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#1 |
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Irresistibly Attractive
Join Date: Aug 2001
Location: Not on your side
Posts: 27,780
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Landmarks
This is mainly cosmetic, but I really liked it in SMAC that you could put names on the map. Can't be particularly hard to implement either.
It would also have some use in MP games, making it easier to refer to geographic locations.
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Why can't you be a non-conformist just like everybody else? CivIII stuff: Hexette (16x16 World Map), The Classic Maya Scenario, Resource gfx, Other gfx, ACW C3C |
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#2 |
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Warlord
Join Date: Feb 2003
Location: Belgium, Europe
Posts: 243
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Good idea!!!
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#3 |
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Curitibano
Join Date: Jan 2001
Location: Amsterdam/Stuttgart/Curitiba/Lima
Posts: 8,207
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yeah, but then of course only if it's in your own territory
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Ajax Amsterdam Coritiba Paraná PC -4.88, -6.41: Left, Libertarian PS -4.11, +0.34: Left, Pragmatic |
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#4 |
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Moderator
![]() Join Date: Feb 2002
Location: Baltimore
Posts: 23,547
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That's what I was hoping Civ3 landmarks would be like. Not landmark terrain (although that's a nice idea, too).
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"Never trust an Aztec with nukes!" (Civ1 - unknown) | 2nd user of the Ancient Style. South America (based on El Mencey's Map) | N & S America (based on El Mencey's Map) | C3C Scenario: 7,000 Turns Civ2 Earth for C3C | Old Style Civ3 for C3C | "Future is Wild" map How to upload multiple files to a post | File Upload | Paint Shop Pro 3.11 shareware (screenshot util - doesn't expire) | Chieftess' Culture Flip Calc | Don't wind up like this AI! | ![]() ![]() resource icons file To download a patch: Select "Advanced" from the main menu, and go to "Check for Updates". || My Web Journal (yes, it's a "blog")
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#5 | |
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Graulich
Join Date: Feb 2002
Location: Jerusalem, Israel
Posts: 3,079
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Quote:
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The Enlightened take things Lightly Music non stop when I close my eyes / Clarity born from a compromise / And you are almost like me -Music Non Stop, by Mercenary Rhye's and Fall of Civilization -
mod by Rhye (and co) | My kind of school | Get Firefox! | Ubuntu, Linux for humans | I'm a (-3.75,-8.15), what are you? | Save the world, one CPU cycle at a time |Black CFC is beautiful! |
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#6 |
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Warlord
Join Date: Feb 2004
Posts: 149
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It would be great if you could name map features, and maybe you could even use it as part of the game. For example you could tell your workers to improve a specific area of the map or make your soldiers patrol a region.
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#7 | |
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Ah, winter finally.
Join Date: Aug 2003
Location: I'd enjoy being in my comp corner
Posts: 427
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Re: Landmarks
Quote:
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#8 | |
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King
Join Date: Apr 2004
Posts: 726
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Re: Re: Landmarks
Quote:
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#9 | |
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Parasocial
Join Date: Jan 2004
Location: Sweden
Posts: 1,729
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Re: Landmarks
Quote:
Some kind of tagging tool would really help.
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Please do the needful
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#10 |
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Will not change his avata
Join Date: Nov 2003
Location: Chicago Suburbs
Posts: 5,773
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this could also be useful for marking where you want to settle
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#11 |
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Vassalising Spain
Join Date: Jun 2002
Location: Oporto, Portugal (duh)
Posts: 2,849
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An importnt request!
It's a detail, but it makes a lot of difference in the game. Specially in late game when you control a big bunch of terrain. Then you could also make a "shift-L" (with another letter...) to it for example.
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Incarnating D. João II in Civ4! ![]() Linked In: http://www.linkedin.com/in/campelodemagalhaes |
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#12 |
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King
Join Date: Jun 2001
Posts: 946
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Oh man.. I HOPE this will be in civ4
Some itchy feeling inside me says it wont... I have the feeling they dont listen much to us |
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#13 |
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***ernEmperor
Join Date: May 2005
Posts: 195
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Would be better with some automatic name system such as one which name each civ's city.
You could have the Mississipi for the America, Nil for Egypt and so on... |
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#14 | |
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Will not change his avata
Join Date: Nov 2003
Location: Chicago Suburbs
Posts: 5,773
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Quote:
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#15 | |
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Emperor
Join Date: May 2004
Location: Pennsylvania, USA
Posts: 1,063
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Quote:
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#16 |
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Warlord
Join Date: Jan 2003
Location: New England
Posts: 218
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I agree with this completely. To be honest I was thinking of suggesting something like this. I've always thought that a naming scheme was needed for things other than cities. Mountains, rivers, and bodies of water. If a cluttered map is a concern, then just dump the city view and use that space for a large scale map with everything named. I would also code in a toggle that would bring up those names on the main map.
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#17 |
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I'm tired!
Join Date: Mar 2005
Location: In the garage
Posts: 1,533
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I'd like to put names on the map. In civ3, I have to use paints to do it, and it is longer.
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#18 |
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King
Join Date: Jul 2003
Location: Prague, Czech Republic
Posts: 959
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I wrote them about this and suggested it when PTW was in the works. I think it would be great. When negiotating with the AI about cease-fires or RoP or asking them to respect RoP, one could refer to the name of the region, whether it be a lake, a river, Mountain range, etc. It could be a preset list, like with cities. Instead of cities being bartered in trade talks, the different regions could be traded.
I would also like to see Explorers used for something and Scouts and Explorers could be the first to discover a region and name it. Throughout the history of the game, the AI would also refer to those regions either by their name or yours, perhaps based on the culture or power rating of the civ. Even without cities built in that region, perhaps being there and naming it first could give the region a tendency towards the discoverer's civ. Balancing with expansionist civs would be a factor I guess, but it's something to think about. |
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#19 |
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Chieftain
Join Date: Jan 2006
Posts: 2
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Yeah please add this feature in a future patch, i feel it is one of the main things missing from civ 4
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#20 |
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Chieftain
Join Date: Oct 2006
Location: Newton, Iowa
Posts: 47
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This is a great idea and needs to be added to the game. I can see no downside. I like the idea of using the existing AI city naming feature which would pop up when a new geographical feature is discovered or a certain region with a geographical identity become populated with X number of cities. If you didn't like the suggested name, you could choose your own as you currently can do with the cities. It would personalize the world and make it easier to find and discuss the world with other leaders, human or AI. If they put it as an option in the custom game menu, players could decide to either use it or not use it, as some might not want to mess with the pop up naming window.
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