350 IC : Xlanhuapec makes Archer, starts Warrior.* Pahuax makes Worker, starts Canoe.* Tlaxtlan makes shrine, starts Library. Tlaxtlan Barb attack: Archer kills skelie, Archer kills skelie, Warrior kills spider, Warrior redlines spider, but dies, Warrior kills spider, and the barbs are gone.* There is a barb camp on "big chunk o' land"
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IBT : Ungol settler/Archer lands on big chunk o' land.* Kracken that got my canoe awhile back attacks another one and we win!
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375 IC :* Siegecraft in, Military Training in 11.* Itza makes settler.* Quetza makes canoe , starts Library.* Zlatlan makes Shrine, starts Harbor.* Same for Xhotl.*
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You should really read the Civlopedia when you're trying a new faction on a new mod.* Lizardmen don't get catapults.* Or anything like them, so it's a useless tec.* Trade it, Irrigation and 11 gold to the Sylvanians for Military Training.* We'll make barracks and vet archers and take them with out catapults.* Who needs em!* Trade Chaos Military Training for Astrology.* Speaking of needing to read the Civlopedia, Saurus warriors don't require Iron. Switch Itza, Xahutec, Tlax, and Xlanhuapec to Barracks.* Set Science to Construction, due in 13.
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"Big chunk o' land" is isolated due to mountains, it's part of the same landmass as the sylvanian/chaos group... and i see Iron on it, not that I need it now, but I may soon.*
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IBT : Red ship goes buy, Think that might be the Empire.* Ungols found a city on big chunk o' land.
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400 IC : Tlax makes Barracks, starts Saurus Warrior.* citys are going to focus on military now, with all the troops heading towards Tlaxtlan, canoe's too.* Found Axlotl south of Pahuax, starts on Shrine.* Forgot to check and see who the red ship is, but they're heading to the big chunk o' land. Everybody seems to be interested in that.
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425 IC : Hexoatl makes Library, starts Barracks.* Xahutec makes Barracks starts skink warrior.* I'm going to have 2 warriors in all citys before I launch my attack on sylvania. I'm going to send over somewhere on the order of 15 Saurus and 10 warriors and what ever archers I have left around.* I'll need about 8 wargalleys for that, I should be able to trade around and get ship building by the time the assault is launched.*
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The Empire are building the Suiddock.* Red guys are Empire, they're up everything like the goblins.* Aparently there's a continent of well developed civs and a continent of chumps. We're a chump.*
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IBT : Goblins land settler/spear on big chunk o'land, may not be any room left when my settler makes it there.*
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450 IC : Itza makes Barracks starts Saurus.* Xlanhuapec makes Barracks starts Warrior.* There's soom room at the top of big chunk o' land, but my exploring canoe finds no less than 4 kracken there.* yuck.
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IBT : the little canoe that could defeats one kracken , but dies to the second.*
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475 IC : Tlax makes Saurus, starts Warrior.* Goblins are building Vaul's Anvil. Unload my settler on big chunk o' land, it's near where the goblins landed, but i don't want to risk hitting the kracken.
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IBT : Empire lands settlers on big chunk o' land, gobo's found city on big chunk.
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500 IC : Xlanhuapec makes warrior, starts another.* Tlax makes warrior, starts another. Hexoatl makes Barracks, starts warrior.* Stupid Tlaxtlan riots.* Hire a sage and change production to Brewery.* Only spots on big chunk that dosen't already have a city have a barb camp, so my settler will be toast soon.
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510 IC : Itza makes Saurus, starts another. Tlax makes warrior, starts another. Axlotl makes Shrine, starts Harbor.
520 IC : Xlanhuapec makes warrior, starts another.* Same for Tlax. Hexoatl makes Warrior, starts Harbor.* Xahutec makes Saurus, starts another.* Found Chupayotl south east of Xhotl, it's the last city I have planed for Lizard Isle.* Starts shrine.
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IBT Brown boat comes into view from Tundra Isle, is this a gobline ship or someone else?
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530 IC : Tlax makes warrior, starts another. Other boat is Westerland.* He's up everything also, must be from same land mass as gobbos and Empire.* Construction in next turn.
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540 IC : Construction in, everyone has it but Chaos, wo won't trade me Trade for it.* Sci set to ship building due in 9. Itza makes Saurus, starts same.* Our people want to build the Palace Fortress.... Thik i'll do that when I have some sylvanian land.* Xlanhuapec makes warrior, starts Saurus.* Tlax makes warrior, starts same. Zlatlan makes Harbor, starts canoe.*
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550 IC : Tlax makes warrior, starts Saurus. Xhotl makes Harbor starts Canoe.* We have an average military compaired to Sylvania.* I need more Canoe's to upgrade to war galleys to make this invasion happen.* City of Leicheberg looks great for a landing site.* My troops can land in the forest for a bit of protection, then I can capture Waldenhof to the south.* It blocks off the penensula that Leicheberg is on.* That gives me a foot hold and a source of Silk.*
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560 IC : Hexoatl makes Harbor, starts canoe.* Pahuax finishes Canoe, starts another.* Goblins are building the Silk Route.* Goblins complete Vaul's Anvil in Gunbad.* Westerlanders are building Hall of Kings & Witch Hunt.
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570 IC : Itza makes Saurus, starts another.** Xlanhuapec makes Saurus, starts another.* Xahutec makes Saurus, starts Aqueduct. Chaotic city of Khorinaun completes the Great Forge.* Ungols are building the Spice Road.* Ungol city of Wei-Tu has completed Spice Road.* Marius of the Westerlanders establishes an embasy with us.*
Have to stop mid turn as it's time for work. I'm feeling confident that we can take the Sylvanians and maby Chaos. That's my current goals, after that, I'd really love to Take the Norse out, I'm still mad at them for making the Black Lib before me. More later.
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