This here is just meant as a cut-out from the Sunday's PAX thread, and I want to see some speculations
:
Opinions
?

Thanks heaps, Optional!
I fixed a few typos and put in some icons for readability.
Ancestor Worship -+1Dance of the Aurora -Culture from Shrines
+1 Faith from Tundra tiles without ForestDesert Folklore -+1 Faith from Desert tilesFaith Healers -+30 HP healed per turn if adjacent to a friendly cityFertility Rites -10% fasterGod of Craftsmen -Growth Rate
+1God of the Open Sky -Production from cities with population of 5+
+1God of the Sea -Culture from Pastures
+1God of War -Production from fishing boats
Gain Faith if you win a battle within 4 tiles of your cityGoddess of Festivals -+1Goddess of Love -Culture & +1 Faith for each Wine and Incense
+1Goddess of Protection -Happiness from cities with population of 6+
+50% increase in cityGoddess of the Hunt -Ranged Combat Strength
+1Messenger of the Gods -Food from camps
+2Monument to the Gods -Science in cities with a
Trade Route
+15%One with Nature -Production of Ancient / Classical Wonders
+4 Faith from Natural WondersOral Tradition -+1Religious Settlements -Culture from Plantations
+15% Faster Border GrowthSacred Path -+1Sacred Waters -Culture from Jungle tiles
+1Stone Circles -Happiness from cities on rivers
+2 Faith from Quarries
Here are the founder beliefs
Church Property: +2 Gold for each city following this Religion
Initiation Rites: +100 Gold when each city first converts to this Religion
Interfaith Dialougue: Gain Science when a missionary spreads this religion to cities of other religions
Papal Primacy + 15 to Influence making (?) points with City States following this religion
Peace Loving: +1 Happiness for every 5 followers of this Religion in non-enemy cities
Pilgrmage: +1 Faith for each foreign city following this Religion
Tithe: +1 Gold for every 4 followers of this Religion
World Church: +1 Culture for every 5 followers of this Religion in other civilizations
Confident in everything but Papal Primacy (which is definitely wrong)
You left out the Follower Beliefs.
Asceticism: Shrines provide +1 Happiness in Cities with 3 followers
Cathedrals: Use Faith to purchase Cathedrals (+1 Faith, +3 Culture, +1 Happiness, Artist Specialist slot)
Choral Music: Temples provide +2 Culture in Cities with 5 followers
Divine Inspiration: Each World Wonder provides +2 Faith in city
Feed the World: Shrines and Temples provide +1 Food each in city
Guruship: +2 Production if city has a Specialist
Holy Warriors: Use Faith to purchase pre-Industrial land units
Liturgical Drama: Amphitheaters provide +1 Faith in cities with 3 followers
Monasteries: Use Faith to purchase Monasteries (+2 Faith, +2 Culture, more with Wine or Incense)
Mosques: Use Faith to purchase Mosques (+3 Faith, +2 Culture, +1 Happiness)
Peace Gardens: Gardens provide +2 Happiness in city
Religious Art: Hermitage provides +5 Culture in city
Religious Community: +1% Production for each follower (max +15%)
Swords into Plowshares: 15?% faster Growth rate for city if not at war
![]()
Opinions
