Military garrisons -
1 - In our mainland, bring 6 infantry into Raven's Flight, and load them into galleons. Move the galleons SW into Audiac city, and unload the infantry. There will be 3 infantries each helping to protect the cav/arty stacks for Egypt. I'd like 5 each by the time we attack Egypt.
2 - In our mainland, spread our the remaning infantry along our coastal cities, especially along our west coast.
3 - Upgrade 2 galleons every 2 turns after we research Combustion if the DFL approves it.
4 - If you see any Egyptian or Greek galleys approaching our coast, feel free to reinforce those areas. There's an elite warrior that could knock off a longbow should one land.
Greek War Plans
General attack plan: (note, the map is slightly outdated, from a prior turnchat)
A previous scout (cav) when I had the turnchat revealed a musket in Sparta. Bombard Sparta's
musket until it's 1hp. Also bombard the knights around Thermopylae, and in the city if
there's any artillery left.
Phase 1 - Blue (note, if there's a regular hoplite, attack it with a vet cav if we're
running low on elites).
1st target - Sparta. Bombard the musket, and attack with at most, 2 elites (we have enough
for 2 elites per city, and then some).
2nd target - Mycenae. Attack with, at most, 2 elites.
3rd target - Thermopylae. Bombard the knight SE of the city, and attack it with an elite.
Attack the city with elites (1-2 at most) and vets.
4th target - Herakleia. Attack with elites, and bombard if possible.
(Note: Any workers captured during this time should build rails 2 west, and 2 south of
Audiac).
Move the cav army to the tile 1 north of Argos. Move 2 cav units along with the army.
Move atleast 4 cavs to tile 2 east of Corinth.
Move any remaining cavs (if we have atleast 3-4) to the hill 2 SE of Knossos.
(remember, this screenshot is outdated, as I started on these warplans before the last
turnchat was completed).
Phase 2 - Red
Please bring atleast 12-20 native workers (or their equivalent) to build rails directly to
Argos.
1st Target - Knossos. With the 3-4 cavs in place, attack Knossos (using elites first).
2nd Target - Corinth. Attack with elites first, then vets.
3rd Target - Argos. Attack with elites first, then vets.
After these targets are met, scout Athens (i.e., move a cav on the hill, and stay there). If
it has hoplites, go for it. If it has muskets, wait for reinforcements. I'd like to be able
to bombard this city, but if we have enough troops (8 cavs with movement points left), then
attack the city.
4th Target - Athens
only if we have enough troops ready, and health enough to fight).
Phase 3 - Yellow
pre-Target - Athens. If we chose to wait a turn, and complete the rail to Argos, shell the
city, and attack it.
1st Target - Delphi. Attack it with elites, and cavs. Bombard if needed.
2nd Target - Ephesus. (new instruction) Ignore this city, we will get it along with the Egyptian cities.
For the next war against Egypt (should we attack them), build rails to the closest points to the Egyptian cities. The Greek war should only take a total of the preturn, and 2 more turns. It will be over on turn 2. (probably when they get out of anarchy).
Greek Battle Plans
============================================
Egyptian War Plans
For this war, I'd like to have 11 more artillery, for a total of 30 (15 in 2 stacks). I'd also like a continued build of infantry, and cavalry.
This calls for:
30 artillery (15 in 2 stacks).
40 cavalry (20 in 2 stacks).
10 infantry (5 in each stack).
At best, the war will take 6 turns. At worst, it may take 10 turns, or more. We may or may not have the luxury of building tanks by the time this war is over, much less even a handful for the last few Egyptian cities.
The timeline is this:
- Take out most of Greece by turn 2.
- Turn 3, and 4, build up the railnetwork, heal and assemble our troops.
- Turn 5, start to head for Egyptian cities.
We can either wait until turn 7 before Knossos expands (turn 6 if we rush a temple), or declare war, and head to the green dots with our infantry/cav/arty/worker stack. The object here is to get onto the Egyptian Railnet ASAP.
The workers will continue to build the railnet in southern Egypt. After that, the workers can head back home, save for a set of rails in Giza (unless it's already railed).
The attacks will be based on this:
Send the infantry/artillery stack to the closest point at which it can bombard. In most cases, this means waiting the extra turn. Bombard, and then attack. If the Egyptian cities are filled with regular pikes, then we could be a bit more bold with our cavs. If they're on hills (as are Mephis, Lisht, Asyut, and Bursiris, use the artillery). Always bombard Muskets and Riflemen. Then, send in the cavalry. If we can bombard any more cities the next turn with unused artillery, then do so. Egypt already has 85% of their railnet in place.
Egyptian War Plan
*NOTE* There's an Egyptian city on the ice island. If it doesn't expand already by the time we declare war, wait for it to expand, and then attack it. We have some cavs down there for that purpose. It may even build a harbor and then settlers to build 1-2 more cities on the island. 3 would make it a nice icy province though. Also, any city we take, please turn all citizens into taxmen until the resistence ends. This will prevent those cities from rioting when they do end.