embryodead
Caliph
Fourth Crusade is an event that happens roughly 50% of the time, and spawns independent crusaders outside Constantinople. It leads to collapse of Byzantium quite often in my experience.
Druzes are also in as possible mercenaries. Also, during the Crusades they fought on Muslim side, especially Fatimid's.
There's a setting that makes Crusaders unlikely to vassalize and it's certainly not common, but allowed.
Mongol power seems to vary from patch to patch, even though I haven't touched them directly for ages. They're certainly weaker than in 0.3, where they used to wipe most of the map almost always. Probably after some AI changes the AI Seljuks and Khwarezmids are just stronger and survive often. This may be balanced further, yes.
This was also discussed before - spawning of vassals creates problems I'd rather avoid, i.e. if you were at war with Seljuks, and made peace, then a few turns later Zengids spawned, Seljuks would have automatically to declare war on you again etc.
Druzes are also in as possible mercenaries. Also, during the Crusades they fought on Muslim side, especially Fatimid's.
There's a setting that makes Crusaders unlikely to vassalize and it's certainly not common, but allowed.
Mongol power seems to vary from patch to patch, even though I haven't touched them directly for ages. They're certainly weaker than in 0.3, where they used to wipe most of the map almost always. Probably after some AI changes the AI Seljuks and Khwarezmids are just stronger and survive often. This may be balanced further, yes.
This was also discussed before - spawning of vassals creates problems I'd rather avoid, i.e. if you were at war with Seljuks, and made peace, then a few turns later Zengids spawned, Seljuks would have automatically to declare war on you again etc.