air Elemental DEFEATED


Updates​

Prologue: A story about a young gnome.

Introduction: The Battle for Wallena

Morning One: Ngoogol taunts the party
Midday One: The party prepares a protective spell.
Evening One: A devastating pair of attacks on the party mean serious business
Morning Two: Everyone wakes up in good shape and another day begins.
Midday Two: Everyone puts their heads together on magical legends
Evening Two: Ngoogol's Elementals get the best of a couple brave adventurers.

Morning Three: Another member of the party is found dead, but the quest must go on.
Midday Three: Some more promising magic requires only a deceptively simple task from the party members
Evening Three: Chaos and Bloodshed in another Elemental attack.
Morning Four: Another adventurer struck down by someone within the party.
Midday Four: Travelling onward, and more magical discussion.
Evening Four: A first victory against Ngoogol, but not without costs
Morning Five: Thankfully, no deaths follow a night of celebration and hope.
Midday Five: Getting through the worst parts of the mountains
Evening Five: One enemy is vanquished for good.
Morning Six: Numbers are withering with another death in the night
Midday Six: The party worries about losing their trail on Ngoogol
Evening Six: A new elemental attacks and several people are injured
Morning Seven: Cindy is found dead, or perhaps banished or something.
Midday Seven: The party discusses a popular game while pondering ideas for magic.
Evening Seven: It was supposed to be "Ngikto"
Morning Eight: Another mysterious kill during the night
Midday Eight: The party tracks Ngoogol to a series of Mountain Caves
Evening Eight: The group goes on the attack to take out another Elemental, while a cultist dies.
Morning Nine: No ones dies, but it feels like the calm before a storm
Midday Nine: There was nothing fancy to do besides planning an attack
Evening Nine: Another Elemental is defeated
Morning Ten: Another stroke of fortune as everyone survives well-rested enough from a pivotal night
Midday Ten: The party has ignored Ngoogol's increasingly vain threats and continue their own battle plans
Evening Ten: The last elemental creature is defeated and preparations for a showdown with Ngoogol begin
Morning Eleven: The remaining orcish cultists have fled as the party engages in a final battle.

Day Eleven: The final battle and Epilogue

Concluded Game Information​

Faction PMs - quicktopic links contained therein
Role PMs - continues through three posts
 
Morning One

A shrill voice rang through the air, but you could tell it was being projected from a distance, echoing over hillsides. The accent was...unpleasant.

"Go back, or you shall all die! You canngot defeat me" Atto Ngoogol called out.

Then, there was silence. There was nothing to do but press onward, you could see the mountains before you where the evil wizard was heading.

"There's 26 of us, and one of him. And besides, for all his magics, he's a short little wimp" one of the larger and stronger adventurers mentioned.

"Well, it's absolutely certain he has not discovered the lost teleportation magics" an elf in the party reminded everyone again. "We will track him down the old-fashioned way."

And so began your journey.

Vote to nominate a player in Bold
Two players will be nominated today
Support Votes in green
Today's voting is guaranteed to last all 48 hours (roughly 48:30 from this post)
PM me Day Abilities
Declare before midday you want to Solve a Puzzle in Bold
Puzzle One
Success Bonus: +3 strength for this Day phase
Partial Credit: +1 strength for this Day phase
Failure Penalty: -2 strength for this Day phase

IT IS NOW DAY ONE, POSTING IS OPEN
 
I want to try solving puzzle
 
I also want to try solving a puzzle.

Also, do we make two nominations if two people are nominated, or just one?
 
I understand that we are nominating characters, not players?
If so, I wwant to nominate Arminius Ghkghkghkigikikikngyhgslkxikxikxikki, because it is the longest name in the game and it sounds somewhat gnomish to me ;)
 
I also wish to solve the puzzle
 
Cindy and Anna. I'm interested in just what these two fine lasses (presumably) can offer up against the forces we're against.
 
I want to solve the puzzle!

And Vote: Grof Mouthbreather this guy sounds stinky.
 
Do we all have to state we wanna do puzzle-solving?

I nominate Borin the Plunderer to take a stand against Harold Amal.
 
I nominate Flynn O'Neill and Ngelson. While the former is purely for it being an Irish name, the latter is because Ngelson is similar to Ngoogol, don't you think?
 
Zack want to solve puzzle.

Zack votes for Arminius Ghkghkghkigikikikngyhgslkxikxikxikki because of ridiculous name and Ngelson because of the similarity to "Ngoggol".
 
I thought nominations are for people to go fight the dread forces of Atto?
 
Puzzle me up captain. And yes, the nominees go to lead the forces against Atto.

Now, I will nominate Grof Mouthbreather. Perhaps he is a dragon of some sort or a Kobold; either way, that character probably is designed to be strengthy.

Unless it's just the name.
 
Puzzle might be a trap&#8230; :think: I've got another 12-odd hours to decide in any case.
 
Why would you think it's a tarp? The rules explicitly state how there are many puzzles that are a part of the game, etc etc.

However, it may be way too difficult on the first day :/.
 
Why would you think it's a tarp? The rules explicitly state how there are many puzzles that are a part of the game, etc etc.

However, it may be way too difficult on the first day :/.
That's what I was thinking… what if it's unsolvable and everyone's left exposed to the scum? :undecide:
Yeah, essentially a death wish.
Interesting thought: if they are Atto's people that get sent to him then they could cook up a lot of mischief…
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