City Production-Dreadtown at 1 AD

What should be built in Dreadtown?

  • Settler

    Votes: 5 62.5%
  • Warrior

    Votes: 0 0.0%
  • Phalanx

    Votes: 2 25.0%
  • Horsemen

    Votes: 0 0.0%
  • Chariot

    Votes: 0 0.0%
  • Trireme

    Votes: 0 0.0%
  • Diplomat

    Votes: 0 0.0%
  • Caravan

    Votes: 0 0.0%
  • Barracks

    Votes: 0 0.0%
  • Temple

    Votes: 1 12.5%
  • Marketplace

    Votes: 0 0.0%
  • Library

    Votes: 0 0.0%
  • Courthouse

    Votes: 0 0.0%
  • Lighthouse

    Votes: 0 0.0%
  • Great Library

    Votes: 0 0.0%
  • Marco Polo's embassy

    Votes: 0 0.0%

  • Total voters
    8

Sodapop

Teh pop in teh can
Joined
Jul 13, 2001
Messages
409
Location
The geeky town of Lévis, Québec
Spycatcher asked me to do the polling for this turn :

I'm unsaly bust this week. I wont even be able to get a chance to get back on until five and even thats notlikely. Maybe you can do if you do i'll be indebted to you.

So I'll post poll about every single city. It's my first shot, so please be indulgent. :rolleyes:

Dreadtown is currently building a settler :

attachment.php


Here are the choices (+settler, warrior and temple) :

attachment.php


Note that there is one unhappy citizen and one entertainer in Dreadtown.
Good voting :)
Unknown soldier, temporary City Planner
 
i propose to let this city complete it's settler ,and then let it produce a unit or two. (for maintaining happiness)
 
If we switch to a phalanx now we will lose a lot of shields, so maybe we should finish the settler before starting on a phalanx.
 
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