Legen
Emperor
- Joined
- Sep 13, 2015
- Messages
- 1,455
Counterproposal to "(2-78) France UA adjustment: free Great People instead of points for Great People" - https://forums.civfanatics.com/thre...le-instead-of-points-for-great-people.680809/
Current France's UA:
+10% Combat Strength for each subsequent attack against a single target
during a turn. When you conquer a City, gain Great Writer/Artist/Musician
Points in Capital and a temporary boost to Culture and Production in
all Cities.
Counterproposal:
+10% Combat Strength for each subsequent attack against a single target
during a turn. When you conquer a City, gain a temporary boost to Culture
and Production in all Cities. Theming bonuses are doubled and grant
Production in the city.
Details:
Rationale:
France's current UA has two notable issues, the extreme similarity with Japan's UA and the all-or-nothing nature of its performance. The former is due to France gaining the GWAM part when Japan was undergoing experimentations with its UA. This is seen in patch Aug 16, 2017, whose changes include:
France
Doubled theming bonus is a popular suggestion for France, and is one that isn't dependent on conquering cities; with it, France has a game plan to rely on without depending so heavily on mass conquest. I added production to it for cohesiveness with the untouched conquest bonus; with it France has a clear focus on what types of yields it favors, and a proper synergy to maximize them. It is also notably distinctive from Japan's UA, a point that I think the original proposal doesn't address satisfactorily. France gets to retain its identity as a hybrid cultural/militaristic civ and nonetheless gains another distinction relative to Japan (focus on production, which Japan has no bonuses towards in any of its uniques).
Current France's UA:
+10% Combat Strength for each subsequent attack against a single target
during a turn. When you conquer a City, gain Great Writer/Artist/Musician
Points in Capital and a temporary boost to Culture and Production in
all Cities.
Counterproposal:
- Substitute the GWAM birth on city capture for "theming bonus are doubled and grant production in the city".
+10% Combat Strength for each subsequent attack against a single target
during a turn. When you conquer a City, gain a temporary boost to Culture
and Production in all Cities. Theming bonuses are doubled and grant
Production in the city.
Details:
- The double theming bonus include both the primary culture/tourism part (e.g. +4 / on Amphitheater), and the extra secondary yields (e.g. 2 on Amphitheater).
- The bonus production is the same of the doubled primary part.
- For instance, an amphitheater that normally gives +4 / as the primary theming bonus and 2 as its secondary bonus will give +8 / as primary, 4 as secondary, and the city will gain +8 Production.
Rationale:
France's current UA has two notable issues, the extreme similarity with Japan's UA and the all-or-nothing nature of its performance. The former is due to France gaining the GWAM part when Japan was undergoing experimentations with its UA. This is seen in patch Aug 16, 2017, whose changes include:
France
- Removed extra plunder element of UA, added: gain [ICON_GREAT_WORK] Great Writer/Artist/Musician Points in [ICON_CAPITAL] Capital when you conquer a city
- Variation on Japan's old UA, is a bit more proactive, in that it benefits France at any point in the game, not just after other civs have made great works
- Adjusted production/culture numbers to be 40%/40% (were 25/50)
Doubled theming bonus is a popular suggestion for France, and is one that isn't dependent on conquering cities; with it, France has a game plan to rely on without depending so heavily on mass conquest. I added production to it for cohesiveness with the untouched conquest bonus; with it France has a clear focus on what types of yields it favors, and a proper synergy to maximize them. It is also notably distinctive from Japan's UA, a point that I think the original proposal doesn't address satisfactorily. France gets to retain its identity as a hybrid cultural/militaristic civ and nonetheless gains another distinction relative to Japan (focus on production, which Japan has no bonuses towards in any of its uniques).