EM5- Imperialist Romans (Civ3)

Erik Mesoy

Core Tester / Intern
Joined
Mar 25, 2002
Messages
10,959
Location
Oslo, Norway
That's right, folks, Erik has once again started a SG after a 6-month pause!
The stats are: Vanilla Civ3 :D
Rome, Emperor.
Standard 24/48
Raging Barbarians. :mad:
70% Pangea, Dry, Warm, 3 Billion.
We *must* get a Domination victory. Expect some ancient war.

I'm back after a long time... EM3 was on Warlord.:o :rolleyes: .

Will post start file once 3 other players have signed up.

em5start.jpg


Edit: Roster is
Amiran
Zwingli
Erik
Open spot
Open spot
 
Sure, I'll join. All of those floodplains are making me a bit nervous since the last time I started in a similar position I was hit by double disease before making a granery in the capital. The rest of the game became quite a challenge :cringe: (Deity India).

BTW, If you end up needing more players you could advertise in the Macintosh forum where PTW is not available.
 
All right. Amirsan, you may start the game. There seems to be a resource or a strange river bend to the south, you might want to move the worker that way.

Amirsan: Up now.
Zwingli: On deck.
Erik Mesoy
OPEN SPOT
OPEN SPOT.

Zwingli: As if disease and floodplains were not enough, the Barbarians will be attakcing too, in large numbers!
Turn 5: Hit by disease.
Turn 6: Hit by disease.
Turn 7: Rome invaded by barb horse.
Turn 8: Rome invaded by barb warrior.
I haven't actually played, but I fear it may be so.
 
Originally posted by Zwingli
BTW, If you end up needing more players you could advertise in the Macintosh forum where PTW is not available.
Since there haven't been more takers for a couple days, I think I'll implement this suggestion :D . (There is an SG registry there anyway).
 
Amirsan skipped after 24h.
Zwingli, up now. Thx for posting in the Mac forum, I couldnt see quite where to post that.
 
I went through 20 turns which I believe is the standard for a start.

4000 BC- I can see a flood plain wheat through the fog just south of the starting location. Move the worker and settler South.

3950 - Found Rome with 2 flood plain wheats in the city limits. Set research to writing at minimum science rather than the usual pottery since we have so much more available food than shields. Worker moves to the flood plain wheat and begins irrigation.

3700 - Rome grows, luxury tax to 10%. Worker begins roading the wheat.

3600 - Rome completes the first warrior which heads east. We are already hit by disease :( !

3550 - Luxury dropped to 0 as we are size 1 again. Worker heads to mine a hill during despotism! The only shield producing tiles we have are hills or desert, so we need more workers to make the land productive or resort to the whip.

3500 - Spot a hut, but avoid popping it because we can't afford barbs right now.

3450 - Growth back to size 2 and luxury tax raised.

3300 - Rome completes another warrior who heads West.

3250 - The western warrior spots coast and an ivory resource. Rome is hit by disease again canceling a 2->3 population growth.

3200 - Pop a hut further east from Rome and get barbarians. The warrior (on a hill) survives and promotes to elite. Rome is hit by disease and is size 1 again :mad:.

3150 - Lux turned off as it isn't needed any more.

3050 - Contact with Egypt. Trade Egypt Alphabet and Warrior Code for Ceremonial Burial, Bronze Working, and 10g. (Spears will be necessary soon).

3000 - Rome grows to size 2, luxury tax to 10%.
EM3000bc_tact.jpg

Um, I guess this would qualify as a slow start ;). The save may be obtained from the following link:
http://www.civfanatics.net/uploads4/EM-5_3000bc.sav.zip
 
It's good to hear that you won't be dropping out, amirsan.

Despite the early disease, the start position is still actually pretty strong. You (or whomever is playing next) should probably crank out another worker as soon as possible to help mine 2-3 more hills to get some production going in the capital. After mining and roading the currently worked hill, irrigating the other wheat would allow 3 hills to be worked yielding 5 extra food per turn with 7 shields per turn. Without a granery, this would allow a settler + spearman to be produced every 8 turns which is a decent rate of expansion under the threat of barbarians.
 
I'll play now.The plan is now me, then Amirsan, then open spot.
 
Hi Erik

If theres room I'll have a go for my first succession game.

I've been reading all the succession games for about a month and cursing that they are all PTW!

I've won a couple of games on Monarch and I'm looking to go up to Emperor (I'm playing GOTM 19)


Andrew
 
Blasted forum ate my post! I have the turnlog, though.

Em5 Erik's First Reign.
Preturn 3k BC: Change nothing. Look around the map. Wonder why we do not have pottery.
Turn 1 2950: Rome warrior > settler. Lux tax off.
Turn 2 2900: MM for growth in 2.
Turn 3 2850: Move warriors around.
Turn 4 2800: Start irrgatin wheat no. 2. Lux tax up again.
Turn 5 2750: Goddy hut spotted to the south. Its near 2 wheats. MM Rome.
Turn 6 2710: Move towards hut.
Turn 7 2670: Goody hut in south deserted,
Turn 8 2630: The 2 wheats to the southeast are near the coast.
Turn 9 2590: MM Rome for settler in 1 turn.
Turn 10 2550: Settler produced. I buy Pottery from Egypt!!
We have two options. Either settle S-S-S-SE from Rome, and make a coastal city for the wheat, or settle in the river bend to get both the wheat in first ring, and plant a city that overlaps slightly with Rome... maybe borrow the one wheat.
I got no disease, nor barbs. Rome has a queue set: spear > granary. We have to work several hills, and some floodplains, so we will have to grow Rome some, and that can be done while building granary.
 
Amirsan: Up
AndrewN: On Deck
OPEN SPOT
Zwingli: "In the pit"
Erik: Just played.
 
If there's a spot still open I'd like to join in. Just won GOTM19 (my first Emperor win) so I should be OK.

regards

Ted
 
OK, Amirsan, half-time. Hows it going?
Roster:
Amirsan
AndrewN
TedJackson
Zwingli
Erik Mesoy
 
Pre-turn- Left everything the way it was...

2510BC- Moved settler 1 tiles south to settle sharing one wheat with Rome. Exploring South and another east.

2470BC- Veii was created! Started on worker...

2430BC- ...

2390BC- Rome fell in Civil Disorder right under my nose :mad: !!! Increased Lux. to 30% making 5gpt. Found 2 barbs to the south.

2350BC- Another barb just appeared next to the worker in Rome. Stopped and moved Worker and changed production in Rome to Warrior in 1 turn. Fortified the southern Warrior on a mountain next to the 2 other barbs.

2310BC- Southern barbs attacked!!!! They both died to our skilled warrior. Rome finished Warrior>Granary. Attacked Barb in Rome and promoted it to Vet. We have just also contacted AMERICA!!! Traded them Alphabet for Masonry, (they also had Iron and Mystiscm).

2270BC- Found Greek Territory but no contact. Writing in 4 turns.

2230BC- Popped goodie hut and got the Wheel!!!!!! Traded Egypt 80g for Mystiscm.

2190BC- Contact with Greece!!!! They have; Communication with Aztecs and Iroquios, 35g and Writing. Gave them the Wheel and 25g for both communications. Attacked southern barb hut.

2150BC- The people love me!!!! Expanded palace!!

2110BC- Writing discovered!!!! Gave Greece Pottery for 20g. Gave Egypt Writing for 125g. Traded America Writing , 180g and 1gpt for Iron Working. Lowered Lux. by 10% and started Liturature at 10% gaining 8gpt. We have Iron near us!!!!! To the Legionaries we go!!!!!!!!!!!!!!!!!!!!!!!

Rome.gif




Great set of turns. To the next leader; if you wish to change the science Queue, do as u wish and START THOSE LEGIONARIES ROLLING!!!

Game Save
 
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