dalamb
Deity
Note: the survey is up, and further discussion should take place in the new thread.
I'm planning to create a Surveymonkey poll about what edits are desirable/undesirable for Nobles' Club maps. I'm using SM because I need a rating for each, not just one answer on a multiple choice (which is the only kind I know how to do on CivFanatics directly). However, before posting the poll I need advice on what options to list -- enough to cover the common cases, but not so many that people avoid answering.
The primary question is which of the following edits are (highly/somewhat) x (desirable/undesirable) -- that is, four possible answers for each option. The idea is that
The options I've thought of so far, based on what I've often done recently (roughly the past 6-12 months if I recall correctly).
There might be edits I don't usually do that belong on the list, too, which is most of the reason for having this discussion thread.
I'd be willing to add one or two additional questions relevant to NC mapmaking, but don't want the thing to become too long. We've settled the huts/events issue; maybe ask about desired frequency again? (last poll on that was a couple of years ago IIRC). Maybe ask for the respondent's preferred difficulty level (can SM summarize answers by demographic information, or is that a "pro" feature?)
Any suggestions/comments? Any Surveymonkey experts who have advice on using its features?
I'm planning to create a Surveymonkey poll about what edits are desirable/undesirable for Nobles' Club maps. I'm using SM because I need a rating for each, not just one answer on a multiple choice (which is the only kind I know how to do on CivFanatics directly). However, before posting the poll I need advice on what options to list -- enough to cover the common cases, but not so many that people avoid answering.
The primary question is which of the following edits are (highly/somewhat) x (desirable/undesirable) -- that is, four possible answers for each option. The idea is that
- something "highly desirable" should usually be done
- "somewhat desirable" is OK but can be left out often
- "somewhat undesirable" means usually avoid but allow if the mapmaker has some special purpose in mind
- "highly undesirable" means don't do it unless you have a really, really good reason.
The options I've thought of so far, based on what I've often done recently (roughly the past 6-12 months if I recall correctly).
- Ensure the player civ's Unique Unit's strategic resource (if any) is reasonably nearby.
- Ensure fresh water adjacent to the starting location.
- Ensure some hills in the Big Fat Cross.
- Ensure at least 2 food sources in the Big Fat Cross.
- Ensure each AI has some strategic resource so it isn't a pushover.
- Ensure that aggressive AIs like Montezuma or Shaka, if present, aren't close to the player's starting location.
- Ensure some resource appropriate to the starting techs is in the BFC (such as fish for a civ with Fishing).
- Ensure that no AI has so much territory into which to expand unopposed that it runs away with the game at higher difficulties.
There might be edits I don't usually do that belong on the list, too, which is most of the reason for having this discussion thread.
I'd be willing to add one or two additional questions relevant to NC mapmaking, but don't want the thing to become too long. We've settled the huts/events issue; maybe ask about desired frequency again? (last poll on that was a couple of years ago IIRC). Maybe ask for the respondent's preferred difficulty level (can SM summarize answers by demographic information, or is that a "pro" feature?)
Any suggestions/comments? Any Surveymonkey experts who have advice on using its features?