I have to say that this newer idea has worked well with some of my MOI polls.
I was able to get up some ideas about rush-buying, wonder-building, rate changes, and settling new cities very quickly. Because several are actually tied to one-another, it allowed me to sort of combine them as well.
Under the old method, I'd have to have poll about each settler and what to do with them. I think we lose the big picture with the micro-analysis. Much the same way that each city poll seemed to be totally concerned with the city and not regard any national concern (like wonders).
Now, with the wonder-building, since there was concern about which wonder to build I was able to just poll for that aspect. It was nice, because the poll did NOT have to discuss the method built, the city, etc.
Very efficient work and anyone who wanted to have a say could easily do so.
Another thing that this can bring about is more seriousness and validity to the elections. It will now be important to judge a candidate on his/her ideas and style of play - not how well/how often they can put up polls. Campaigning can have a greater impact on voting as well - which could add some fun to the process.
See, this is something we may not have stumbled on to if we had ALL quit and gone off to start something else.
