eric_A
Deity
Typhoon of Steel V1.0
Typhoon of Steel is the working title for my modification of the Conquests WW2 in the Pacific scenario. It is intended for multi player games such as PBEM or hotseat. The objective of the mod was to create a more detailed simulation and to force the game play along more historical lines. The naval aspects of the game have been greatly enhanced since the Pacific theatre was primarily a naval war.
Time Scale and Player order
1.1 Turns now represent 2 weeks in real time. Game length is 100 turns. Accelerated production turned off. Player order for
the multiplayer version is:
Japan
China
USA
Commonwealth
Netherlands
This is done to avoid the bug with the "no movement on turn 1"
flag that occurs on some computers.
For the single player version, Japan is last and the allies cannot
move on GT 1 as in the original conquest.
Victory Point Level
2.1 250000 points. This will probably need to be adjusted
after beta testing. Capturing a city is worth 10 VP per citizen
and each victory location is worth 100 points per turn.
This will change the strategic focus of the game to capturing
and holding VP locations.
Here is the download for the single player beta version:
Removed V1.06 after 4 downloads. Current version is 1.08
(NOTE: there are 2 .biq files in the zip. Use the TOS_108_ALLIES_BETA
file if you are playing one of the Allies or use the TOS_108_Japan_BETA
if you are playing Japan).
within the next couple of days).
Typhoon of Steel is the working title for my modification of the Conquests WW2 in the Pacific scenario. It is intended for multi player games such as PBEM or hotseat. The objective of the mod was to create a more detailed simulation and to force the game play along more historical lines. The naval aspects of the game have been greatly enhanced since the Pacific theatre was primarily a naval war.
Time Scale and Player order
1.1 Turns now represent 2 weeks in real time. Game length is 100 turns. Accelerated production turned off. Player order for
the multiplayer version is:
Japan
China
USA
Commonwealth
Netherlands
This is done to avoid the bug with the "no movement on turn 1"
flag that occurs on some computers.
For the single player version, Japan is last and the allies cannot
move on GT 1 as in the original conquest.
Victory Point Level
2.1 250000 points. This will probably need to be adjusted
after beta testing. Capturing a city is worth 10 VP per citizen
and each victory location is worth 100 points per turn.
This will change the strategic focus of the game to capturing
and holding VP locations.
Here is the download for the single player beta version:
Removed V1.06 after 4 downloads. Current version is 1.08
(NOTE: there are 2 .biq files in the zip. Use the TOS_108_ALLIES_BETA
file if you are playing one of the Allies or use the TOS_108_Japan_BETA
if you are playing Japan).
within the next couple of days).