First moves were already mentioned. This is what came afterwards:
Cuzco, settled on a plains Hill first working the riverside gold, to speed up production, and then the forrested plains Hill, for faster Checker-production, was able to produce 5 Checkers up to 3565. Here is a Screenshot of the initial exploration of the map with the Checkers moving into place, one Checker rdy to steal the Worker from Genghis:
Of course I could not wait and stole the Worker. It would have been better to wait a little longer and let him have finished the road, as then, Karakorum and Beshbalik would have had Traderoutes giving some extra

. Downside would have been, that Genghis, as an Aggressive AI, would have had higher chances for a 3rd Archer in the city and I think I wanted to minimize the risk on that, that's why I attacked without the Checkers even being in place. Anyway, there isn't such a high risk of him producing a third Archer when going in warmode, as he will reproduce the stolen Worker first in 99% of all cases giving me the time to move the Checkers.
As you can also see, Beshbalik lies on a Hill, that makes it a lot harder to conquer as Archers recieve 50% Bonus for that.
So: 3565 War against Genghis Khan begins with a Workersteal!
When the Checkers entered the Territorium of Karakorum, the mongolian Capital, they revealed the expected 2 Archers in the City. Again, Beshbalik lies on a Hill and also had 2 Archers in it, so Genghis tried to move in one of them to Karakorum. I let him do this, as then, there would be only 1 Archer in Beshbalik, making it 10 times easier to conquer that city early. This was of course extremely risky, as 5 Checkers had to beat 3 Archers in Karakorum then, so there was absolutely no room for bad luck as Chances for a Checker against a 20% City are about 1:5 so 1 Checker had to succeed with a 20% chance and win. 5* 20% gives roughly 100% so there was a good chance this could happen, but I've also already lost 7 Checkers to 2 Archers without even killing one of them (non-hills-city of course), but this time, everything went right. 1 Checker won, 2 Checkers scratched the remaining 2 Archers badly enough that the remaining 2 Checkers could finish them of. Losses of the Incan Empire: 2 Checkers and losses of the mongolian Empire: 3 Archers + their Capital Karakorum. Gain for the Incan Empire: 2 Cover-Checkers and 1 Elite-Checker (I call lvl 3 Checkers Elite

)
Here is a Screenshot of after the Attack:
I know now, why I attacked Genghis so early, not waiting for a sufficient number of Checkers: Remember Cuzco having -7

in the BFC? That was why. A holy City is best used as a great Persons Farm, and Cuzco simply had too little food, so I wanted to make Karakorum holy and big.
As you see on the Screen, Karakorum only has double Food but at least lots of trees, which can be chopped for World Wonders, so it's a little bit below average as a great Persons Farm, not really decent but I'll have to live with that and addept to it.
I let the 3 remaining Checkers heal and took them directly towards Beshbalik, the hills-city of Genghis and his last stronghold. All Checkers are promoted, so luck isn't a factor from this point onwards. For a hills city, you have to take 3-4 Checkers / Archer if they're unpromoted, with promoted ones 3 are more then enough.
But, luck was again on my side, I only lost 1 Coverchecker on Beshbalik in
3340 BC, might have also been 2. Here is a picture of Beshbalik:
I first wanted to raze this city, but when I discovered the Gold, I of course had to keep it. Note, 2 gold are ok for rushing, 3 are awesome, but 4 are plain awesome, as you'll see. Anyway, this Gold is only available after Borderpop, so, you know it already. Karakorum got the holy City of Judaism, of course I took my Chance at SH again, as it's just such a nice Wonder if one plays religious, giving the earliest great Prophet points there are available. To have a chance at SH, which is normally constructed in 2900 BC - 2500 BC, Karakorum of course had to work the plains Hill Forrest, so it would remain size 1 for quite some time. Cuzco, producing the main Force of Checkers also works a PHF and Beshbalik is also Size 1, this is not really good and shows, that where is luck, there's also bad luck. Genghis cities could have been a lot larger when conquering them, normal sizes for AI Capitols at ~3300 are 3-4 and Beshbalik has some FP's, it could also have been Size 3-4 at that time, but again, it wasn't, I got 3 Size 1 Cities atm, not good, but: Where there is bad luck, there is also luck. Beshbalik didn't produce a 2nd Archer but as predicted the stolen Worker which was stolen while conquering, so, at least I got 2 Workers for 3 cities atm. That's ok, as Karakorum doesn't need to be improved for long time already having 2 Farms on the Food and all other tiles being Forrests.
As you saw on the exploration Screen, there was also a blue Civ in the east, that's Lincoln, our next target. Why did I choose Genghis first? Because he's IMP, and he's AGG, so he might go for early BW and found a lot of cities, rushing someone having Slavery is at least tripple times as difficult as rushing someone not having Slavery, as one has to attack at least the 2 biggest cities in the same turn, or whips will make it impossible, so one needs a huge force also keeping in mind, that AI will whip an additional Archer when it sees the troops and when they enter their territory, so, if you ever try to rush someone having Slavery, take a force big enough, attack the largest cities simultaniously and prepare for more defenders then you can see in first place.
Back to the round, Lincoln normally is peaceful, so he would not go for early BW, making him 2nd target for the Rush. Here is a picture of the American Empire and the Checkers homeing in on it:
As you see, 1 Checker is again in Workersteal position, as this is most important when rushing an AI. Note again, an AI without Workers, will reproduce the stolen Worker in 99% of the cases, so stealing it in the first attack, saves you from encountering additional Archers produced in the war.
And you see, Chicago again is a city on a hill, again, not good, but one has to take what one gets. Most of you will ask when this Screen was taken, it's from
3055 BC! Why 3055? Because I calculated Lincoln having 2-3 cities, that makes 1-2 Archers / city at that time, as AI tends to take the 2nd Archer from a city to guard a new one, leaving only 1 Archer in the expansion and the city the Archer was taken from, 2-3 cities with 1-2 Archers makes 4-6 Archers so I calculated with 6 Checkers for 2 cities and conquering the 3rd one with the reinforcements produced in meantime.
Why I wanted these cities as early as possible, was the point you've already read. Karakorum produces SH, Beshbalik works a FP as the hills of it are unforrested and we don't have Mining till now (Research of mine always goes Meditation -> Mining -> (Fishing if coastal cities) -> Priesthood) and Cuzco also has to grow to work the Golds, so if I want to rush a 3rd Civ, I need some cities which can take over the Checkerproduction, and that'd be the ones of the American Empire. And, I needed some gold for the research of mining. This round was played without goody huts, which I know now is a fault, so I had literally no economy to support Cuzco working a FP + the two mongolian cities + the medium-large force of Checkers, if I haden't attacked America at exactly that time, I would have gone broke! Research was already at 0% and GPT at zero also! Would have been way easier, if Genghis wouldn't have been so poor, if I'd had played with goody Huts, and if the cities were bigger and had more Food to grow faster and support more Units.
Again, where there is bad luck, there is luck, here is a screen of 1 turn after stealing the Worker and moving the troops into position:
Another Worker? Why didn't Lincoln move him back to Washington where he would have been "safe"

Guess even AI can be sloppy sometimes, of course I take that Worker also with the Checker bringing me up to 4 stolen Workers till now. Washington again is Size 2, the small cities of my foes are really a neckbreaker of this round early on as I notice know.
3040 BC, the attack on Washington causes only one loss, and produces another Elite-Checker. It had the predicted 2 Archers in it, and having 1 win out of 2 fights again was really lucky, but things like these happen, and I would have had more then enough Checkers to conquer Washington and Boston and Chicago with reinforcements, but, I take this generous present of the game and let Cuzco produce a little slower and grow some more on the farmed FP's.
In the same turn btw, Viccy founds Christianity.
2935 BC, Checkers are attacking Boston. Losses are 2 Checkers, one of which being a Cover-Checker, so it again all equals out, where there is luck, there's bad luck. That were the two easy cities of America, now comes a big break, as Chicago is placed on a hill, so again, we need at least 3 Checkers per Archer in it.
2605 BC: Judaism spreads to Suleimann, he is the first to convert to this superior Religion of ours.
2590 BC: Chicago had 3 Archers in it, so I calculate 9 Checkers for the attack, but again, dumb AI gives me a present:
1-2 Archers are always bound to defend a city, but if there is a 3rd one, there is a chance it can be lured out, and this was done by me, leaving Washington undefended. Lincoln could not see that there would have been a Checker to defend it when he would have reached it, and he does not know, that I'll attack now and win against him. Stupid AI, 9 Checkers against 2 Archers gives 7 Losses (!!!) and 2 new Hero-Checkers (lvl 4 Quechuas, I call those Hero-Checkers as they allow for the construction of Heroic Epic.
Chicago auto-razes as it never was size 2, I'm not really that sad of this, as it was an underaverage city with all the plains and it would only have caused even higher maintenance, something every rushing Empire struggles with in the early times. I'm gonna refound that city later, when economy is better, and only to fill up the space, the city is bad, remember that, city without food, city having plains, bad, city without food having plains, worse.
American Civilization wiped out, status of the Incan Empire, 5 cities, researching Priesthood stable at 30%. I just looked at the game again, if I had waited only 1 turn longer, Units would have gone on Strike, so it was really really close this time. This is the problem of playing without goody huts, conquering poor Civs (Chicago only gave 49g!) and having to attack hills-cities, where one needs 3-4 times the troops of the defender. Anyhow, conquering two hills cities is quite awesome with Checkers, try it out yourself, the 50% bonus of Archers really is stronger than you'd expect. There's a reason for my title below my Avatar.
2460 BC: I construct SH! Damn, was this lucky again. I've seldomly seen a successful SH at that time, good that I've left out the IND leaders as opponents this time.
2440 BC: Cuzco has grown to Size 4 and is working 2 of the 3 Goldmines, all cities have been producing Checkers so 8 are already rdy again, enough to attack the next closest neighbour, the Ethiopian Empire!
Here is the Screen:
You can see, research is stable at almost 30% now and Priesthood, only the 3rd tech, hasn't even finished. Without the gold, we'd be at 0% research all the time, there was no possibility up till now to even think of cottages! This is Huge / Marathon rushing, without some early commerce, you need like 400 Failgold from SH, or will be at 0% forever! Other possibility would be there, if we had more coastal cities, than I'd have gone Fishing and there would have been some extra commerce, wasn't possible this game though.
You can also see, as the Ethiopians are creative, their Capital already has 40% cultural defense! And: Gondar again is a hill-city, it's really incredible if I think back now, how hard this round started out and how bad the land that time was. 3 hills cities and a 40% city, unbelievable I did that without reloading :>
Enough self-aggrendisement
2420 BC: Attack on Aksum succeeds with only 1 loss! Chances were 6% for that, but it happened, and I've got a new Elite-Checker and a new Hero-Checker!
Here you see Aksum, already having some Cottages and Sea-Ressources which will make it self-sustainable, something we really need for our cities now, as research is already low enough and will get even lower when expanding more!
2390 BC: Lizzy is the first one to be with Alpha. Karakorum is already working on the Oracle, if I hadn't succeded on that one too, I'd have given up the round, as it was playing for Highscore, and the land already was bad enough, but you'll see how it turns out.
I trade Mediation vs The Wheel with Lizzy.
2320 BC: I convert to Judaism, because Suleiman wants it so.
2310 BC: Attack on Gondar, a hills city having 3 Archers (!) begins with 10 Checkers! I have only 5 losses, which is because some of the Checkers are Elite or Hero already. Checker-production in cities has already stopped, as there is no chance this round to conquer even a fourth empire (I have in some rounds, with Checkers, even against Slavery and Chariots!) . Cities begin on Worker-production, Washington is producing a Barracks as it will get the HE city soon, Karakorum is set for Growth as I need more production and bigger cities if I wanna have chance at Oracle and even at all this round, and Beshbalik is already producing a Settler!
And: I got Elephants now!
2265 BC: Hatty converts to Judaism.
2250 BC: Lizzy settles directly in front of Cuzco! Later I will find out, that with this, she will take the only Horses in Range!
2230 BC: 4 Checkers capture Zara's last City Lalibela against 2 Archers with 2 Losses. At last, a GG named "SARGON" is born:
2190 BC: Washington is the 2nd with Alpha, I trade Mining + Mysticism vs Fishing with him
2160 BC: Viccy is the 3rd with Alpha, I have nothing to trade, misclick and demand Writing

She refuses and I get -1 with her
2100 BC: The 1st Settler is rdy, so I can expand some further. Same turn I invest 100% in Writing, as I hope for an easy trade against Meditation with Washington.
2080 BC: I found Tiwanktu near Karakorum where some Gems are. This city has no real Food, but I found it, because having Gems will higher the happiness limit and because it's self sustainable. On the screen you can also see Karakorum, having grown to Size 4, starving out the Oracle. The Incan Empire is up to 9 cities right now.
Same Turn, Lizzy converts to Judaism. Religionspread looks good atm, thanks to Karakorum having a great River which connects to lots of Civs.
2070 BC: I've researched enough into Writing, to trade it against Meditation with Washington. Research stops again to save some money. The Incan empire is at -4 GPT right now, still expanding further. Judaism has spread to Beshbalik, so it can produce a Monestary to spread Religion. Aksum is producing a WB to explore the coast and get some TR's once I'm possible to trade Sailing somehow. The other cities are producing Workers or Settlers, as right now, I have 9 Workers and 9 cities, which is still too little.
2060 BC: I discover Lizzy building a Pasture where there is nothing, so she has Horses. I think about war, as her Capital has 4 times Gems so it could pay for the rest of the cities she has, and I don't like her having a city directly in front of Cuzco, but I forget those plans as she's a Jew, and I don't wanna piss of all the other Jews, which shall be my friends for this round.
2030 BC: Frederick converts to Christianity, and Viccy would trade Pottery against Meditation, but I cannot give that to her, because she would spread Christianity with it, and I want as many Civs as possibly to become Jews. My only economy are still the goldmines from Cuzco and Beshbalik.
But: I find a way to get Pottery from Viccy. I invest 2 turns with 100% in Pottery, and trade it in 2000 BC from her giving her the worthless Priesthood! At last I can build up some real economy. I have 37g left atm and the Incan Empire is at 0% research generation 8 GPT as the 3rd Goldmine from Cuzco has come online, and there are still the Gems from Tiwanktu to come, but I still want to expand further.
1900 BC: Mehmed reaches Alpha! I trade Mining + Mysticism + Pottery against AH + Hunting. Now I realize, I should have declared war on Lizzy, because she has the only Horses for the hole quadrant of the map!
1970 BC: Joao reaches Alpha. I gift Mysticism to him to possibly trade Meditation + Pottery against BW.
1960 BC: I trade BW from Joao and discover, that I'm having the only Copper for the whole quadrant of the map, but it's only in the 3rd ring of Aksum, so it'll take some time before it can be reached. So I have no horses, no copper right now, and still can only build Checkers. I'm not that afraid of war, as I still have a strong Military from after the war and DoW's with these peaceful Civs are normally at 1500 BC, not earlier. Anyway, I need Archery.
As I got BW now, I revolute to Slavery, and: I CAN CHOP NOW! Workers move to Karakorum to fasten up the Oracle!
1940 BC: I whip 2 Settlers, Economy still being at 0% research but +16 GPT as the Gems from Tiwanktu have come online. I have to close up the empire right now to reserve some spots for later settling.
1920 BC: I WHIP THE ORACLE!
1910 BC: THE ORACLE! I take CoL and invest some turns with 100% in Alpha to trade it from Lizzy in 1900 BC! Same turn, I trade Mysticism + Pottery against Archery with Napoleon and Meditation + Writing against Sailing with Hatty, as I wanna go for the GLH!
1890 BC: I trade Alpha vs IW with Peter and discover 2 Irons in cultural Range of my cities! So the no Copper no Horses problem has been solved partly by this moment and I can finally chop all the jungle on the map!
Take a look at the score after the Oracle and the trades from it!
As you can see, I'm currently spying on Mansa and Lizzy. This is due to experimenting with a new spying system I got told from "Sun Tzu Wu"! He told me, to invest enough spy-points on Mansa to see what he's researching, so I can see, what I can aquire next through trade, and after that invest all spy-points on the tech-leader, this time being Lizzy as she has quadruple Gems. You'll see later, if I'm able to produce enough spy-points to possibly steal a tech!
1890 BC: I found Macchu Picchu. This city is to close up the Incan Empire in the west. I don't care about the east so much atm, as there is only jungle and still lots of place, but here, you can see, Cathy is already coming close.
1870 BC: I found Ollantaytambo, also in the west. This time, it was really close already, on the screen you can see some Archers + a Settler from Suleiman, which were going for exactly that spot!
I'm glad I got these two last cities, as they are at really good spots, having double food. Ollantaytambo also has a river, it will become the the Oxford city, which might be a fault, as Cuzco with it's three goldmines will produce way more commerce for a long time than Ollantaytambo. Later, I realized, that making Washington the HE city also was a big default, which I made, as I thought, Levees would play a role in this round, but they wouldn't, so Gondar, having tripple food and 7 grassland hills would have been a much better choice.
If you ask yourself what the cities and the economy is doing: All cities are producing Granaries to recover from the initial whips and support further ones, I was able to produce 11 workers for 11 cities up to now which still is too little, but one can manage with so few for some time by sparing roads and settlers are higher priority atm as to grab the most space is the ultimate goal for the moment. The empire is making 3 GPT atm and I have 120g left for some further expansion, and, as I have Fishing, the coastal cities will produce some more commerce in the future. Research is at 0%, so the empire is really at it's limit.
1880 BC: Mansa converts to Christianity, I didn't like that then, but from playing some other rounds till now, I know, that Mansa will trade everything as long as one isn't the worst enemy of him, religion gives -3 or -4 but it doesn't affect trades with him directly.
1850 BC: Joao converts to Christianity, Washington to Judaism. Religion spreads much faster now the Civs got Sailing, as there are way more possible TR's now.
1840 BC: Peter is willing to trade Masonry! This is something exceptional, as AI's normally aren't willing to trade that before GW + Mids have been constructed. I thought I'd get it from Mansa for whom I'd have some techs, but now I must get it from Peter for Priesthood! I invest the whole money that's left for research into Masonry and in 1820 BC I'm able to trade it from him! The empire is at 0 GPT right now, having 6g left! It's really time I get GLH and some cottages and a shrine for a better economy. Workers have already moved to Aksum and I 2pop-whip a lighthouse with max-OF into the GLH and after that hardcore chop.
1800 BC: Cathy converts to Judaism!
1790 BC: The Islamic Missionary I got from CoL reaches Napoleon and I make him Islamist. This is to cause some trouble in that region, so they won't cause trouble on me. Same turn, Viccy discovers Monotheism and founds Hinduism. She was the one, that already founded Christianity, she really goes on religion this round.
Btw.: Hatty is the first to declare war on someone, she's picked Mansa as a target, which is not good, as I want Mansa to research to trade with me, but it seems as if he has had a really bad start this round and that we won't hear much from him :<
I've explore the map some further, so here is an overview for you:
And an Overview over the Religions:
As you can see, my western neighbours are Jews, and most of the Civs are Jews. The key to this, was early Missionary production, getting Sailing asap, and having a holy city besides a river that reaches some other Civ. In the east, I got the Christians, so I have to focus my units there. Viccy and Frederick are quite mad on me, Viccy for me having demanded writing from her, and Frederick for the close borders, but I'm still only producing no military Units up till now, as I think it will still take some time, before they declare on me. It would be easier, if I was spying on them and could see their power ratio, but I can not due to the spy-system from Sun Tzu Wu, allowing me only to spy on Lizzy for the moment.
You can also see, that Lizzy is already researching Calendar. I am researching nothing atm and still want to expand, so I fear, I won't get the MoM this round, a Wonder I really really want to have, as I play heavily relying on GA's, but as MarigoldRan said, it's enough to have it, when the GA's start, so at least, MoM won't be far away if Lizzy builds it.
1750 BC: GLH completes! This will allow me to expand like crazy on the coast, cause every costal city with GLH is self-sustainable! In the same turn, I found Corihuayrachina to close up the empire on the east, a city being the resettle of the American city of Chicago.
Economy is at +5 GPT with 0% research having 12 cities right now thanks to the GLH.
1730 BC: Julius Caesar declares war on Peter and Sulei and Mehmed declare on Julius, they were probably bribed as Peter is high in Tech. Same round, I spread Judaism to Mansa and after that gift him 1 ton of techs to make him pleased and after that Jewish! I really want him to play a part in this role, as my main aim still is to reach Sushi the earliest moment possible, and I need Mansa for that!
1710 BC: Sulei completes the GW. A World Wonder I almost never build, the Granary and Library in Karakorum were more important to me.
1690 BC: Catherine joins the war against Julius.
1650 BC: Economy has recovered a little thx to Cottages, being at +21 GPT with 0% research atm. Still at 12 cities.
1610 BC: Julius converts to Christianity! Now their war is going to last forever.
1600 BC: I join the war with Julius, cause Catherine asks me, and there is no way Julius can get some units to me, as he would have to walk through Sulei or Catherine for it. Of course I piss of the other Christians by this, so I have to be even more careful with Viccy and Frederick in the east and start producing some troops. Next round, I even become worst enemy of Frederick!
1570 BC: FREDERICK DOW's ME!!! This came without any advance notice, there was no fist shown from BUFFY! I instantly settle the GG in Washington and start to whip some Archers, as well there as in the border-cities themselves! I can't whip walls, because I'd need 2 pop for that, not having Stone till now, but, I get them through a double-whip: I whip an Archer, giving me 50 OF in the Walls, and some turns later, I can 1pop-whip the walls.
THX FREDERICK THAT YOU MAKE ME KILL SO MANY POPULATION!
1560 BC: Washington is the first to discover Currency! I need that from you Washington! Don't wanna trade? Hm :/
1550 BC: I upgrade 2 Checkers to Axeman and Spearman. THX FREDERICK THAT I CAN SPEND ALL MY SAVED MONEY!
1540 BC: Mansa is willing to trade Polytheism, good that he's in the game now. I'm waiting for him to have something worth more than that to trade. Frederick shows up with an exploration Chariot at my Borders in Gondar:
1530 BC: I kill the Chariot, even before it could get sight on the troops of Gondar. I guess that is, why suddenly in 1520 BC, Frederick is willing to make peace *lol* . This was a short war that costed me quite some pop. I will have my revenge for that!
A Screenshot of the Empire at 1500 BC!
12 cities, 15 Worker, +13 GPT at 0% research, still lots of room to settle!