MELIKILLER1 - The AI Cattle Farmers

Melifluous

King
Joined
Oct 23, 2002
Messages
896
Location
Portsmouth, UK
Hi folks!

We are looking for 3 more players for a sucession
game.

Settings: a large map with little land,
continents. Empror level, barbs are raging. The
map is special-made to give the Ais that are not
on our continent lots of boost - otherwise, taking
over our continent would be a win already. This
way, we hope the Ais will be a bit of a challange
in Industrial and Modern Age.

Enabled wins: conquest, space, culture.

Roster

1) - Melifluous
2) - CarlosMM
3) - Sir Eric
4) - DrAlimentado
5) - Jack Merchant
6) - Aggie
7) - WildFire
(Sub for Aggie) - Puwen

Civ = Germans (to celebrate KarlosMM's BDay)

Game started

Max players = 7 in total.

MK1_StartPos2.jpg


Melifluous
 
Put me down.
I have only played a few turns of one other pbem so if their are any special things I need to know please let me know.
 
This isn't a PBEM, but an SG...

Play 10 turns, write a log and post it. Wait for your next 10 turns etc.

You're in anyway unless you post saying that you dont wanna ;)

Melifluous
 
:lol:

I though you'd packed civ away mel. Good to see you still at it.

That does'nt mean you can count me in. I hate taking orders or suggestions from others.
 
There needs to be at least one competent player involved for this team to have more than a snowball's chance in hell of winning.

That's where I come in :D.

How about the English by the way ?
 
Melifluous,
If you're playing 1.29f, I'll give it a try. Otherwise, I'll have to wait until C3C comes out.
 
Aggie - join anyway! it's not up to me but I'm sure it's okay for you to have a 5 week skip :)

Jack, the english stink, and I hate expansionist just because I have no hut luck. Mind, mel is luck incarnated so maybe we should go with that. If we do go for ****ty english and their ****ty UU lets change the colour though, I hate orange!
 
Originally posted by Dr Alimentado
I hate orange!
Scandalous remark! That's our national colour and Jack and me are very proud of what it represents!! :p

OK, I'll join! I don't mind the English at all (although the exp trait would be waisted on archipelago - edit: 80% water, continents). I'd like any commercial civ (except Spain...playing them already). Maybe France the most. But also Korea and Greece sound good!
 
The English stink ? I thought DrA and Meli would have become accustomed to the smell by now !

Anyway, that's why I suggested them in the first place :) (that and the nicely timed GA). Though any civ is fine with me really !
 
And that would be the last man in...

I will start this tonight.

We are the Germans cos its KarlosMMs birthday and he never even told me even though we MSNed today.
(Also I've heard rumours of the vast herds of cattle that roam the plains of a distant land and think that Panzers maybe just the thing ;) )

So there :p

Melifluous

PS. Apologies Sir Bugsy but this is gonna be a 1.27f PTW game.
 
No problem. I'll get to play in those types soon enough. Good luck to all. :thumbsup:
 
Turn 01 (4000BC) - Worker moves east. Settler moves SE. Coast showing 2 tiles to the SW ;)

Turn 02 (3950BC) - Worker moves to cow east of settler, there is another cow east of him, 3 cows is enough and we settle. Research 100% pottery, start warrior in Berlin.

Turn 03 (3900BC) - Worker starts road on Cow.

Turn 04 (3850BC) - And on the fourth day he rested :D

Turn 05 (3800BC) - and fifth.

Turn 06 (3750BC) - Worker completes road, starts mine.

Turn 07 (3700BC) - Berlin warrior -> warrior. Warrior moves two squares east.

Turn 08 (3650BC) - Warrior goes se, incense abounds in them thar hills. 3 east of capital is my new favourite second city spot. Coast, 2 cows and 2 incense.

Turn 09 (3600BC) - Warrior moves ne to the coast. Berlin size 2, lux to 20%.

Turn 10 (3550BC) - Warrior moves north.

IT - We meet the locals, a friendly English scout appears from the west.

Turn 11 (3500BC) - Berlin warrior -> warrior. Warrior2 moves west, warrior1 moves east. Trade the English WC for Pottery and 35 gold. Research switched to the Wheel @ 20%

Turn 12 (3450BC) - warrior2 nw, warrior1 north.

Turn 13 (3400BC) - warrior2 north, warrior1 north.

Turn 14 (3350BC) - Berlin warrior -> granary. warrior3 fortifies. We meet Vikings to the north with warrior1, we trade BW and 2gpt for CB and 7 gold. We now do +1gpt and have 58 gold.

Turn 15 (3300BC) - Warrior1 goes west. Warrior2 goes north. Berlin size 3, lux to 10%, research to 10%

Turn 16 (3250BC) - worker completes road on second cow, starts mine.

Turn 17 (3200BC) - Warrior moves north, we are on a small peninsula and both England and Vikings came from the west :o

Turn 18 (3150BC) - Warrior2 spots a viking border to the NW.

Turn 19 (3100BC) - warriors move :yawn:

Turn 20 (3050BC) - And again... well dull ending sorry ;) England still wont sell Alphabet and now they are insulted by our best offer of CB, 64 gold and 1gpt, the trade advisor used to say that he doubted they would take it...

Wheat to the NW is now my favourite spot for the second city.
No rivers in sight (sorry NMT ex-players :( )

Quick Recap.

We have LOTS of cows(4) and incense easily in range.
We have BW, Pot, WC and CB.
Egypt has Alphabet we dont and neither does Vikings.
We and the Vikings have CB and Egypt dont.
We are paying germany 2gpt.
We have 64gold and do +1 gpt.
We have 1 worker.
We have 3 warriors.
Lux = 10%, Research = 10%.
31 turns from The Wheel.
2 roads and a mine up, and another mine in 2 turns.

Have fun Prvt. KarlosMM, you're up...

Melifluous

MK1_3050_2BC.jpg


THE SAVE

EDITED: Stupidity levels still remain within acceptable boundaries
 
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