Game play instruction thread, Sunday, August 17, 2:00 pm EDT ( 18:00 GMT )

GenMarshall

High Elven ISB Capt & Ghost Agent
Joined
Jun 17, 2002
Messages
44,448
Location
Night Haven, Vekta, United Systems of Arathor
The Save

Previous TC


This will be an on-line game play session

Hopefully there will not be any sudden power outage in this TC

NOTICE: Please reserve this thread for instruction posts by Department Leaders. This is not a discussion thread.
 
Aventine Build Queues:

Aureus: Musketman, Knight, Musketman
Inadatto: University, Bank, Knight
Regia Doughnutia: University, Bank, Knight
Lake Asphinxia: Marketplace, Cathedral, University
Elephantine: Cathedral, University, Bank
Memphis: Musketman, Knight, Musketman, Knight
New Jedina: University, Knight, Knight
River Crossing: Knight, Musketman, Knight
Iron Hills: Granary, Library, Marketplace
Omalu: Marketplace, University, Bank
Chieftess: Library, Aqueduct, Marketplace
Seven Hills: Library, Marketplace, Barracks

Aventine Improvements: Same as last time…

1) Finish current tasks.
2) Irrigate the two Grasslands S and SE of River crossing!
3) Improve Seven Hills.
4) Irrigate toward Regia Doughnutia.

Recommendations: Move that Spearman from Regia Doughnutia to Chieftess! NOW!
 
Noshuret: knight (4), knight (4), knight (4)
Please move two laborers from irrigated plains to mined hills.
Xak Tsaroth: university (1), granary (6), cathedral (16)
Please move the laborer from the mined iron hill to the roaded forest tile.
Gorina: university (6), market (5), Wall Street (14)
Please move two laboroers from irrigated plains to mined hills.
Please move the laborer from the forest tile to the mined iron hill.

Ingolemondor: granry (11), university (40)
Please move the two laborers from the hills to the coast tiles so this city can grow.
Neapolis: granry (5), cathedral (18)
Penguinadua: market (3), barracks (2), musket (5), musket (5)
Nur Gisnod: university (16)
Please move the laborer from the forest tile to the mined grassland.
Tyvek: cathedral (5), university (23)
Please, PLEASE STOP improving the mountains NOW. PLEASE road and mine the HILLS to the southeast!!!
Slice of Bacon: aqueduct (8), granary (10)
---> When the agueduct is complete please move the two laborers from the hills to the coast.
Nafstac: granry (15), courthouse (27)
Please move the laborer from the mountain to the mined grassland.
 
Sliders
Keep science high enough to maintain it between -50gpt and +50gpt. As always, lower it two turns before a tech is discovered to the lowest value which stays 2 turns, and again one turn before to the lowest value which stays 1 turn. Raise it after the tech is discovered back to the above range.

Technique reminder: We have reached the point where often several slider percentages will result in the same number of turns. The current pre-turn save is a perfect example -- in the save, science is set at 50%, giving Magnetism in 1 turn and +190gpt. 40% still gives Magnetism in 1, and +280gpt. This can occur at any low number of turns, often in the case of 4 or 5 turns when first starting out on a tech. Obviously pick the lowest percentage with the same number of turns... ;)


Specialists
Skunkworks, Lake Asphinxia, and Aqualondë will go into disorder without intervention. Bring out the clowns. If the Trade Department takes action to get us another lux, then send the clowns back to their regular jobs. :lol:

Budget

Upgrades of veteran knights to cavalry are pre-approved up to a total of 400g, if requested by the Military Dept. Don't waste any money on upgrading regulars. Don't upgrade spears or pikes until we find out what the new budget will be.
 
FA Instructions
Treaties: Do not sign or break any treaties (Peace Treaty, ROP, MA, MPP, Trade Embargo) this turnchat.

Embassies: No embassy construction this turn.

City investigations: None this turnchat.

War Declarations: Do not declare war on any country this turnchat. If any troops are told to move off another country's territory, you are to do so. If war is declared on us, sign no treaties or alliances during this particular turnchat. I strongly advise you to stop the chat if this is the case.

Tribute Demands:

Reject a tribute demand if:
-More than 50 gold or 3 gold per turn is demanded
-A technology not believed to be known by other civs is demanded
-A resource or luxury is demanded
-England demands tribute

If a demand does not violate these guidelines, please hold a spot vote to determine whether to accept it or reject it. If no spot vote is held, accept it.
 
These are te building instructions for Esquiline province:

Building_1320_AD.JPG


Request: Irrigate the area around Coneland, Dinas Emrys, Babs landing and Aqualondë.

Remark: Skunkworks and Aqualondë are going to riot; please raise the lux rate or hire some clowns.

If Domestic and budget agree, cashrush Babs Landing's aquaduct, North Shore's aquaduct and Wondering Gnome Hills' aquaduct.
 
Could post these a little sooner CG ;) didn't have a chance to check the forums yesterday check this afternoon to find we're already playing...

Continue Cavalry production. and previous Rally Points for Knights for Cavs.

Trade ToG to the Greeks for MT (unless Trade or FA has a problem) on turn 0.

Upgrade all Knights to Cavalry for 180 Gold (quick estimate).
 
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