ASNES: The best thing since peanut butter and Jelly

Amon Savag

The Great
Joined
Jul 9, 2003
Messages
5,451
Location
Beyond the hill and threw the swamp
This NES is the best thing since sliced bread.All of civilisation collapsed in the world,for some odd reason durring the middle ages.Many new lords sprung up,and started taking control of their domains.Some banded up into countries,some thought they should be kings themselves,and thus fended for themselves.You are one of these lords,and you are to either band up,or fend for yourself.

This NES is based on the idea of a ruler can't do everything...He has to have his officers too.And this fact hasn't been put to use in any NESes thus far.

You must read over the rules before you join,because if you do not..You may get cornfused later)

RULES!

Each officer has stats.They all range onto a scale from 1-20.20 being the best.

War-How well you are at fighting.If you have a low war,you may die if you go and lead a fight personally.But if you have a high war,you can man the battle yourself.Soldiers admire bravery,and skill,as well as leadership.

Leadership-How well you can lead your troops,and how well you rally them.You can train your troops better if you have a better leadership skill too.All in all...If you have a good leadership skill,your troops are better off than under the command of another with low leadership.

Intelligence-How smart you are,this can mean alot of things,such as how well you can set traps for your enemy,how well you can devise plans,and the ability to use something small to it's best.

Politics-How knowledgeable you are in the affairs of state.Someone well versed in politics is better off in internal affairs,such as raising the economy,than a warrior.

Charm-How well you are liked.This can help in everything.How many troops you can draft,if need be,how well people work with you in internal affairs,soldiers may not listen to an un-charmful person.Can come in handy if you're trying to get NPC officers,too.

Each officer will have these 5 stats.Remember your officer's stats aren't everything.Player's ability also counts alot.A plan devised by yourself is often better than a plan that would normally be thought up by an officer of your stature.Your stats just make you look good or bad when pulling your plans off.

Each officer can do 1 thing per turn.Whether it's train troops,or set up deffenses,or draft,or raise economy,or whatever.

Economy

Represented by a number.This number represents how much gold is made per turn.it costs 2 gold to raise your economy by 1.I roll a 20 sided die,and if the the number rolled is lower than the officer that's raising the economy's politics,it is raised.If higher,the economy does not get raised and the gold has gone to waste.Although,if the officer raising the economy gives a good plan to raise the economy,it may raise anyways,or raise twice!

Army

You can either hire or draft men for the army.Difference being,hiring costs more,drafting pisses people off.If you hire men,you hire them at a rate of 100 men per gold.If you draft men,you draft at a rate of 400 per gold.Hired men will start out better trained.Drafted men will start out disorderly,and untrained.You can spend 1 gold per charm in the raising of an armed forces.

When troops are raised,they must be put under the command of an officer.

Training

This will be a number,from 1-infinity.Higher's better,of course.When you hire troops or draft troops,the number will get lower.More so for draft.Hired troops base training is 40,and drafted troops base training is 10.it will go down on an average.

Say you have 1000 troops with 50 training.You then draft 200 troops(10 training).Would bring the training of the whole unit from 50 to 43,because that would be the average training level of them all.

You can train your troops better with more leadership,and war.(The formula is leadership+war divided by 2 times 400 divided by the number of troops he has)Thus someone with 500 troops and the leadership of 19,and war of 16,would raise their training by 14 in 1 turn.Thus if they had a training of 40,it would be 54 now.

Don't worry about that though...Just remember you can train your men lol...And you can train another person's men

Equipment

You can make 100 of each equipment listed at their prices,but you can make 10 more for every politic stat you have.Thus if you raise arms,it raises at 100 per gold,but with 13 politics it raises 230 per gold with that officer.You can give equipment to whomever you want once you have aquired them.

Prices for equipment are as follows.
1 for spears
1 for short bows
2 for swords
3 for a polearm(Only makeable by Britain)
4 for horses

More will be here as time goes on.

Navy

Right now there are galleys.But you can make more different types of ships as time goes on.5 galleys are made per gold.If the officer makeing galleys has over 5 politics,then for every 5 politics he has,another galley is produced (An officer with 13 politics can make 7 galleys per gold)

Popular happiness

Represented by a number.Many factors make this go up and down.

NPC officers

The world starts with none...But you can search for them.When you do,please tell me their name,and I will generate some stats on the next update.Any officer can search for another officer.The stats of the officer being searched for will be better depending upon the searcher's charm.You can search for a specific kind of officer.

NPC officers have a loyalty level,in which they can be persuaded by other charming officers,or money,or some other gift,to join a different side,or betray their master in some way.Be creative.

Also,officers may appear at random by my say so.Maybe a fine Minister may be looking for work,or a grand warrior shows his colors on the field.

Special Items

These can be found threwout the land,or made.Various effects,depending upon what is made/found.

Joining up in this piece.

You will need to fill out the template,and tell me what kind of officer you wish to be.Your generated stats will be random.The template will consist of your startout castle,or camp.Your name.And what kind of officer you are looking to be.The types of officers are here:

Warrior:Good front line commander.Men follow his courage,and aspire to be a good fighter as him.

General:Grand leader of forces.they inspire their men with leadership,and rally them to victory on the field.

Strategist:Great deviser of plans.They know how to push the buttons of enemies,and how to improve their plans as they go along.A great plotter.

Minister:Great with working domestic affairs.Works well with the creation of arms,or economic stuff.

Retainer:Great orator,and liked person.Good with persuasion,and good at searching for officers.

Template

Name of officer
Personality:
Startout position: (Castle or camp?)
Troops:500 men (No arms)
Training:40
Economy/Stored:2/0
War/Lea/Int/Pol/Cha
** /** /** /** /**

Example

Amon Savag
Personality:General
Startout position:Southern Rhine (Camp)
Troops:500 men (No arms)
Training:40
Economy/Stored:2/0
War/Lea/Int/Pol/Cha
** /** /** /** /**
 
Alexander(Alex)+Has bandit king captive+
Personality: Strategist
Startout position: Normandy (Castle)
Troops:1060 men (510 swords/260 horses/260 short bows)
Training:42
Navy:24 Galleys
Economy/Stored:7/9
War/Lea/Int/Pol/Cha
9 /17 /19 /16 /7

Derrick Bootstrap(Loyalty:98)+4 more turns needed to finish castle+
Personality: General
Startout position: Normandy (camp)
Troops:280 men (176 spears)
Training:46
Economy/Stored:0/0
War/Lea/Int/Pol/Cha
15 /17 /10 /7 /16

Jaques du Metaliturtle(Metaliturtle)
Personality: Retainer
Startout position: Normandy Camp
Troops:500 men (510 swords)
Training:40
Economy/Stored:3/7
War/Lea/Int/Pol/Cha
4 /11 /13 /17 /19

Need Ledick(Loyalty:90)
Personality: Minister
Startout position: The Puking Savage
Troops:o men (no arms)
Training:
Economy/Stored:0/0
War/Lea/Int/Pol/Cha
5 /16 /17 /18 /9

BaghdadPferd(OxfordPferd)+Has fiance Sally+
Personality:Retainer
Startout position: Baghdad(Castle)
Troops:500 men (No arms)
Training:40
Economy/Stored:13/12
War/Lea/Int/Pol/Cha
17 /10 /11 /8 /20

TigrisKrote(Loyalty:70)+Has son named Wayne+
Personality: Minister
Startout position:Baghdad (Castle)
Troops:50 men (No arms)
Training:40
Economy/Stored:0/0
War/Lea/Int/Pol/Cha
2 /11 /10 /18 /16

BabylonStier(Loyalty:73)
Personality: Warrior
Startout position: Baghdad(Castle)
Troops:400 men (No arms)
Training:40
Economy/Stored:0/0
War/Lea/Int/Pol/Cha
19(22)/13 /17 /8 /5
*Has Ancient Blade(+3 war)

EuphratKroete(Loyalty:95)+expects 1 gold every winter+
Personality: Minister
Startout position:Baghdad (Castle)
Troops:50 men (No arms)
Training:40
Economy/Stored:0/0
War/Lea/Int/Pol/Cha
12 /6 /17 /19 /5

Conen the Great(Conehead)
Personality:General
Startout position:Constapationople(Castle)
Troops:800 men (No arms)
Navy:10 Galleys
Training:40
Economy/Stored:7/19
War/Lea/Int/Pol/Cha
11 /18 /17 /12 /12

Odril(Loyalty:90)
Personality:Retainer
Startout position:Constapationople
Troops:200 (No arms)
Training:40
Navy:4 Galleys
Economy/Stored:0/0
War/Lea/Int/Pol/Cha
19(23)/15 /17 /9 /10
*Has Demon Sword

Amog the Wise(Loyalty:55)
Personality:Minister
Startout position:Constapationople :)p)
Troops:0 (No arms)
Training:
Economy/Stored:0/0
War/Lea/Int/Pol/Cha
12 /9 /11 /19 /18

Daos Minder
Personality:General
Startout position:Southern tip of ireland (camp)
Troops:500 men (No arms)
Training:54
Economy/Stored:2/2
War/Lea/Int/Pol/Cha
17 /19 /12 /10 /16

Elric(Espirito)+Has a son named Iron Al'Elric(Born Winter of 700)+
Personality: Starategist
Startout position: Castle - Carthage (near Modern Tunis)
Troops:250 men (160 Spears/110 Swords)
Training:40
Navy:7
Economy/Stored:4/4
War/Lea/Int/Pol/Cha
10 /16 /19 /12 /16

Dus'Mordis(Loyalty:58)-1 more seasons required to finish castle-
Personality: Warrior
Startout position:Carthage
Troops:400 men (150 swords/100 spears)
Training:40
Economy/Stored:0/0
War/Lea/Int/Pol/Cha
18 /17 /6 /7 /4

Lion(Loyalty:90)
Personality: Warrior
Startout position:Carthage
Troops:0 men (No arms)
Training:
Economy/Stored:0/0
War/Lea/Int/Pol/Cha
20 /15 /13 /16 /8

John Deer(Loyalty:70)
Personality: Strategist
Startout position:Carthage
Troops:200 men (No arms)
Training:40
Economy/Stored:0/0
War/Lea/Int/Pol/Cha
7 /16 /19 /15 /10

Johann the Wise(Hellfury)
Personality: Minister
Startout position: Bremen (Castle)
Troops:200 men (280 swords)
Training:52
Economy/Stored:5/5
War/Lea/Int/Pol/Cha
7 /6 /12 /19 /18

Johann the not so Wise(Loyalty:95)
Personality: General
Startout position:Bremen
Troops:200 men (200 swords/290 horses)
Training:83
Economy/Stored:1/2
War/Lea/Int/Pol/Cha
13 /18 /6 /11 /11(13)
*Has Old Germanic Ceal(+2 charm)

Johann the Handsom(Loyalty:98)
Personality: Retainer
Startout position:Bremen
Troops:100 men (100 swords)
Training:52
Economy/Stored:0/0
War/Lea/Int/Pol/Cha
10 /8 /13 /11 /17

Josef Stalin(Josef)+Has an old lady(Josefina)++Is king of Britain+
Personality: Minister
Startout position: (Castle) London
Troops:450 men (No arms)
Training:40
Economy/Stored:5/9
War/Lea/Int/Pol/Cha
7 /15 /16 /20(22)/13
*Has book "Seeds of Life" (+2 Pol)

Dick Smack(Loyalty:50)
Personality:Warrior
Startout position: London (Castle)
Troops:50 men (No arms)
Training:40
Navy:6 Galleys
Economy/Stored:0/0
War/Lea/Int/Pol/Cha
19 /14 /3 /7 /5

Jared MacDougal(Storm Rider)
Personality: Warrior
Startout position: London (Castle)
Troops:1020 men (640 swords/100 spears)
Training:40
Economy/Stored:0/0
War/Lea/Int/Pol/Cha
19 /17 /14 /10 /6

Leon Trotsky(Karl_Marx)(Grand Erotican)
Personality: General
Startout position: London (Castle)
Troops:420 men (100 spears)
Training:40
Economy/Stored:0/0
War/Lea/Int/Pol/Cha
10 /18 /16 /16 /8

Castild(Loyalty:83)+Governor of Ardvand's old lands+
Personality: General
Startout position: Ardvand's castle (Castle)
Troops:900 men (900 spears)
Training:40
Economy/Stored:3/3
War/Lea/Int/Pol/Cha
18 /18 /16 /8 /16

Olaf(Norseone)+King of Denmark+
Personality:General
Startout position: Copenhagen
Troops:1000 men (270 Spears)
Navy:16 Galleys
Training:40
Economy/Stored:6/6
War/Lea/Int/Pol/Cha
18 /19 /17 /16 /18

Danny Devito(Loyalty:76)
Personality:Retainer
Startout position:Copenhagen
Troops:300 (540 swords)
Training:40
Economy/Stored:0/0
War/Lea/Int/Pol/Cha
3 /11 /8 /8 /19

Stashu(Julius Gandi)
Personality:Warrior
Startout position:Southern Norway (Camp)
Troops:500 men (230 swords...Still no legs)
Training:40
Economy/Stored:0/0
War/Lea/Int/Pol/Cha
19 /10 /17 /13 /12

Ovula
Personality: Retainer
Startout position: Island of Crete (camp)
Troops:500 men (No arms)
Training:40
Navy:8 Galleys
Economy/Stored:2/3
War/Lea/Int/Pol/Cha
13 /17 /8 /15 /19

Aman(Loyalty:54)
Personality: minister
Startout position: Island of Crete (camp)
Troops:0 men (no arms)
Training:
Economy/Stored:0/0
War/Lea/Int/Pol/Cha
17 /4 /18 /19 /7

Lord Roddy(RoddyVR)
Personality: Minister/Retainer
Startout position: Castle in Moscow, Russia
Troops:1000 men (280 bows/280 Swords/280 spears/280 horses)
Training:50
Economy/Stored:2/7
War/Lea/Int/Pol/Cha
6 /8 /13 /18 /18

Toshka(Loyalty:46)
Personality:Strategist
Startout position:Moscow
Troops:0 (No arms)
Training:
Economy/Stored:0/0
War/Lea/Int/Pol/Cha
9 /17 /18 /8 /7

Jerkov(Loyalty:60)
Personality:Minister
Startout position:Moscow
Troops:0 (No arms)
Training:
Economy/Stored:0/0
War/Lea/Int/Pol/Cha
13 /10 /9 /18 /7

Lord Taa'u of Pelargir(Human-Slaughter)
Personality: General
Startout position:North of Xens country on the outskirts
Troops:500 men (No arms)
Training:40
Navy:7 Galleys
Economy/Stored:3/14
War/Lea/Int/Pol/Cha
11 /19 /12 /17 /13

Triss(Loyalty:51)
Personality:Warrior
Startout position:pelargir
Troops:0 (No arms)
Training:
Economy/Stored:0/0
War/Lea/Int/Pol/Cha
17 /9 /12 /8 /12

Benny(Loyaty:58)
Personality:Retainer
Startout position:pelargir
Troops:100 (No arms)
Training:40
Economy/Stored:0/0
War/Lea/Int/Pol/Cha
9 /10 /9 /11 /16

Yenigraf(Loyalty:99)
Personality:General
Startout position:pelargir
Troops:100 (No arms)
Training:40
Economy/Stored:0/0
War/Lea/Int/Pol/Cha
16 /18 /14 /6 /15

Thrax(Tyrion)
Personality: General
Lower Spain/Portugal: Castle
Troops:500 men (500 swords/250 horses/30 grand swords)
Training:40
Economy/Stored:5/4
War/Lea/Int/Pol/Cha
18 /19 /12 /6 /11

Krar Iron Gut(Loyalty:90)-Owns small estate under tyrion-
Personality: Warrior
Lower Spain/Portugal: Castle
Troops:60 men (No arms)
Training:10
Economy/Stored:1/2
War/Lea/Int/Pol/Cha
16 /10 /7 /15 /15

Ragron Slam Fist(Loyalty:94)
Personality: General
Lower Spain/Portugal: Castle
Troops:50 men (No arms)
Training:10
Economy/Stored:0/2
War/Lea/Int/Pol/Cha
15 /18 /12 /4 /13

Jaarik(Loyalty:90)+Can make 10 Grand Swords with 1 gold+
Personality: Smith
Lower Spain/Portugal: Castle
Troops:0 men (no arms)
Training:
Economy/Stored:0/0
War/Lea/Int/Pol/Cha
13 /8 /7 /6 /7

Vecheslav(Stormbringer)+Has Janice and Janiece as g/f's (Twins)+
Personality: Minister
Startout position: Camp on the Baltic near Riga
Troops:0 men (no arms)
Training:
Econom/Stored:5/4
War/Lea/Int/Pol/Cha
8 /7 /17 /19 /16

Amon Savag(Loyalty:83)+Has Marj as g/f+
Personality:General
Startout position:Camp on the Baltic near Riga
Troops:800 men (860 horses/860 spears)
Training:69
Economy/Stored:0/0
War/Lea/Int/Pol/Cha
18 /20 /18 /17 /9

Halfgar(Loyalty:60)
Personality: Retainer
Startout location:Camp on the Baltic near Riga
Troops:0 men (No arms)
Training:
Economy/Stored:0/0
War/Lea/Int/Pol/Cha
16 /6 /13 /10 /18

Marj(Loyalty:73)+Has Amon as b/f+
Personality: Minister
Startout location:Camp on the Baltic near Riga
Troops:0 men (No arms)
Training:
Economy/Stored:0/0
War/Lea/Int/Pol/Cha
9 /9 /16 /18 /15

Xenophon(Xen)(Bill Clinton)
Personality:General
Startout position:Saturnia/ North central italy, just a bit north of Rome really(Castle)
Troops:500 men (No arms)
Training:40
Economy/Stored:7/10
War/Lea/Int/Pol/Cha
15 /18 /13 /11 /16

Testicles(Loyalty:81)
Personality:Minister
Startout position:Saturnia(Castle)
Troops:0 (No arms)
Training:
Economy/Stored:0/0
War/Lea/Int/Pol/Cha
10 /11 /16 /17 /10
 
Action list

Domestic
-Raise economy
-Search for officer
-Visit an officer (Raises Loyalty,based on your charm...Takes your action,but has a better effect than giving gold,as you build a relationship with your officer this way)
-Search for item (Better effects with better int and pol...Doesn't always work.)
-Draft
-Hire
-Buy arms
-Make ships

Military
-Gaurd
-Fortify
-Attack
-Duel
-Those are just some...I don't need to put all the military orders that are available,because then it would lower creativeness

Plot
-Arson
-Gossip(Loyer loyalty of an enemy officer?)
-Betray(Have an enemy officer betray his master for you?)
-Rebel(Have enemy officer try to go against his master,and strike up for himself?)
-These are just some ;)I'm sure there's more you could think of
-Plot actions can only be done against NPCs because you can talk to PCs easilly,using AIM or whatever.Thus this is the reason there is a loyalty stat,because I can't determine what player's loyalty to their masters are,but I can for NPCs.
 
MAP!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
 
Xenophon
Personality:General
Startout position:Saturnia/ North central italy, just a bit north of Rome really(Castle)
Troops:500 men (No arms)
Training:40
Economy/Stored:2/0
War/Lea/Int/Pol/Cha
** /** /** /** /**
 
Alexander Nevasky
Personality: Strategist
Startout position: Normandy (Castle)
Troops:500 men (No arms)
Training:40
Economy/Stored:2/0
War/Lea/Int/Pol/Cha
** /** /** /** /**
 
Wariman
Personality: Warrior
Startout position: Bavaria (Castle)
Troops:500 men (No arms)
Training:40
Economy/Stored:2/0
War/Lea/Int/Pol/Cha
** /** /** /** /**
 
hey! Someone start near me. Lets form a country ;)
 
Done stats for you first 4.
 
First update tomarrow morning.No orders required.
 
Conen the Great
Personality:General
Startout position:Constantinople(Castle)
Troops:500 men (No arms)
Training:40
Economy/Stored:2/0
War/Lea/Int/Pol/Cha
** /** /** /** /**
 
Olaf
Personality:General
Startout position: Copenhagen
Troops:500 men (No arms)
Training:40
Economy/Stored:2/0
War/Lea/Int/Pol/Cha
** /** /** /** /**
 
Roddy
Personality: Minister or Retainer (cant decide, lol)
Startout position: Castle in Moscow, Russia
Troops:500 men (No arms)
Training:40
Economy/Stored:2/0
War/Lea/Int/Pol/Cha
** /** /** /** /**
 
Everyone join the Great Strategist Alexander!

Sry to post an advertisement here amon.
 
Vecheslav
Personality: Minister
Startout position: Camp on the Baltic near Riga
Troops:500 men (No arms)
Training:40
Economy/Stored:2/0
War/Lea/Int/Pol/Cha
** /** /** /** /**
 
Thrax
Personality: Evil and Brutal
Startout position: Castle
Troops:500 men (No arms)
Training:40
Economy/Stored:2/0
War/Lea/Int/Pol/Cha
** /** /** /** /**

Im in! :)
 
Jaques du Metaliturtle
Personality: Retainer (or whichever one emphasizes Charm)
Startout position: Normandy Camp
Troops:500 men (No arms)
Training:40
Economy/Stored:2/0
War/Lea/Int/Pol/Cha
** /** /** /** /**

Jaques offers the following ((SECRET)) message to Alexander: I wish to serve you faithfully and humbly, France is meant for great things, together we can achieve them. I believe that our best primary goal would be to find a good warrior
 
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