Dawn of History: Civilizations

Keniisu

YouTuber | Modder
Joined
Dec 17, 2015
Messages
501
Location
United States
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What does this mod add?
This mod adds many civilizations throughout history. These civilizations will be released singularly and will each be led by a prominent leader in that civilization's history.

Can I help?
Yes! I need anyone who's good with LUA and making Leaderscreen or Map graphics. This would aid a lot in the development honestly and would greatly be appreciated.


Current Civilization in Progress?

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The Franks (Clovis)
Details coming soon.

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Kingdom of Georgia (Tamar)
Spoiler :
UA: Georgian Golden Age -
When a Golden Age :c5goldenage: dawns, a random Great Person :c5greatperson: appears near the capital.

UU: Chancellor (Replaces Great Merchant) -
Can perform greater Trade Missions than a normal Great Merchant, and can build a Chancery which yields gold and culture to the city when worked. (Chancery is W.I.P)

UB: Gelati Monastery (Replaces Temple) -
Yields +4 Culture :c5culture: and +3 Faith :c5faith:.



Download?
Tamar
 
This is like the 3rd thread you've set up about WIP civilizations. I'd advise you to maybe focus on just one thread, put it all in one place. Its easier for people to keep track of your work and help you.
 
and he probably make IGE-compatible Mannerheim :P

Kennisu, don't you think the Civ icon is a bit too small?
I believe I shortened the size of the Civilization icon.

This is like the 3rd thread you've set up about WIP civilizations. I'd advise you to maybe focus on just one thread, put it all in one place. Its easier for people to keep track of your work and help you.
I will keep down on the threads as I do see your point. I will be moving my Civilizations here eventually and keeping Power To Rule content to that thread.
 
Made the Thread more generalized.
Could use some help with LUA coding and the civilizations.
 
Needing some assistance in coding to go alongside with Uighurs. :
 
I'll see what I can do.

Currently I just finished working on a huge patch for my mod and now am working on a bug in a Civ I helped coding (LITE's Ptolemies), but I can try and squeeze something as long as I'm not stepping on Uighur's toes.

He's busy with work so you wouldn't be doing too much of an issue since work hasn't really began on it as of yet. How long should it take if you don't mind me asking?
 
I'm back at work from tomorrow on, so I will only code on the weekends. I don't like giving dates because I code on free time, as a hobby, if I start getting deadlines it becomes work... and that I already have enough. :lol:

Honestly, giving the Civ another look, this is what I think:
- First part of UA is quite easy. Although 'dawns' is a very specific term, as if you are already in a Golden Age and get another, it will add to the time, not dawn another one. Is that what you want? Both options are doable.
- Second part is SQL/XML.
- Chancellor is quite simple as well. SQL/XML.
- Monastery seems simple, but I always keep an eye open when coding about Faith. It is a box full of surprises. A few notes on the Monastery:
-- The name. There is already a building called that in the game.
-- What if you haven't founded a Religion?
 
I'm back at work from tomorrow on, so I will only code on the weekends. I don't like giving dates because I code on free time, as a hobby, if I start getting deadlines it becomes work... and that I already have enough. :lol:

Honestly, giving the Civ another look, this is what I think:
- First part of UA is quite easy. Although 'dawns' is a very specific term, as if you are already in a Golden Age and get another, it will add to the time, not dawn another one. Is that what you want? Both options are doable.
- Second part is SQL/XML.
- Chancellor is quite simple as well. SQL/XML.
- Monastery seems simple, but I always keep an eye open when coding about Faith. It is a box full of surprises. A few notes on the Monastery:
-- The name. There is already a building called that in the game.
-- What if you haven't founded a Religion?

Ha, understandable. By "Dawn" I mean a brand new one and I am changing the Monastery's name in the future, it's named this for simplicity at this point. Also if they don't have a Religion then I think it should either nullify the effect or make it apply to their Pantheon.
 
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