Seon
Not An Evil Liar
Before we begin anything, read this link
After you are done with that, read this.
Are you done?
I'll wait as long as possible. Read it. Read it now.
Did you do so?
Then let us start.
Inhuman NES
The stories that you read will be the Truth, a fact of life and embodies the running theme of this NES.
Is the treatment of SCP-231 cruel? Yes. Is it necessary? Yes. Is it unforgivable? Yes. Is it for the safety of mankind? Yes. As you go on with this NES, please remember to balance all these facts inside your head.
This is not a comic book universe. There are no good guys. There are no evil guys either.
There are only those struggling to live in this world. Some may believe that they are fighting for what they believe is right. Others fight these people, also fervently believing this to be true. Still others fight for only one thing that matters: their survival.
But most importantly, all the characters... behind their mask... behind their helmet... there must be a human being. That will, in fact, be the theme of the NES: a struggle to remain a human being despite everything that happened.
This is a story driven NES. The objective is to have fun. There is no limit to what kind of character you can be, as long as he or she is a human being. Separate rule applies for inhuman characters, but remember this: All inhumans are anomalies that make normal social interactions impossible.
In addition, anomalies are truly special beings. In fact, almost no human being on the earth are aware of their presence. I suppose that everyone else would react to seeing an anomaly as if what we would act like if we saw Harry Potter in real life.
The World
The backdrop of this NES will be set July of 2001, 2 months before the disaster known as September 11.
There are two factions that I have created beforehand for your convenience:
The Keepers: A secret organization with multiple front companies that have had strong influences over the world politics for the last couple of centuries. They are the oldest and the most influential faction. Their goal is the capture of the anomalies, censor the existence of anomalies from human knowledge (they can, and will, use amnesiacs to wipe out the memories of an entire nation's population to do so if necessary), and contain the anomalies for study.
The Protectors: A secret paramilitary organization with multiple front companies that have strong influences over the British and the American politics. Their influence over these two countries are stronger than those of the Keepers, much to the latter's chagrin. Their purported goal is the destruction of all anomalies that can pose threat to human life. The two factions are not at direct conflict with each other, but they will not hesitate to attack each other over a single anomaly.
Details on these factions are scant, I know.
You will make up the rest of the details.
You will, in fact, make up the rest of the factions in the game.
Character Creation
This is a charcter driven NES, so of course there will be characters. You have two choices when you do so: to be human or inhuman.
You will start out in USA, for that is the country that I am most familiar with.
Human Beings:
Inhuman Beings:
Conflict of Interest
Eventually you will come to the stage where your vision of this world conflicts with someone else's. I encourage you to work together, but I know it will happen anyways.
In that case I'll flip a coin and decide what happens.
After you are done with that, read this.
Are you done?
I'll wait as long as possible. Read it. Read it now.
Did you do so?
Then let us start.
Inhuman NES
The stories that you read will be the Truth, a fact of life and embodies the running theme of this NES.
Is the treatment of SCP-231 cruel? Yes. Is it necessary? Yes. Is it unforgivable? Yes. Is it for the safety of mankind? Yes. As you go on with this NES, please remember to balance all these facts inside your head.
This is not a comic book universe. There are no good guys. There are no evil guys either.
There are only those struggling to live in this world. Some may believe that they are fighting for what they believe is right. Others fight these people, also fervently believing this to be true. Still others fight for only one thing that matters: their survival.
But most importantly, all the characters... behind their mask... behind their helmet... there must be a human being. That will, in fact, be the theme of the NES: a struggle to remain a human being despite everything that happened.
This is a story driven NES. The objective is to have fun. There is no limit to what kind of character you can be, as long as he or she is a human being. Separate rule applies for inhuman characters, but remember this: All inhumans are anomalies that make normal social interactions impossible.
In addition, anomalies are truly special beings. In fact, almost no human being on the earth are aware of their presence. I suppose that everyone else would react to seeing an anomaly as if what we would act like if we saw Harry Potter in real life.
The World
The backdrop of this NES will be set July of 2001, 2 months before the disaster known as September 11.
There are two factions that I have created beforehand for your convenience:
The Keepers: A secret organization with multiple front companies that have had strong influences over the world politics for the last couple of centuries. They are the oldest and the most influential faction. Their goal is the capture of the anomalies, censor the existence of anomalies from human knowledge (they can, and will, use amnesiacs to wipe out the memories of an entire nation's population to do so if necessary), and contain the anomalies for study.
The Protectors: A secret paramilitary organization with multiple front companies that have strong influences over the British and the American politics. Their influence over these two countries are stronger than those of the Keepers, much to the latter's chagrin. Their purported goal is the destruction of all anomalies that can pose threat to human life. The two factions are not at direct conflict with each other, but they will not hesitate to attack each other over a single anomaly.
Details on these factions are scant, I know.
You will make up the rest of the details.
You will, in fact, make up the rest of the factions in the game.
Character Creation
This is a charcter driven NES, so of course there will be characters. You have two choices when you do so: to be human or inhuman.
You will start out in USA, for that is the country that I am most familiar with.
Human Beings:
Spoiler :
Congratulations. You are the heroes of this story. You are that sargent that held the line alone when the rest of your squad had died against horde after horde of zombies. You are the researcher that saved the rest of your team's life when you bravely took up the hammer to smash in an anomaly's head, despite having no training and no expectations to do be able to do so. You are the researcher who, despite all the shadow governments efforts, were able to inform the world of dangers of the anomalies that live amongst us. There is no limit to what you can accomplish. There is no limit to what you can be. You are free, and this world will be your playground.
Inhuman Beings:
Spoiler :
You are the tragic heroes. You are not a human being. You should not think like a human being. Normal life for you is impossible. There is no such thing as faking humanity for such a being. You, simply by existing, will be a threat to all those around you, whether you want it or not. Your powers will already have manifested by the time you start the story. Either the Keepers or the Protectors would already have taken notice. Your life will be one of constant fear and solitude. Remember that anomalies are truly special things in this universe. You will most likely never see one like you over the course of this NES. You are unique. You are special.
But you are also alone.
This NES will also be about self-reflection for you. Are you truly an inhuman being, or is there still a person somewhere beneath all such power? What does it mean to be human at all? Such questions may be foolish to ask, however. Sometimes, it is best to simply enjoy what you have.
But you are also alone.
This NES will also be about self-reflection for you. Are you truly an inhuman being, or is there still a person somewhere beneath all such power? What does it mean to be human at all? Such questions may be foolish to ask, however. Sometimes, it is best to simply enjoy what you have.
Conflict of Interest
Eventually you will come to the stage where your vision of this world conflicts with someone else's. I encourage you to work together, but I know it will happen anyways.
In that case I'll flip a coin and decide what happens.