Smoking mirror
Ships Captain
"Remove the man, and you remove the problem!"
Now you can remove the man (and a big chunk of the scenery) in style. Now this tank realy can stand up to the Panzers, one of the best tanks of WWII, the IS2 heavy tank is ready for deploymnet. It also has civ colours so you can use it as a general heavy tank for all you eastern bloc countries.
Create a new folder in your CivIII/Art/Units folder called HeavyTank (no space) and put the contents of the following two zip files in to the folder. Add a new unit to your scenario called HeavyTank (no space) and give it some stats.
Updated! Download removed after 48 DL's New version 2.00
The new version has better alignment with the active unit cursor and has fully animated shadows. The update includes all the Flc files and an updaded INI file.
Download the new version HERE
The unit has been renamed to Heavy Tank to reflect its most probable use in a scenario.
If you want to call it the IS2 or updade the Flc files in an existing Scenario that uses the old animations, just rename the HeavyTank.INI to IS2.INI
The sound files are in the next post.
Now you can remove the man (and a big chunk of the scenery) in style. Now this tank realy can stand up to the Panzers, one of the best tanks of WWII, the IS2 heavy tank is ready for deploymnet. It also has civ colours so you can use it as a general heavy tank for all you eastern bloc countries.
Create a new folder in your CivIII/Art/Units folder called HeavyTank (no space) and put the contents of the following two zip files in to the folder. Add a new unit to your scenario called HeavyTank (no space) and give it some stats.
Updated! Download removed after 48 DL's New version 2.00
The new version has better alignment with the active unit cursor and has fully animated shadows. The update includes all the Flc files and an updaded INI file.
Download the new version HERE
The unit has been renamed to Heavy Tank to reflect its most probable use in a scenario.
If you want to call it the IS2 or updade the Flc files in an existing Scenario that uses the old animations, just rename the HeavyTank.INI to IS2.INI
The sound files are in the next post.