Favorite training map idea-- for playing higher difficulties than you might be ready for.
This is the only way I have been able to have fun playing at Deity level. I think its cool because youll start this game as normal, but if/when you get to the point of needing extra help, your own personal Shangri La is right there for you to exploit. Plus, it doesnt eat up any of the map as it would have not been used anyways.
I used Worldbuilder and started with a huge donut map with a mountain center. I added 22 civs and then hollowed out the middle mountain mass (leave the edge about 3 mountains thick or youll have issues with AI borders spreading inward) with only access to my starting point (first city effectively blocks the pass into this area), which was right up against the center. Then create your own creamy center to your donut map. For me, it was a generous placement of resources with a couple Natural wonders thrown in and a whole lot of ancient ruins. Like, I put the Pool of Life close the entrance so if I needed it, it would be easy to pass my units past it for the bonus.
So then you can play as normal, but when you start feeling like youre getting your butt kicked a little too much, just plop a new city down in your personal Shangri La. Or maybe just sucking up a few ruins is enough.
Or, if you dont usually play close to Deity level, you can settle inside at first instead and have only the one narrow bottleneck passage linking you to the rest of the world so you dont have to worry about protecting your flanks until helicopters hit the map.
Its also worth noting that this area is huge, so if you dont settle it or leave parts unsettled, youll be getting a constant bombardment of barbarians from that passage. If you opt not to use it, a single siege camped at the opening is usually enough. Plus, its fun to kill the never ending horde of barbs once they start coming through.
If anyone is interested I can upload mine. But its easy (and very fun) to make your own.
This is the only way I have been able to have fun playing at Deity level. I think its cool because youll start this game as normal, but if/when you get to the point of needing extra help, your own personal Shangri La is right there for you to exploit. Plus, it doesnt eat up any of the map as it would have not been used anyways.
I used Worldbuilder and started with a huge donut map with a mountain center. I added 22 civs and then hollowed out the middle mountain mass (leave the edge about 3 mountains thick or youll have issues with AI borders spreading inward) with only access to my starting point (first city effectively blocks the pass into this area), which was right up against the center. Then create your own creamy center to your donut map. For me, it was a generous placement of resources with a couple Natural wonders thrown in and a whole lot of ancient ruins. Like, I put the Pool of Life close the entrance so if I needed it, it would be easy to pass my units past it for the bonus.
So then you can play as normal, but when you start feeling like youre getting your butt kicked a little too much, just plop a new city down in your personal Shangri La. Or maybe just sucking up a few ruins is enough.
Or, if you dont usually play close to Deity level, you can settle inside at first instead and have only the one narrow bottleneck passage linking you to the rest of the world so you dont have to worry about protecting your flanks until helicopters hit the map.
Its also worth noting that this area is huge, so if you dont settle it or leave parts unsettled, youll be getting a constant bombardment of barbarians from that passage. If you opt not to use it, a single siege camped at the opening is usually enough. Plus, its fun to kill the never ending horde of barbs once they start coming through.
If anyone is interested I can upload mine. But its easy (and very fun) to make your own.