The Northern States Alliance
This accord shall come into effect in the event that war should break out between Fanatikou and the Gamecatcher Alliance. It is agreed upon that the Gamecathcers Alliance refusal to vacate Fanatikese lands is an act of war.
Purpose
The Gamecathcer Alliance has continually sent troops into Fanatikese lands illegally. It now appears as if they wish to take a Fanatikese city with their refusal to vacate our lands. The nations of Elucidia, Apolyton and Fanatikou hereby agree that any act of agression by the Gamecathcer Alliance upon any of the afor mentioned nations shall be met with the severest of response from Elucidia, Apolyton and Fanatikou.
Clauses
The Apolyton, Elucidia issue
By adhering to The Northern States Alliance the nations of Apolyton and Elucidia agree to a Non-Agression pact and a Rights of Passage only for the purpose of sending military units to aid in battle against the Gamecatcherite forces. The Non-Agression pact and Rights of Passage shall last for 15 turns after the end of the war. This ensures that Apolyton has the ability to aid in the war, but that Elucidia feels safe knowing that Apolyton is in their land soly for the purpose of aiding in the effort against the Gamecatcher Alliance.
Spolis of War
Apolytopn must give up cities captured to Fanatikou and Elucidia. These cities will not be useful to Apolyton. Elucidia and Fanatikou shall share all cities. However any cities Apolyton turns over with only one ressource or Luxury, must be traded to Apolyton for 30 turns after the turn over of the city. Also, if there are any cities that are captured with two luxuries, the second must go to Apolyton for 30 turns. If there are three luxuries, one must go to Apolyton for 30 turns, and the third must either go to Elucidia or Fanatikou for 30 turns.
War Planning
All war planning must be co-ordinated and conducted between all three nations.
Send it to them or not?
This accord shall come into effect in the event that war should break out between Fanatikou and the Gamecatcher Alliance. It is agreed upon that the Gamecathcers Alliance refusal to vacate Fanatikese lands is an act of war.
Purpose
The Gamecathcer Alliance has continually sent troops into Fanatikese lands illegally. It now appears as if they wish to take a Fanatikese city with their refusal to vacate our lands. The nations of Elucidia, Apolyton and Fanatikou hereby agree that any act of agression by the Gamecathcer Alliance upon any of the afor mentioned nations shall be met with the severest of response from Elucidia, Apolyton and Fanatikou.
Clauses
The Apolyton, Elucidia issue
By adhering to The Northern States Alliance the nations of Apolyton and Elucidia agree to a Non-Agression pact and a Rights of Passage only for the purpose of sending military units to aid in battle against the Gamecatcherite forces. The Non-Agression pact and Rights of Passage shall last for 15 turns after the end of the war. This ensures that Apolyton has the ability to aid in the war, but that Elucidia feels safe knowing that Apolyton is in their land soly for the purpose of aiding in the effort against the Gamecatcher Alliance.
Spolis of War
Apolytopn must give up cities captured to Fanatikou and Elucidia. These cities will not be useful to Apolyton. Elucidia and Fanatikou shall share all cities. However any cities Apolyton turns over with only one ressource or Luxury, must be traded to Apolyton for 30 turns after the turn over of the city. Also, if there are any cities that are captured with two luxuries, the second must go to Apolyton for 30 turns. If there are three luxuries, one must go to Apolyton for 30 turns, and the third must either go to Elucidia or Fanatikou for 30 turns.
War Planning
All war planning must be co-ordinated and conducted between all three nations.
Send it to them or not?