Roll to Dodge 26: The Xtreme Version

SouthernKing

crickety cricket
Joined
Dec 29, 2010
Messages
6,914
Location
Deva Loka
Yes, Roll to Dodge 26. Roll to Dodge is an easy-to-learn game. You post an action (one per turn), and the result is determined by the roll of a dice (or in this case, a Random Number Generator). Any action that causes an attack on the player immediately grants a free defense roll. I'll update whenever everyone has their updates in and when I get time. Roll to Dodge Xtreme takes Roll to Dodge to a new level: 42 possible results. Yes, 42.

1: Complete and total failure. The worst possible result.
2-5: Failure with major penalty
6-9: Failure with moderate penalty
10-13: Failure with minor penalty
14-17: Failure, no penalty
18-21: Failure, but possibility of success in another way
22-25: Success, but possibility of failure in another way
26-29: Success, no bonus
30-33: Success with minor bonus
34-37: Success with moderate bonus
38-41: Success with major bonus
42: Complete and total success. The best possible result.

If you want to join, then post your first action and what you want the setting to be. The setting will be decided by the player with the highest opening roll. The game officially begins...NOW!

EDIT: If you join one of my parties in the below Realpolitiks, you get an automatic +1 to all rolls.

Setting: We are in a Gaulish coastal village, with Kim Jong Il as the Village Chief. Julius Caesar's legions are just outside the village. Each update is one day.

PLAYERS (SIGNUPS CLOSED):


mechaerik: 0/20 HP
Location: Destroyed hut
Condition: Unconcious (must roll 22 or higher to wake up)
Condition: Killed by Grim Reaper (Dead)
DIED ON DAY 5

BSmith1068: 15/20 HP
Location: Village Market
Condition: Concussed (-2 to all rolls)
Condition: Unconcious (must roll 22 or higher to wake up)

hoplitejoe: 7/20 HP
Location: Village
Condition: Pinned under fat guy (must roll 22 or higher to wake up)
Condition: Choking (-2 hp/turn)
Item: First Aid Kit

Abaddon: 0/20 HP
Location: Roman camp (captured)
Ability: Small Arms Expert (+4 to all rolls involving small arms)
Condition: Tied up (must roll 22 or higher to get free)
Condition: Decapitated (dead)
DIED ON DAY 5

Red Spy: 18/20 HP
Location: Red Cave
Ability: Hobbit King of Mordor
Item: Butterfly Knife
Item: Rusty Axe
Item: The One Ring

west india man: 20/20 HP
Location: Yoshi's Island Palace
Ability: Partymaster (+4 to all rolls involving parties)
Item: Katana
Item: Trireme
Item: Vodka (3 bottles)
Item: Heineken (6 cans)

Skwink Caesar: 16/20 HP
Location: Kim Jong Il's Hut
Condition: Unconcious (must roll 22 or higher to wake up)

bestrfcplayer: 16/20 HP
Location: Kim Jong Il's Hut
Item: Wrecked Car

Seon: 18/20 HP
Location: Seon's Hut
Condition: Pinned under collapsed roof (Must roll 22 or higher to get free)
Condition: killed by RNG gods (dead)
Item: Brick Hammer
DIED ON DAY 5

Yoshiegg737: 20/20 HP
Location: West India Club, Yoshi's Island
Ability: Hobo King (+2 to all rolls on Yoshi's Island)
Condition: Declared insane (-2 to all rolls inside village)
Item: Vodka (1 bottle)

Terrance888: 20/20 HP
Location: Village
Ability: Power of the War Cry (+5 to all rolls involving attacking Romans)
NPC: Ninja Paladins

Omega124: 18/20 HP
Location: Village Jail (must roll 22 or higher to get out)
Condition: Broken leg

Magnive: 20/20 HP
Location: Ocean
Item: Fish (2 fish)

General Olaf: 16/20 HP
Location: St. Petersburg
Ability: Premier of the Soviet Union
Item: Mi-24 Hind


DROPPED ITEMS:


MG-42 (no ammo)

Revolver (Ammo: 8) (also can be used as a melee weapon)


OTHER:


Angry mob setting up in market (riots begin in 1 days)


NPCS:


Roman Soldiers
Number in village territory alive: Unknown
Number in village territory dead: 9

Kim Jong Il: 3/30 HP
Location: Kim Jong Il's Hut
Title: Village chief
Currently fighting Skwink and bestrfcplayer

Druid: 10/10 HP
Location: Druid's Hut
Ability: Healing Powers

Blacksmith: 25/25 HP
Location: Blacksmith's Shop

Ninja Paladins (3 paladins): 45/45
Location: Village
Ally: Terrance888

Grim Reaper: Infinity/Infinity
Location: The Bahamas
Item: The Grim Reapers Scythe
 
Setting- The ship from Hitchikers Guide.

Action- I attempt to discover the Ultimate Question.
 
Setting: Pirate ship lost at sea.

Action: Sneak into the hold and drink some rum
 
Setting: a small Gaulish village holding up against a Roman invasion
Action: build up defences
 
Setting: A small Gaulish village holding up against a Roman invasion
Action: Train in small arms combat
 
Setting: 2Fort

Action: Find a butterfly knife.
 
Setting: North Korea

Action: Punch Kim Jong Il and yell "BONK!"
 
Setting: A burning desert upon which the North Koreans had conducted nuclear tests in. The EMP from the nuclear blast had frizzled a passing space pirateship, which crashed not too far from here.

In the distance,you can see two fortresses, one Roman and one Gaulish, although how exactly they managed to find themselves here is a complete mystery. The Roman Legionaires are clearly winning.

An insane Frenchman stands near by, gibbering various kind of insanity.

Action: Find a survival kit.
 
Setting- The ship from Hitchikers Guide.

Action- I attempt to discover the Ultimate Question.

20: You are almost able to find it, but someone steals the answer from your brain at the last second. You do, however, get the Ultimate Answer: 42.

Setting: Pirate ship lost at sea.

Action: Sneak into the hold and drink some rum

1: You sneak aboard a ship in the harbor, but then the captain finds you and throws you overboard. You hit your head on a rock, (-5 HP), and also get a concussion (-2 to all rolls)

Setting: a small Gaulish village holding up against a Roman invasion
Action: build up defences

10: You try to build a wall around the village, but then the wall crumbles, you fall, and you break your arm. (-2 HP)

Setting: A small Gaulish village holding up against a Roman invasion
Action: Train in small arms combat

34: You are now a Small Arms Expert. (+3 to all rolls involving small arms). Also, you find a revolver and 12 bullets.

Setting: 2Fort

Action: Find a butterfly knife.

22: You find a butterfly knife. However, it is broken.

Setting: Imaginary Medieval France

Action: Make the Red Coalition win. :mischief:

20: I can't help you with that, sorry. However, you do find a Greek Ninja Katana.

Setting: North Korea

Action: Punch Kim Jong Il and yell "BONK!"

26: You punch Kim Jong Il, the Village Chief. He loses 5 HP.

Setting: North Korea

Action: Help Skwink Caesar beat up Kim Jong Il.

32: You also punch Kim Jong Il. He loses another 10 HP.

Setting: A burning desert upon which the North Koreans had conducted nuclear tests in. The EMP from the nuclear blast had frizzled a passing space pirateship, which crashed not too far from here.

In the distance,you can see two fortresses, one Roman and one Gaulish, although how exactly they managed to find themselves here is a complete mystery. The Roman Legionaires are clearly winning.

An insane Frenchman stands near by, gibbering various kind of insanity.

Action: Find a survival kit.

10: You search the entire village in vain, but you cannot find one. Instead, a villager throws a brick at you (-2 HP)

Setting: Imaginary Medieval France

Action: Become a Greek Ninja and destroy the Red Coalition

8: You try to tell the villagers about this, but they have no idea what you are blabbering about with Realpolitik and all that. The villagers declare you insane (-2 to all rolls inside village)

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There you have it. The year is 50 BC, We are in a Gaulish coastal village, with Kim Jong Il as the Village Chief. Julius Caesar's legions are just outside the village. Each update is one day, so this is Day 1.
 
I repair my butterfly knife.
 
I find a doctor who cures my concussion and heals me.
 
i look for a local druid with healing powers.
 
I get even better with Small Arms by sniping at the Romans
 
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